0:14 Hello.
0:14 Hello.
0:15 Hi everyone.
0:16 Hello to everyone on the live stream.
0:17 Hello to everyone here in the room.
0:19 Welcome to Play a TED.
0:20 We are going to have such an incredible time here together.
0:24 Um, my name is Chris Duffy.
0:25 I am the host of Ted's How to Be a Better Human podcast.
0:28 I am a comedian
0:29 and I wrote a book all about how to laugh more every day.
0:33 But this is true.
0:34 If you were to Google me, that is not necessarily what will come up.
0:37 If you Google me,
0:38 and what I'm about to show you is very it's important for me to
0:40 let you know that this is not edited
0:42 or doctorred in any way.
0:43 If you Google me, this is the Google image result that comes up.
0:49 Now, I I love what I love most about
0:52 that is that one of them is me.
0:54 That's just my little punim in there going like, "Hey, I'm here, too."
0:58 And actually both of us, both that Chris Duffy and this Chris Duffy,
1:01 we are both so glad to be here today hosting Play at Ted.
1:05 And um this is an incredible, incredible, incredible event.
1:09 I believe so deeply in the importance of play,
1:12 in the importance of goofing around.
1:14 I'm a professional goofball.
1:16 And at the heart of this event, at the heart of play,
1:18 it said is a simple belief
1:19 that young people aren't just participants in this conversation.
1:23 They are essential to it.
1:25 And from the very beginning,
1:26 we designed this experience with youth voice at the center.
1:30 We began this initiative by bringing together more than 300 students from across the
1:34 world,
1:35 more than 27 countries.
1:36 And they shared their stories and their insights about play,
1:39 what it means to them, how it helps them to build real world skills,
1:42 and why it should be an even bigger part of how they learn
1:45 and grow.
1:46 And beyond today, this work is going to continue through TEDex events around the
1:50 world where even more voices are going to take the stage to share ideas
1:53 sparked by this initiative.
1:55 Our aim here is really clear.
1:57 We want to spark a global movement demonstrating how creative play can lead to
2:02 brighter minds,
2:03 braver ideas, and a more imaginative future for everyone.
2:07 Okay, so let's get started with our first session.
2:10 Play is a language.
2:12 Our first speaker is a human creativity expert who trained in clinical psychology at
2:17 Columbia University's MindBody Institute.
2:20 She's the co-founder of Daydreamers,
2:22 a platform exploring how creativity supports human health and flourishing.
2:26 And she's the person who coined the term creative health.
2:29 We're going to hear a lot more about that idea right now.
2:31 Please welcome Kina Bajage.
2:45 When I was 8 years old, I had this ritual.
2:49 After I finished my homework, I'd head upstairs to my room,
2:52 turn on my favorite Christina Aguilera CD, and sit on the floor,
2:57 surrounding myself with all this stuff that was supposed to make me playful.
3:01 I'd take out my Barbies one by one,
3:04 spread out my markers in every color, and then I'd wait.
3:09 And I'd wait.
3:11 And I'd wait until something felt worthy enough, perfect enough to make.
3:18 That moment barely ever came.
3:21 Ever since I was a kid,
3:23 play felt like something that I had to earn.
3:26 And when I finally did do it, I took it seriously.
3:30 My favorite game growing up was emergency room doctor.
3:34 I'd forced my younger brother to scrub in, robes on, beanie babies fully prepped,
3:39 and I was head surgeon, of course,
3:41 so there was no room for mistakes in my O.
3:45 Most people don't become play skeptics until they're adults.
3:50 But for me, even at eight, I was questioning the point of it.
3:54 So I ended up doing what any reasonable skeptic would do.
3:58 And I became a scientist.
4:00 I got my masters in clinical psychology
4:03 and spent almost the last decade studying the science of creativity.
4:07 And what I discovered surprised me because creativity isn't just a talent.
4:12 It is a core part of all of our well-being.
4:16 A pillar that I came to establish
4:18 and become a fierce advocate for called creative health.
4:22 And one of the best strategies
4:23 that we have to strengthen our creative health is exactly what I dismissed
4:27 as a kid.
4:29 Play.
4:30 That's because when we play, especially as adults,
4:33 we unlock this unique type of flourishing.
4:36 We have deeper fulfillment and stronger resilience and even more original ideas.
4:42 But the type of play
4:43 that I'm talking about is probably not what we're all imagining.
4:47 It's not just being silly
4:48 or childlike or even starting up a brand new hobby.
4:52 We've reduced play to be this cherry on top of an already good life.
4:56 But from a scientific perspective, it is much more fundamental than that.
5:01 Play is what happens anytime we choose to do something without knowing exactly where
5:07 it's going to end up.
5:08 There are no instructions we need to follow or outcomes we need to achieve.
5:12 Just two elements, intrinsic motivation
5:15 and the freedom not to know the answer in advance.
5:20 The problem is we've come to treat
5:22 that type of play
5:23 as worse than optional.
5:25 It's something that we avoid and even punish.
5:28 So much so that upwards of 70% of adults around the world today have
5:33 stopped doing it.
5:35 I first noticed this pattern
5:36 as I was interviewing thousands of people about their current relationship with play.
5:41 And I kept hearing the same thing over and over.
5:43 They told me they didn't have the time
5:45 or the talent or the right tools to do it anymore.
5:49 And when they finally did, it wasn't play.
5:52 It looked a lot like my emergency room.
5:55 Something that was scheduled and optimized with nothing left to chance.
5:59 I know this might not seem like a big deal,
6:01 like we're just having less fun, but it's deeper than that.
6:06 We are living through a play deprivation crisis.
6:10 We've systematically removed everything that makes play what it is is the spontaneity,
6:15 the freedom, the wonder from all parts of adult life
6:18 and replaced it with efficiency
6:20 and achievement.
6:22 And in doing so,
6:23 we're losing the very survival skills
6:25 that we need the most right now. things like our capacity to adapt
6:28 and imagine and even feel alive.
6:32 Play deprivation is tricky though because at first we barely notice it's happening.
6:36 We just feel endlessly busy.
6:39 But over time without play stress can compound and then burnout can become chronic.
6:45 And then we walk around as playless adults which ultimately creates a playless society.
6:50 One where our institutions can grow rigid and lonely and polarized.
6:56 But we can change this though, not even just for ourselves,
6:59 but for future generations, too.
7:02 Because play isn't something we age out of.
7:05 It is a lifelong trait.
7:07 Which means no matter how invisible it might feel, we can always restore it.
7:12 And how we go about doing
7:14 that is much simpler
7:15 and more expansive than you'd think.
7:18 At my company, Daydreamers,
7:19 one of the things we got extremely curious to figure out was finding the
7:23 optimal way to play.
7:25 Are you noticing a trend about me yet?
7:27 We studied all kinds of people, executives, postal workers,
7:31 stay-at-home parents from 18 to 85.
7:34 And we looked at how they played, not in a lab,
7:37 but in the texture of their daily lives.
7:39 And as we analyzed the millions of minutes of creative behaviors
7:43 that we collected through pictures
7:45 and psychologically validated assessments,
7:47 we found the opposite of my hypothesis.
7:50 Play wasn't some list of actions we could add to our calendar.
7:54 It was an approach.
7:56 The people who became creatively healthy were doing something differently.
8:01 They were playing all the time in all these parts of life, thinking playfully,
8:05 expressing themselves playfully, even noticing when it happened around them.
8:09 And as they began to embody it, their lives transformed.
8:14 So while I wish I could stand here
8:16 and give us one play prescription to follow,
8:19 that would be the antithesis of what it is.
8:22 What I can do
8:23 though is paint a picture of what a playful life could look like
8:27 because we don't need more stuff.
8:29 We just need to start injecting it back into how we already live.
8:33 And the three places to start are during work, before sleep, and in public.
8:40 Let's start at work
8:41 because most of us get stuck in this linear task oriented thinking,
8:45 churning through to-dos, and in back-to-back meetings.
8:48 But neuroscientists have found
8:49 that the spontaneous imaginative thinking that's underneath creative play lives in a different part
8:55 of our brain called the default mode network.
8:58 And that gets activated when we do things we don't normally consider productive.
9:03 Playful people mind wander.
9:05 They daydream.
9:07 We often call that laziness, but underneath the surface,
9:10 our creative brain is actually hard at work connecting all these disperate ideas
9:14 that don't make sense yet.
9:16 Even Einstein swore by this.
9:18 He credited his most innovative ideas not to doing math behind a desk,
9:23 but to thought experiments.
9:25 And right now, protecting our nonlinear thinking matters more than ever.
9:30 And that doesn't happen through doing cringy ice breakers.
9:33 So next time you see Mark staring off into the distance during a meeting
9:37 or even you want to look away from your inbox,
9:40 celebrate it because your thinking is starting to play.
9:44 Okay, that sounds doable, right?
9:46 But what happens when we get home from work?
9:49 Well, most of us feel exhausted.
9:52 So, we reach for ease.
9:53 We scroll, order food at the click of a button.
9:55 We want our lives to be frictionless.
9:58 But our play and our lives need friction.
10:03 There's actually a type of positive stress called ustress
10:06 that comes about when we do things
10:07 that require effort from us.
10:10 That's why physically playing
10:11 or making things with our bodies actually expands our energy
10:16 and even our perception of time.
10:18 But we've come to engineer the friction out of that too, though.
10:21 We think playing at home is perfectly completing a page of
10:24 that adult coloring book
10:25 or following a YouTube tutorial to a tea.
10:28 Real play, though, is freer than that, which can feel uncomfortable at first.
10:33 It's experimenting with a bunch of different ingredients without a recipe
10:37 or doodling in the margins of your notebook.
10:40 It can be that simple.
10:41 That's actually exactly what I was doing when I had my own creative breakthrough.
10:46 Normally, I'd get home from work and try to relax.
10:49 Or if I was feeling extra adventurous,
10:51 I'd take out my notebook and try to write something profound.
10:55 Neither of which are very playful.
10:57 But one night while I was writing,
11:00 my pen moved to the left
11:02 and then it made a circle
11:04 and then a bunch of random shapes
11:06 and patterns started to flow.
11:08 And while I did feel uncomfortable, I was also incredibly liberated.
11:13 And when I came back to reality and tried to make sense of it,
11:17 I thought of my 8-year-old self sitting on the floor of her room waiting
11:22 for something worthy to make.
11:24 And I realized in that moment that she, like so many of us,
11:28 got it backwards because we don't need to wait for play to feel good
11:32 to do it.
11:33 Doing it in the face of resistance and discomfort is how we begin.
11:39 But we can't just play alone at our desks or in our rooms.
11:42 We need to play in public, too.
11:45 The last and most insidious sign of play deprivation is cultural.
11:50 It's when we don't just dep prioritize it ourselves,
11:52 but we actively punish it in the world.
11:55 Silencing music in our parks or calling leisure time lazy.
11:59 Almost a hundred years ago, philosopher Johan Heisinga warned us about this,
12:04 suggesting that when a culture loses play, it can become brittle and polarized,
12:09 unable to cope with change.
12:11 I know that might seem familiar and maybe even scary,
12:14 but know that play is inherently contagious.
12:18 Research actually shows that just being in proximity to people doing it can motivate
12:23 us to do it,
12:24 too.
12:24 So, we don't always need to be the main character.
12:28 We can just amplify it when we see it.
12:31 I'm sure you've noticed this happen before
12:33 when a crowd begins to form around a musician.
12:36 But most of us end up racing past.
12:39 So, next time, I want you to take out your headphones
12:42 and listen for a moment.
12:43 Maybe be the first to laugh or clap or join in.
12:47 Because when we make play visible, it allows our communities to come alive, too.
12:53 I know that even these small moments of play can feel like an act
12:57 of rebellion in a world that's convinced us doing it
13:01 as adults is unnecessary.
13:03 And often times, they are.
13:05 But it wasn't always this way.
13:08 Since the beginning of our species, we have been making these beautiful, weird, funny,
13:14 interesting things for no bigger purpose at all.
13:17 Anthropologist Ellen Desayak actually has a name for this capacity.
13:22 She calls it making special in her work studying early human societies.
13:28 She also kept noticing an interesting pattern.
13:31 Every culture, without having spoken to one another first,
13:34 kept adding these playful touches to the most ordinary aspects of their lives.
13:39 They decorated their tools with intricacy.
13:42 They made clothes and filled them with beads and shells.
13:45 They danced and told stories and appreciated beauty for no functional or productive reason,
13:53 just because.
13:55 So this exact capacity to play, to make special isn't just inside of you.
14:02 It's wired into our entire species.
14:05 It's always how we've stayed human.
14:08 How we've bonded and adapted and even made meaning in life's most difficult moments.
14:13 And I see that as our responsibility to keep that part of ourselves alive.
14:19 So we need to play again in any form in every part of life.
14:25 Not necessarily because it will lead us somewhere better,
14:29 but because we are human and humans play.
14:34 Thank you.
14:42 >> Thank you so much, Kina.
14:44 Oh my gosh.
14:44 Thank you so much.
14:45 We are Today is all about making special.
14:48 And speaking of which, um, how incredible is this stage?
14:51 These are made out of actual Lego bricks.
14:53 That's so cool.
14:54 Um, okay, our next speaker is not just famous online for his art.
15:02 He has had gallery exhibitions.
15:05 He has collaborated with major brands.
15:07 And he's had his works shared with the Prince and Princess of Wales.
15:12 And before you start thinking, okay,
15:13 surely this is someone who's already due to retire
15:15 and probably have a major career retrospective at the end of his life.
15:19 Nope.
15:20 He is only 16 years old, known online as Doodle Boy.
15:26 He is an incredible artist.
15:29 We are so lucky to have him here with us right now.
15:36 and I will introduce him in one moment.
15:42 Okay.
15:43 Um, we are he's going to be doing a a live drawing.
15:47 So, we're you have a real treat here.
15:50 Um, please welcome straight from Australia, Joe Whale.
16:07 When I was younger, I used to get told off in class for doodling.
16:11 I couldn't stop.
16:13 My teacher would always stop me from doing this.
16:16 And it was really worrying because as a creative person,
16:20 it's something that I do naturally.
16:23 After a few weeks at my art class,
16:26 I was booked in because I was having this trouble at school.
16:30 My teacher suggested something unusual.
16:33 There was a big empty wall in a local restaurant.
16:37 She asked them if I could draw on it.
16:38 They said yes.
16:40 So, I started filling the restaurant wall with my artwork.
16:44 People would come in and watch me while they were eating.
16:47 Photos started appearing online.
16:49 Then the local newspaper wrote about it.
16:52 And suddenly, people all around the world were talking about this kid who couldn't
16:57 stop doodling.
16:58 That moment changed my life.
17:00 I wasn't even trying to be an artist.
17:02 But the important thing is how it started.
17:05 It started with my imagination and parents who didn't disregard but embraced my passion.
17:12 It started with the freedom to just draw.
17:15 And that's what I want to talk about today.
17:18 Because the world is very different than
17:20 when it was when I was first doodling 10 years ago.
17:25 Today, it's possible to type prompts into AI, make anything, and feel creative.
17:30 But I believe there will always be value in letting our imaginations be the
17:35 true driver of our creations.
17:38 Because imagination is like a muscle.
17:40 The more you use it, the stronger it becomes.
17:42 But if you don't use it,
17:44 it gets weaker and your body will rely on something else to do it
17:47 for you.
17:49 Creativity is not encouraged today.
17:51 It's not given value.
17:52 So it's easy to turn to the tools right in front of us
17:55 and get an instant result.
17:57 But you don't learn by going straight to the end.
18:00 You learn from the journey.
18:02 Everything begins with a thought, an idea, a meaning or a vision.
18:07 That's your imagination, the beginning.
18:09 And that beginning influences what you do from that point.
18:12 It's freedom.
18:14 Imagination is the first step.
18:16 Then direction flows through the creation.
18:19 You're letting yourself literally wander wherever you wish the freedom to go anywhere
18:24 because that first step is coming from you
18:27 and not something else.
18:29 What I can see is we'll be reliant to replace something we all need
18:34 and all have.
18:35 We'll be handing it off just because it's easier.
18:39 And that worries me because for everyone growing up around AI,
18:42 they'll see it as normal to sacrifice their unique perspective,
18:46 becoming more and more shaped, even defined by what they can't control.
18:51 I'm just going to show you something visually now.
18:55 I often start my artworks with a simple shape.
19:04 Thinking something spiky here. and then big eye like this.
19:19 Then I'll add some other detail.
19:22 Often when I'm creating in the moment,
19:25 it helps me feel very free
19:28 so I can just flow with each character
19:30 and each line.
19:33 In New York, as I've traveled, I've seen lots of people on skateboards.
19:39 So, I'm going to draw one of them.
19:53 And I'll add the wheels in there.
20:08 And then I often like to add icons like a heart.
20:14 Feel like it's very simple but very effective.
20:16 And then I love these kind of eyes like an alien like that.
20:23 Then I'll keep this going.
20:25 The arms and then the legs as well.
20:39 And with this character, I'll just start with another simple shape like so.
20:50 Fill in this.
20:52 This guy's not very happy.
20:57 And then what I like to do to balance an artwork is just add
21:02 lines and shapes to just fill out the space
21:17 and movement lines which give life to a piece. something I always use.
22:09 I hope we can all take a step back from AI
22:11 and embrace what makes us truly unique. our ability to convert figments of our
22:16 imaginations and turn them into impactful realities.
22:21 We face this choice every day.
22:24 So, let's embrace this uniqueness, this imagination,
22:28 and the creativity that brings us all together.
22:31 Thank you.
23:48 Heat.
23:48 Heat.
23:48 Hallelujah.
23:48 Nice work to all those kids.
23:51 Great work kids.
23:53 And thank you so much to designer G.
23:55 Lee who created this project inspired by his child's creativity.
23:59 Um, also a really cool opportunity is um during the breaks
24:03 if you felt inspired by Joe's talk
24:04 and you want to do some doodling of your own,
24:06 we are going to have the ability for you all to be doodling yourself.
24:10 So, look forward to that.
24:12 Um, okay.
24:13 For our next talk, we are going to shift gears a little bit.
24:16 Um, you're going to hear all about the importance of children's play,
24:19 but these are children who are living under some very difficult circumstances.
24:23 Our next speaker, Iram Mariam,
24:25 is the executive director of the Brack Institute of Educational Development,
24:30 where she champions a simple but powerful idea.
24:32 Every child deserves the right to play.
24:35 She has worked with children in Bangladesh, Tanzania, Uganda, the Philippines, Sierra Leone,
24:40 and beyond.
24:41 Um, Iram's work and responsibilities meant
24:43 that she was unfortunately not able to travel here.
24:46 So, we filmed her talk in advance
24:48 while she was still in Dhaka. um
24:50 as I know that you are about to see the work
24:52 that she is doing is
24:53 so powerful and so important.
24:55 So please join me in welcoming Iram Miam.
25:07 In August 2017 the genocide in Myanmar had exploded overnight.
25:12 The military were killing Rohingya people setting their villages on fire.
25:17 This was part of the ethnic cleansing of the Rohhinga people.
25:20 The women and men who had escaped were now flooding across the border carrying
25:25 infants and young children on their back.
25:28 Within four months, over 850,000 people crammed into refugee camps in Bangladesh in a
25:35 town called Cox's Bazar.
25:37 I am Bangladeshi and I live in Dhaka.
25:40 I have spent my career working to make sure children have access to play
25:45 when everything else in their lives has been in chaos.
25:49 I have worked with children for over three decades now through BA,
25:53 the world's largest NGO.
25:55 While the Rohingya refugees were arriving by the thousand in Bangladesh,
25:59 I got an urgent call from my BA colleague.
26:02 He told me I had to go visit the refugee camps in Cox's Bazar
26:07 and see how the children were doing.
26:10 I thought about how much those kids had been through.
26:13 They saw things that no child should ever see.
26:17 I wondered how would they ever recover.
26:21 I believed play might help them reconnect with what they lost,
26:25 their culture and their sense of home.
26:28 I believed play might heal them.
26:30 And what we discovered over time was
26:32 that it was not just any kind of play
26:35 that would help them heal.
26:37 It was specifically play from their own Rohhinga culture that helped them feel pride,
26:44 gain confidence, and experience joy after being violently forced to leave behind their home.
26:50 So, I'll go back to the beginning.
26:52 After that phone call in 2017, I traveled to the camps in Cox's Bazar.
26:58 Aid workers had set up safe spaces for the children.
27:02 I found children drawing guns in their art.
27:05 That was not unusual.
27:07 But I saw something that surprised me.
27:10 Someone had donated Scrabble sets and Uno cards for the children.
27:14 It was a generous gesture, but the children had never seen these games before.
27:19 They didn't know the rules.
27:20 They didn't speak the language.
27:22 Even the adult facilitators didn't know how to play.
27:25 They were arranging the scrabble tiles into patterns
27:28 because that's what made sense to them.
27:30 Standing there, I thought, there's got to be a better way.
27:34 These kids were used to wide open spaces with trees and flowers.
27:39 And now they were crammed into a refugee camp with a million other people.
27:44 Every shelter was a copype of the next.
27:47 Bamboo frames, tin roof, blue and black plastic tarp held back the monsoon rain.
27:53 The air smelled like still water and human waste.
27:57 But none of the kids ever complained and there were no signs of frustration.
28:02 Instead, some kids were just withdrawn, others were restless.
28:07 Some wouldn't engage with kids or with adults.
28:10 This was painful to watch,
28:11 but typical of kids who have gone through such extreme conditions.
28:15 But even the kids who were withdrawn would come alive
28:18 and express more joy
28:20 when they were playing in a certain way,
28:23 the Rohhinga way.
28:25 So for the next few months,
28:27 we watched them and we asked lots of questions.
28:31 What did you play in Myanmar?
28:33 How did you play it?
28:34 How did you decorate your home?
28:36 Why?
28:37 What does it mean?
28:38 Children, parents, grandparents, and siblings would show and tell us from the kids.
28:43 We heard the stories their grandparents told.
28:46 We heard rhymes that their siblings knew by heart.
28:50 We watched physical games that their parents did when they were little.
28:54 And we watched them make traditional Rohhinga art,
28:57 the kind of art that would be hanging in every household back home.
29:02 And from that we built what we now call the humanitarian play lab.
29:06 Small welcoming spaces for kids three to five decorated by the Rohhinga community itself
29:12 with hand embroidered cloth hanging from the ceiling
29:16 and artwork of flowers
29:17 and homes and animals. images
29:20 that the children recognized from a life they were forced to leave behind.
29:25 Each play lab is facilitated by young Rohingya women who spend up to 5
29:30 hours simply playing with the kids.
29:33 Each play lab is also supported by other women trained in psychosocial support to
29:39 help kids manage their emotion.
29:42 At 9:00 a.m. those kids leave their home to walk to the play lab
29:46 through narrow passageways.
29:48 It takes them only three minutes to step into a different world.
29:52 While still in the camp, a Rohingya woman, their play facilitator,
29:56 greets 30 young children.
29:58 She asks, "How are we today?
30:01 Are we all okay?"
30:03 Here we are like friends and siblings at home.
30:06 Respect those who are older and love those younger.
30:09 Then she asks, "Who wants to lead the rhyme?"
30:12 One child steps forward to lead.
30:15 Hands are up, bodies move, they chant, they play, they jump, they giggle,
30:21 they listen to stories, they draw.
30:24 One of the girls is N.
30:25 N is just 8 years old. 5 years ago, Nur was undernourished,
30:30 withdrawn and shy.
30:31 She was physically weak with continuous diarrhea.
30:34 When N started coming to the play lab at the age of three,
30:38 she sat quietly.
30:39 She watched.
30:41 Then she learned the rope game from the facilitator.
30:44 The game she plays is a traditional Rohingya one.
30:47 Two kids hold a long rope,
30:49 flipping it back and forth while N leaps over it without touching it,
30:54 reciting a rhyme while she's jumping.
30:56 She's tracking the rope.
30:58 She's controlling her feet and she keeps the words coming all at once.
31:04 N kept playing.
31:06 As she played, she became stronger.
31:08 Her mother noticed that N became less shy and confident.
31:12 And once Noo learned it, her mother encouraged her, telling her to jump higher,
31:18 go further, be bolder.
31:20 When you watch her jump rope, you forget for a moment where you are.
31:24 She doesn't just jump, she flies.
31:27 Now N walks around the camp with a rope in her hand.
31:31 Just in case she finds a space to jump.
31:34 She may still be shy to speak to strangers,
31:37 but she will jump in front of any audience.
31:40 That's not a small thing for a kid who used to fade into the
31:43 background.
31:44 Nurse's mother played this game as a girl.
31:46 This is not a Bangladeshi game.
31:48 She says we Rohinga call this Roshi Fal Dani.
31:53 This has made my daughter stronger.
31:55 She's not scared anymore.
31:57 She has courage.
32:00 Then there is Muhammad.
32:02 Muhammad is about 7 years old.
32:04 He lives with his parents
32:05 and four siblings. and he is known
32:07 as the seesaw boy in his neighborhood.
32:10 This game is not the seesaw that we imagine.
32:13 The Rohhinga seesaw is where two kids wrap their legs around each other like
32:17 acrobats and swing together going up
32:21 and down.
32:22 At the play lab,
32:23 he learned something that was even more important than the skill to balance.
32:28 During the game, Muhammad learned
32:31 that he needs to be careful
32:33 while playing the seessaw game. one wrong move
32:36 and the other kid will get hurt.
32:38 Children learn to pay attention to someone else's body before their own.
32:43 So, he prefers not to play with the younger kids,
32:46 not because he doesn't want to,
32:48 but because he's concerned that he might hurt them because of his strength.
32:53 Playing taught him to pay attention to how others might feel.
32:57 He became more thoughtful of his mother and his younger siblings.
33:02 When he gets biscuits in school,
33:04 he chooses to bring it for his younger siblings instead.
33:08 And he cleans the house
33:09 and washes the pots
33:10 so that his mother can get some rest.
33:13 He hopes to be a teacher someday.
33:16 Now, let's talk about Tuhinur.
33:18 Tuhinor is four years old.
33:21 As a 2-year-old, she was shy and quiet.
33:24 Other children teased her and called her fooly, meaning fat.
33:27 She never responded.
33:29 She cried silently to her mother.
33:32 Her mother Yasmine worried how she would raise her daughter to be more assertive.
33:37 When Yasmine became a facilitator at the play lab, she brought Tuhinor with her.
33:42 Soon Yasmine noticed that Tuhinor would be the first to raise her hand to
33:47 lead the Kabia,
33:48 a traditional Rohinga rhyme with hand movements and body gestures.
33:53 Tuhinur learned the entire rhyme
33:55 and when and how to move her body
33:58 and when and how to add hand movements.
34:01 She now leads the cup beer.
34:04 She stands at the front reciting the words in a clear loud voice
34:09 and moves her hand
34:10 and body in a way
34:11 that the other kids follow.
34:13 Some of those following her are older.
34:16 She doesn't seem to notice.
34:19 Leading the kabia meant doing this perfectly so that others could learn and follow.
34:24 She became the lead at age three.
34:27 Tuhino loves leading the rhyme
34:29 so much that she will practice at night with her shadow on the bamboo
34:33 wall and dance with it.
34:35 Yasmin says Tuhin is bold and no one can tease her anymore.
34:42 These are just a few examples
34:44 and we've been running the play lab since 2017 reaching 50,000 children across 350
34:50 humanitarian plays in Cox's bazar.
34:53 We've also used this approach in the Rhino refugee camp in Uganda.
34:57 We've been working on it for the last 5 years
35:00 and we'll be scaling
35:01 and setting up 150 playab reaching 63,000 children in Uganda.
35:07 I believe this work really matters.
35:11 The play lab helps children to get ready to enter school feeling confident
35:16 and proud.
35:18 When I visit the camp now,
35:19 parents say shukria or thank you for recognizing Rohingya play.
35:25 The children here didn't choose to be refugees.
35:27 They didn't choose to leave behind their home and where they belonged.
35:30 But through play, we've helped them rediscover their own culture, the Rohhinga culture.
35:38 And in doing so they showed us something extraordinary.
35:42 Their ability to find confidence,
35:44 joy and pride even when a place is so unfamiliar.
35:49 And that is something that every child deserves.
35:51 Not just the children in Cox's Bazar.
35:54 Every child everywhere deserves the right to play their own play.
35:59 Thank you.
36:06 We actually have uh Iram live on video stream with us right now from
36:11 Bangladesh.
36:12 Thank you so much for
36:14 that uh beautiful talk
36:15 and and thank you
36:16 so much for for being here with us too.
36:27 Um, I'd love to know what's your own personal relationship with play.
36:33 >> Well, I was raised by a mother who was
36:36 so playful and she really believed in play.
36:40 And so, she would tell me stories of the largest fruits
36:43 and the brightest flowers.
36:45 And she showed me how to climb trees.
36:48 And on a rain day
36:49 which would be rainy
36:51 when it was raining she would say let's go
36:53 and play outside and she would take me to the gardens
36:56 and say let's roam around with the butterflies
37:00 and so you know in my childhood you know she never stopped me from
37:04 playing I could play non-stop.
37:06 So when I grew up
37:07 and I became an adult
37:09 and then I joined Bragg the NGO the founder was Sir Fuzley Abed
37:14 and Sir Fuzley Abid did groundbreaking work for children who were vulnerable in health
37:20 and education and so one day sir Fuzle Abed asked me
37:25 so I am what do you think of play for younger kids
37:29 and I absolutely jumped at the idea
37:32 and so with that vision
37:34 then I started Ed working on play in Bangladesh
37:37 and lot of my colleagues started working on play in East Africa
37:42 and I play worked on play in Bangladesh with my some of my colleagues.
37:46 So we were working in Bangladesh
37:48 and a lot of my colleagues were also working on play in East Africa
37:52 and all of us
37:53 while we worked we really recognized
37:56 that play was absolutely lifechanging for all children
38:01 but particularly for children who were vulnerable
38:05 and so I'm very grateful to my mother for having a childhood where I
38:10 played so much and I'm very grateful to Sir Abid for letting us work
38:16 on play.
38:18 So, my own relationship with play is that I'm very grateful.
38:25 >> Well, we're very grateful for you and for the work you do.
38:26 And I I hope you can hear the applause
38:28 that you've gotten here in this room.
38:34 Thank you.
38:35 Thank you so much, Aram.
38:36 And and thank you again for being here with us.
38:40 Um, all right.
38:41 Our next speaker, our next speaker is the only award-winning artist
38:46 that I've ever met who can also absolutely dominate in a slam dunk competition.
38:52 He is a Harlem Globe Troder and a beautifully nuanced,
38:56 talented mixed media artist whose work has been shown at Art Basil Miami.
39:01 There is really no one else like him.
39:03 Please give a huge welcome to Maxwell Pierce.
39:14 GUYS, HERE it goes from level seven.
39:15 Can I see that Zeus?
39:17 >> Thank you, man.
39:23 Yeah, ONE.
39:33 That was me shooting a basketball off of a 230 ft New York City
39:37 building.
39:38 It's certainly not your typical basketball court.
39:41 I am a member of the Harlem Globe Trotters,
39:43 a legendary exhibition basketball team that is credited for integrating the NBA,
39:49 popularizing new moves like the alleyoop, and creating so many others.
39:55 These are the new moves that have advanced the game,
39:58 but they've also given joy to the people that come and watch us perform.
40:03 And that right there is precisely how we have lasted for a hundred years
40:07 while also earning a spot in the Hall of Fame.
40:11 Getting to this point in my career certainly was not a straight line.
40:15 I've always struggled with highlevel sports coaching.
40:19 There's a certain culture that has excessive cursing, yelling,
40:25 and also a hyper seriousness that can really stunt your growth.
40:28 Although we were playing sports, ironically, we weren't coached not to be very playful.
40:36 I was a creative kid who loved art, but I was really, really shy.
40:41 So, the constant confrontation with my coaches was always robbing me of my creativity.
40:48 I learned that there was a seriousness in respecting the quality of the game.
40:54 Whether it was basketball, football, baseball, or cross country,
40:57 all of my coaches emphasized honoring and respecting the essence of their sport.
41:03 And that meant taking every drill
41:04 and every exercise seriously
41:07 and not doing anything
41:09 that will challenge the traditional way of doing things.
41:14 This is exactly what led my high school coach to telling me to stop
41:17 trying to dunk the basketball.
41:21 But ironically, it was my playfulness
41:23 that got me to this point in my career.
41:26 So, here's where I've landed today.
41:28 And this is what I'm so excited to share with you all.
41:32 Play is the most important ingredient in every person and every industry's evolution.
41:39 I am an athlete
41:41 and an artist and I have witnessed how play can break rules to improve
41:46 both of these worlds
41:47 that I live in.
41:48 So just imagine if play, creativity,
41:51 and a little bit of rulebreaking was in every industry.
41:56 There once was a time in basketball where dunking was frowned upon
42:00 so much that the NCAA banded for 9 years.
42:03 Once that ban was lifted, the popularity of the game skyrocketed.
42:08 This context reminds me of my coaches yelling at me to stick to the
42:12 fundamentals all because I decided
42:14 or had the audacity to try
42:16 and dunk the ball one time.
42:19 Thankfully, I didn't listen to them
42:21 and I got more
42:22 and more comfortable with it.
42:23 And over time, I was able to land my first dunk contest.
42:27 With a lot of work,
42:28 I was able to build a global reputation for dunking the basketball.
42:33 I began to experiment with the boundaries of this.
42:36 I would incorporate things that we didn't normally associate with dunking,
42:40 like with a dog >>
42:58 or catching a baseball.
43:12 or catching the ball without looking from someone else who's not looking.
43:26 >> Oh my god.
43:30 Every time I approached this with a playful mindset,
43:33 I was rewarded not only with advancing the game,
43:38 but also with the opportunities that I dreamed of as a kid.
43:42 There were several video games
43:43 that I used to love to play like NBA Live
43:46 and NBA 2K,
43:47 and I had the opportunity to feature my dunks in both of them.
43:52 I've also had the opportunity to feature my dunks in GQ magazine
43:56 as well as Sports Center top 10
43:58 and eventually received an honorable mention for an SP award.
44:03 Unlike what my coaches constantly bickered about,
44:06 being a glow troder requires much of the opposite.
44:09 So much of what we love about the game today,
44:13 a lot of that was at one point deemed
44:15 as not fundamental or non-traditional.
44:18 There's a beauty in balancing seriousness with play.
44:24 For example, if I decided
44:28 that I wanted to do something
44:31 and I actually accidentally made a mistake,
44:34 there is a way that I could brush that off.
44:37 When a globe charter makes a mistake,
44:39 they can have it be overlooked because of how they playfully embrace its direction.
44:46 They recognize that something went wrong,
44:49 but they actually welcome the unfamiliarity that comes with that new position.
44:56 So, for instance, if I try this trick right here
45:04 and I accidentally drop the ball,
45:07 I can use the momentum from that mistake to grow it into something new.
45:23 What I've learned what I've learned is
45:29 that in order to get to
45:32 that point,
45:34 you have to be able to roll with it
45:36 because otherwise you'll stop before you you're ever able to discover something new.
45:43 And that is actually how we are able to stumble upon a new concept.
45:47 As I mentioned before, I am also an artist.
45:51 In fact, the artist side of me came before I was ever a basketball
45:56 player.
45:58 Basketball amongst other sports has allowed me to have an ongoing relationship
46:05 as it impacts my practice
46:06 as an artist.
46:08 Sports have given me the tools to identify voids in
46:13 and around my life
46:15 while also giving me a platform to fill them.
46:20 Again, I was a really shy kid,
46:23 so art was my way of expressing myself
46:26 when sports didn't give me the opportunity to.
46:29 I used to create drawings of my favorite anime characters.
46:33 I would paint pictures of animals.
46:38 And over time, I started to focus on people with real stories.
46:42 Some of these experiences
46:44 that I've had with basketball have allowed me to gain a new perspective.
46:51 One day, I decided to cut up some shoelaces
46:54 and put them on a canvas.
46:59 I wasn't totally satisfied with it just yet,
47:02 but I knew that I had something significant there.
47:06 Using this as my medium has allowed me to communicate my identity through my
47:12 pieces.
47:14 This is what it looks like up close.
47:18 One of these signatures that's constantly through my work is using pieces of equipment
47:24 that are a part of my personal journey
47:26 as an athlete.
47:28 For example, sometimes that's cut up basketballs from a past Globe Troder game.
47:38 Other times that's tennis rackets from my childhood.
47:58 >> And sometimes it's just shoelaces
48:00 that I wore when I was doing something important. play has given me the
48:06 flexibility but also the vision to see these materials
48:10 as something more than just what we use on the court
48:12 or on the field.
48:14 All of these items, they have stories behind them.
48:16 They have connections to the people that use them.
48:19 Whether it's the tennis ball that bounced several thousand times to bring people together,
48:25 or it's the spinning basketball
48:32 that brought smiles to
48:33 so many people's faces around the world,
48:36 or if it's shoelaces that I wore on a bad day,
48:39 but I knew that I needed to keep moving.
48:42 Play is what brings all of these things together, figuratively and physically.
48:48 The world's brightest thinkers, engineers of evolution, they all play too much.
48:54 Seriously, thank you.
49:04 Thanks.
49:04 Give Maxwell another huge round of applause.
49:06 Wow.
49:08 Thank you so much.
49:11 Um, in all seriousness,
49:12 I just want to say it is such an incredible honor to be in
49:16 the same space as such talented
49:18 and uh,
49:18 beautiful people.
49:20 And um, one of the real cool things
49:22 that we have going on in the break is one of Maxwell's newest art
49:25 pieces will be on display
49:26 so you can see it up close
49:27 and personal.
49:28 Um, this is the conclusion of session one.
49:31 And one of the things that makes played incredible,
49:34 it's incredible for so many reasons,
49:35 but one reason is because it is not just happening in this room.
49:39 It is also happening online where they have their own amazing hosts
49:42 that are going to be conducting exclusive interviews,
49:44 playing games, showing TED animations, and revealing behindthe-scenes moments.
49:48 So, if you're watching the live stream,
49:49 you will get to see interviews from guests like incredible people like Simone Girtz,
49:54 uh, Andrew Yaffy, and others.
49:56 And we will see you, if you're on the live stream,
49:58 we'll see you back here for session two.
50:00 So, live stream, I'm gonna hand you off to my colleagues in the studio.
50:05 >> Thanks, Chris.
50:06 And hi, live stream audience.
50:08 I'm Alexandra Panzer and I just caught a basketball.
50:11 >> And I'm Alex Rosenthal and I didn't, but I would like to try someday.
50:14 >> I believe in you.
50:15 >> Now that we're off the stage,
50:16 things are going to get a little weird and wonderful.
50:19 >> Yep.
50:19 We're going to Well,
50:20 the main stage is going to keep the big ideas flowing.
50:22 We're going to be hanging out behind the scenes with some of our favorite
50:25 creative minds.
50:26 We're going to have conversations, games, experiments, a live performance,
50:31 and probably a little chaos.
50:34 I'm going to be playing games with some creators
50:36 and luminaries and seeing where curiosity takes us.
50:39 >> And I'm going to be sitting down
50:40 and chatting with some of your favorite creators,
50:42 people who are celebrating play in their work online and off.
50:46 >> So stick around because we're just getting started.
50:49 I'm so excited to introduce our first guest.
50:53 Simone Yet is a Swedish inventor and YouTuber and the founder of Yet Studios.
51:18 Simone, >> thank you.
51:19 Thank you so much for having me.
51:20 Also, what a buffet.
51:21 >> Oh, yes.
51:21 Please don't eat them.
51:23 >> No.
51:23 >> Uh there is one edible one in there,
51:24 but you we'll we'll see if we can find it.
51:27 Um, we're going to play a game and I'm also while we just chat.
51:31 Um, so the so we're calling this game Brictionary.
51:34 It's basically Pictionary with Lego bricks.
51:36 So we're each going to draw something out of this hat
51:39 and we're going to create it for each other.
51:42 >> Okay.
51:42 >> And um, how do you how do you feel about multitasking?
51:45 >> Good.
51:46 Good.
51:46 Good.
51:46 Good.
51:47 Good.
51:47 I mean, if there's anything constantly being on our phones have taught us multitasking.
51:51 Okay.
51:51 So, we're drawing >> a note and then drawing in Lego bricks.
51:56 >> Okay.
51:56 Yes, exactly.
51:57 >> How did you come up with this idea?
51:59 >> Um, I don't know.
52:00 It came to me in a dream.
52:01 Okay, this can be a >>
52:02 Because it's funny because I before I started my YouTube channel,
52:05 I actually gave um
52:08 or did a project with Lego
52:10 when I was in advertising school
52:11 and one of the warm-ups
52:13 that we thought of was doing Pictionary with Lego bricks.
52:16 Yeah.
52:16 >> Was it just like this?
52:17 >> Yeah.
52:17 >> Did it work?
52:18 >> It was just like this, but a lot more screaming.
52:20 >> Should we scream?
52:21 >> Yeah.
52:21 It was just because it was like a team thing
52:23 and everybody had to guess.
52:25 Um >> uh so yeah,
52:27 >> I um I don't have the most skills at building out of Lego bricks.
52:33 So, uh >> you're in luck because I do.
52:35 >> I just found a really good piece.
52:37 Okay.
52:37 >> Um I'd love to also just chat while we do this.
52:40 Um so, >> and in that the the theme of the event is play,
52:46 >> um I just want to talk about games and play and everything.
52:48 And I feel like you have one of the most playful design processes >>
52:52 that I've ever seen.
52:53 And I'm just really curious about the role of play in in how you
52:57 create.
52:57 >> Oh, dude.
52:58 It is it is really like I was not I played a lot
53:01 as a kid and
53:02 then I was an incredibly ambitious teenager
53:07 and really lost my touch with the play in a lot of ways.
53:12 Like I I was
53:13 so duty driven and
53:14 then I realized that like enthusiasm is a way better fuel than duty.
53:18 I think I'm kind of ready for you to guess.
53:20 Okay, put it up here so that the audience at home can guess.
53:23 >> I'm going windmill.
53:25 >> Yay.
53:25 >> Yeah.
53:26 Okay, >> we did it.
53:27 >> That's very good.
53:28 >> Yeah, but I realiz >> try another word.
53:30 >> Enthusiasm is a way better fuel than duty, but to keep your enthusiasm,
53:35 it's like it's not a skill that we really learn.
53:38 And I think play is one of the things of just like being free
53:41 form and setting the bar really low.
53:43 I think for me the problem was often like setting the bar really high
53:48 and letting my perfectionism get in the way.
53:51 So now I'm just like, you know what, just do something.
53:54 It doesn't have to be great.
53:55 Oh, this one's a hard one.
53:57 >> Yeah.
53:58 I'm also I don't think this is going to work.
54:00 Um interesting.
54:02 So what did you what did you play as a kid?
54:05 >> Uh I mean I feel like there's a way
54:08 that adults imagine that kids play
54:10 and it's like mom
54:12 and dad.
54:12 Mine was like, "We are orphans.
54:14 We need to harvest the organs of the other orphans to survive."
54:19 Like, it's a lot of just playing despair.
54:22 I don't know.
54:23 >> Oh, I have a 5-year-old and and we're just always orphans.
54:27 >> I don't Yeah.
54:28 And I feel like it's like the Disney complex as well,
54:30 cuz I think it's the thing of like you're a kid
54:32 and you have to figure it out on your own,
54:33 where it's if you have parents, you're like,
54:35 why wouldn't I just go to my dad?
54:37 >> Yeah, exactly.
54:37 It's immediate conflict and it sets up stakes.
54:41 >> Um I'm looking for a torso or a head.
54:44 >> So, okay.
54:45 So, when you start >> Where's a head?
54:47 >> So, like where when you're starting to create something new,
54:51 >> are like it seems like you play with material a lot.
54:54 It seems like you play with design.
54:56 Is that is that fair to say?
54:59 >> Yeah.
54:59 >> I think it's okay.
54:59 Wait.
55:00 Sorry.
55:00 I'm ready for you to guess another one.
55:02 >> Um Okay.
55:03 Put it Put it here just so >> Yeah.
55:04 This is teenytiny for all of this.
55:06 It doesn't stand up on its own, so I have to hold it.
55:08 >> Okay.
55:08 Wait.
55:08 And then I need to Okay.
55:11 Interesting.
55:11 Um, body horror.
55:13 >> Worm.
55:13 Worm.
55:14 >> Um, snake.
55:16 >> No.
55:16 >> Uh, esophagus.
55:18 >> It has a head.
55:19 >> Well, yeah.
55:20 That's why I thought the the pink thing was the esophagus.
55:23 Uh, wave.
55:26 Um, dolphin.
55:28 I think I need more.
55:29 >> Ah, damn it.
55:29 >> Okay.
55:30 Sorry.
55:30 >> I'm disappointed in you.
55:31 >> I I deserve that.
55:33 >> I probably did a bad job.
55:34 >> Okay.
55:35 Well, here I'm going to try mine.
55:37 Uh, color is meaningful, I will say.
55:39 And I'm also Okay,
55:40 I'm gonna put it here for a second
55:41 so we can see it up close.
55:43 Um, it should have a head.
55:45 >> It should have a head.
55:47 >> Well, I think this thing this thing is a head.
55:51 >> It is.
55:52 >> Okay.
55:53 And then I'm gonna I'm gonna play with it.
55:54 >> A bush plane.
55:55 >> No.
55:56 No.
55:56 I mean, it it is you're right that it's flying.
56:00 >> Yeah.
56:00 >> Um, and color color is meaningful.
56:02 >> Color important.
56:04 >> Oh.
56:05 Oh, okay.
56:07 >> Here.
56:08 Wait.
56:09 I mean, not really throwing up, but >> Oh, dragon.
56:12 >> Yeah, there you go.
56:15 >> Yay.
56:15 Okay.
56:15 >> Okay.
56:15 I need a new word.
56:16 >> Sorry, you were asking me a question, and I'm not good at multitasking, apparently.
56:20 Okay.
56:21 Right.
56:22 Design and material.
56:24 And I mean, for now, a lot of my projects start with a problem.
56:29 So, it'll be like >> glasses are annoying and they fog up.
56:33 And then I start thinking of, okay,
56:35 is there another way you could do it?
56:37 I think for me I Oh, I wonder if this actually will help you.
56:41 Uh novelty and uniqueness uh really matters.
56:45 So I want it to be a take like my ideal project is a
56:48 take on an everyday object
56:50 that you haven't seen before.
56:51 So like rethinking these objects uh
56:55 and how to do them better
56:56 or get them to do a different job.
56:58 Okay.
56:59 What about this now?
56:59 I wonder if the hair helped.
57:06 Um, oh man.
57:07 Please, if you are in the comments, please uh help me out here.
57:11 >> And there's so much blue around.
57:16 >> I mean, is is this a humanoid thing?
57:20 >> Yeah, it's one that you're very familiar with.
57:21 >> Is it a character?
57:22 I'm very familiar with it.
57:23 Is it a specific person?
57:26 >> No, but it's living in the water.
57:30 >> A a mermaid.
57:35 >> Yeah.
57:35 Okay.
57:36 Okay.
57:36 Um, great.
57:39 >> Great.
57:39 >> That's perfect.
57:40 Okay.
57:40 Okay.
57:40 You're talking about um design
57:42 and everyday objects and I want to talk about jigsaws a little bit
57:45 because we've both done wacky jigsaw projects recently >>
57:49 and do you want to describe some of the interesting things you've done with
57:52 jigsaws?
57:52 >> Yeah.
57:53 So, so, uh, this is once again comes to like the uniqueness
57:57 that I seek for the things I do.
57:59 And I think that is honestly part of my perfectionism coming in
58:01 because I'm like,
58:02 I won't allow myself to do what just other people are doing
58:05 because I'm like,
58:06 yeah, but then how can I justify taking up space in the world?
58:08 So, in some ways, it's like me setting the bar really high for myself.
58:12 But, I love jigsaw puzzles.
58:14 I think they're so fun.
58:16 And I thought, what
58:17 if you had a puzzle where almost every piece was an edge piece?
58:21 because usually you start with the rectangular outline of your puzzle,
58:25 but if every piece is an edge piece,
58:26 you would need to have a different technique.
58:28 So, we have developed this um set of edge piece puzzles,
58:32 which basically is like an outline
58:34 that snakes around and that's mostly two piece pieces wide.
58:38 So, it pushes you to do something differently.
58:43 And I think that is really really fun of just like, okay,
58:46 what if everything that you know about jigsaw puzzles doesn't really apply here?
58:50 So, I I've done one of them.
58:52 I did the the Ant Hill one, and I loved it.
58:54 Um, and my 5-year-old also really enjoyed doing it,
58:57 and like I love that it tells a story.
59:00 >> Um, >> so with the my Jigsaw Game, Pandora's Legacy, um, the ED,
59:05 you can't really start with the edges.
59:06 Like, it's a similar situation where it's sort of breaking the the like, okay,
59:10 do the do the frame first.
59:12 >> Um, and one one of my colleagues
59:14 that made him very mad
59:16 because he was like,
59:17 that's where I start.
59:18 Like, just give me the edges.
59:19 Um, what kind of responses have you got from people?
59:22 >> Oh, I get the juiciest, angry, happy reviews.
59:28 >> Yeah, >> I realize that it's like, yeah, it's people who are just like,
59:32 "This was so hard.
59:34 I yelled through all of it."
59:36 Uh, five out of five stars.
59:38 >> Amazing.
59:38 >> So, uh, yeah, it's it's a lot of people who are upset
59:41 and thrilled that it's difficult in a different way.
59:43 I mean, your puzzle was incredibly difficult,
59:46 but for all the >> the clues and stuff, I got about halfway through.
59:52 >> Okay.
59:52 Okay.
59:53 There's some cool stuff at the end, too.
59:54 >> Oh, damn it.
59:55 >> Actually, yeah, I there's some like mechanical things
59:58 that I want to tell you about at some point
60:00 because um just I think your brain would would enjoy those.
60:04 >> Um Okay.
60:05 And so, you also have a all-white puzzle with one missing piece.
60:08 >> Yeah, we actually took that out of our catalog.
60:10 >> Um gift to humanity. pieces.
60:13 Yeah.
60:14 Yeah.
60:14 My one of my first products
60:15 that I did was an all-white puzzle with one piece missing.
60:18 So, you got 499 out of 500 puzzles.
60:21 And I think that was also like it was kind of commentary on perfectionism.
60:26 And that I thought it was really funny
60:27 that like if a puzzle misses a piece
60:31 or is missing a piece,
60:32 it loses a lot of its value.
60:34 But what if it was sold >> intentionally incomplete?
60:37 And also, I have a jar,
60:39 a big jar in my workshop that has everybody's missing pieces.
60:44 >> Oh.
60:44 >> So, it's like kind of just the most benign super villain.
60:48 >> Yeah.
60:48 Yeah.
60:48 It's like has their souls.
60:50 >> Yeah.
60:50 I have all their missing pieces.
60:52 >> So, it's it's sort of like exquisite torture in two ways.
60:55 One, you have no image.
60:56 What do you think about constructing with with the the puzzle box?
60:59 Like, do you >> I don't look at the box.
61:00 Yeah.
61:01 I'm hardcore.
61:02 >> Yeah.
61:03 >> Yeah.
61:03 And and was that part of the intention there
61:05 that you can't like it's all white.
61:08 There's no box to look at.
61:09 >> It's just all
61:10 and it's random cut
61:10 as well which makes it >> I guess um >> it's kind of it's
61:16 a little bit of a minimal take on this.
61:20 >> Yeah.
61:20 >> I'll face it toward the camera >> scale.
61:22 >> Uh this is um one to 100 maybe.
61:27 >> I don't know.
61:27 Actually I'm not very good at estimating.
61:34 Um, >> maybe this should let me switch the order of these on it.
61:38 >> It's like, what is it?
61:40 What is it?
61:41 >> Okay.
61:41 I'm also just going to um act it a little bit.
61:46 >> Lighthouse.
61:46 >> Yeah.
61:46 >> Oh, yay.
61:48 Spot on.
61:48 >> The acting.
61:51 >> Are you eager to finish what you're building now?
61:52 >> Oh, I don't have one.
61:53 I'm just rebuilding.
61:54 >> Oh, you're Oh, I'm so sorry.
61:55 I should have given you something.
61:56 Okay.
61:56 No, it's all good.
61:57 >> You want to play another game?
61:58 >> Yeah.
61:58 Okay, we're gonna play some So, Ted, we we we make games.
62:02 >> Um, and do you want to play a logic game or a word game?
62:06 >> Word game.
62:06 >> Let's do it.
62:07 >> But also, English is my second language,
62:09 so >> that's okay because we're going to play together.
62:10 It's not going to be too hard.
62:12 It's going to be fun.
62:13 Um, so this is a game called Letter Brew.
62:16 >> Okay.
62:16 >> And the first part of Letter Brew is Are you familiar with word letters?
62:21 >> Uhhuh.
62:21 >> Where you change one letter at a time in a word.
62:23 So, so we have the word melt
62:24 and then we um the clue is asteroid blank.
62:29 So, >> asteroid belt.
62:30 >> Yeah, exactly.
62:31 So, we change one letter in that.
62:32 And then, um, here, let me I'll zoom this a little bit.
62:35 Please play along at home.
62:36 Please put your answers into the comments.
62:38 Um, okay.
62:39 Every time a blank rings, an angel gets its wings.
62:43 >> Every bell.
62:44 >> Bell.
62:45 Very good.
62:46 Um, charging animal in the Lamborghini logo.
62:50 >> Charging.
62:51 Oh, is it's like a It's like >> Yeah, bull.
62:55 >> A bull.
62:56 Oh, yeah.
62:57 No, I thought it was a Oh,
62:58 I thought it was a cat animal or >> I thought it was too.
63:01 I If I didn't have those letters,
63:02 I I would have said like puma or something.
63:05 >> Um, okay.
63:06 So, we have three of these to make.
63:07 Feel poorly.
63:08 And I haven't I haven't done this um level before.
63:12 >> Uh I think it's ale because it's because it's like >> feeling.
63:16 >> Okay.
63:16 Deep frying liquid oil.
63:18 Nice.
63:19 >> Hooting bird.
63:21 >> Owl.
63:21 >> Owl.
63:21 >> That's fun.
63:22 >> Uh hard precipitation.
63:27 I think it's the first letter that we have to change.
63:31 >> Oh, I don't know.
63:32 >> I think it's sleet.
63:33 >> Sleet.
63:33 >> Yeah, there we go.
63:34 Piece of paper.
63:35 >> You don't think it's hard enough for precipitation?
63:38 >> I I don't know.
63:38 Sheet.
63:39 >> Sheet.
63:39 It's harder than like your average precipitation.
63:42 >> Yeah.
63:43 I thought sleep was like um halfmelted snow on the ground.
63:47 >> I think it's the freezing rain on the ground.
63:51 >> Yeah.
63:51 >> Being a ha coup.
63:52 >> Um buying animal >> sheep.
63:55 Okay, so this is where things get wacky.
63:57 Um, we we made three words, >> okay?
63:59 >> And there are three transformations
64:01 and our goal is to change each of these words into the same final
64:05 answer.
64:05 So for one of them, we're going to do a rhyme with it.
64:08 Another we're going to add a letter, an anagram,
64:11 and the last one is going to be um whole into part
64:14 as in like if it's bull,
64:15 it could be a part.
64:17 It could be a horn, for example.
64:18 It's one part of it.
64:20 >> Um, but we don't
64:21 but like part of the game is figuring out
64:22 which goes where. add a letter
64:24 and anagram.
64:25 >> And I don't actually know the answer.
64:28 >> Please againird put your guesses in in the chat.
64:32 >> Rhyme.
64:32 >> Um, okay.
64:33 Part of part of a sheep is fleece.
64:37 >> Yeah.
64:37 >> Uh, bull has horns.
64:40 >> Owl is okay.
64:44 >> Beak.
64:44 >> Beak.
64:44 >> But that doesn't rhyme with sheep >> or bull.
64:46 >> So, wait.
64:47 So, we were trying to try to find one part of one of these
64:50 that rhymes with one of the other.
64:52 >> Yeah, one of these.
64:52 Yeah, exactly.
64:53 One's gonna go into the rhyme bucket.
64:55 >> H like >> um >> and what's this going to be the anagram one?
65:02 >> Wool.
65:02 >> Um >> bull wool.
65:05 >> Wool.
65:05 Wool.
65:05 >> Bull.
65:05 >> Bull.
65:05 Wool.
65:05 Yeah.
65:05 Yeah.
65:05 Yeah.
65:05 You nailed it.
65:06 Okay.
65:07 So, uh sheep is the whole one to part.
65:10 >> Bull is the rhyme.
65:11 >> The rhyme and you add an an O to wool
65:14 and to to owl
65:15 and get wool.
65:16 >> Oh, great.
65:17 >> That was amazing.
65:20 >> Whoa.
65:20 >> We did it.
65:21 >> Hooray.
65:22 Okay, that excellent, excellent work.
65:24 >> Um, we finished exactly three minutes.
65:26 Okay, another word puzzle or uh logic puzzle.
65:30 >> Logic puzzle.
65:30 >> Okay, awesome.
65:31 >> Um, this is Have you ever done uh like nonograms or pickross before?
65:35 >> Nope.
65:35 >> Um, this is a logic puzzle form.
65:37 I think we'll do Let's do this one.
65:40 Um, where the numbers on the rows tell the two means
65:44 that two of these are filled in in the row.
65:46 Okay.
65:47 >> And in the columns, it's the same deal.
65:49 Eight means that eight are the eight of these are filmed in filled in.
65:53 >> Um and if there's two one one
65:54 that means there's two filled in some number of x's a one some number
65:59 of x's >> and
66:00 so you can just fill it in sort of piece by piece
66:02 and like okay nice place to start was with the zeros here.
66:07 >> Um >> and
66:08 then and then for example like we can do this eight
66:11 because this is 10 high
66:12 so we know these are all filled in.
66:14 >> Okay.
66:15 Um, we kind of nice little ASMR sounds.
66:20 >> Seven will be everybody but one.
66:22 >> Yeah, exactly.
66:22 So, you can sort of like count down from the top.
66:24 Seven.
66:25 >> So, these are already filled in by one.
66:28 >> Yeah.
66:28 >> Right.
66:29 So, those count Oh, they're one one.
66:32 Yeah.
66:32 >> Yeah.
66:32 Yeah.
66:33 So, we've done our one one.
66:34 Um, so now we can do like this four for example.
66:39 >> Oops.
66:40 I did X's.
66:41 Do you Would you like to steer?
66:42 >> No.
66:43 You happy?
66:43 >> Yeah.
66:43 I'm I'm happy to just watch you.
66:46 Um, so we could do one there because that's two and one one.
66:51 >> I see.
66:52 Well, we don't know which of these two the two is going to be,
66:55 >> right?
66:55 >> But with this, we do know there's a two here.
66:59 >> Okay.
66:59 And then we can do this one, too.
67:02 >> What do you think it's going to be?
67:04 >> So, they're all picture.
67:05 Like, it's going to be a picture.
67:07 That's why I love these.
67:08 These are some of my favorite logic puzzles
67:09 because they're a picture in the end.
67:11 And in fact, for this one, it's all an image from a TED animation.
67:15 >> I don't know.
67:17 It's a giraffe putting its hand on another giraffe's neck.
67:22 >> It's like a comfort giraffe.
67:23 >> Saying yes, it's going to be okay.
67:25 >> You're not as tall as I am, but that is okay.
67:27 >> That kind of giraffe in my life.
67:31 >> Um, okay.
67:32 So, we've got one.
67:34 One.
67:34 So, that could be either there or there.
67:37 >> Yeah, I think we can do the seven now.
67:40 Yeah.
67:40 Right.
67:43 >> Seven.
67:43 >> And then two can be either there or there.
67:47 >> Wow.
67:47 This is I'm I'm like not sure how to calibrate my brain to do
67:50 this.
67:51 >> Yeah.
67:51 It also >> 221.
67:52 So this one has to be >> Yes.
67:54 Perfect.
67:54 And then we can continue this one.
67:56 Make that across.
67:58 >> And then I guess just that one.
68:01 >> What is it?
68:02 Oh, it's a music.
68:03 >> Yeah.
68:04 Music notes.
68:05 >> Yay.
68:06 That's fun.
68:07 Wait, so are these all games you can play online?
68:09 These are games that you can play daily on ted.comgames.
68:12 I know.
68:12 >> Yeah.
68:13 Yeah.
68:13 It's really It's really fun.
68:14 I >> feel like everybody has their own little game widget.
68:17 And I'm so I have to break Sudoku on my phone
68:20 because I go too hard on it.
68:23 >> Really?
68:23 >> Yeah.
68:23 >> Like how hard are we talking?
68:26 >> Hours.
68:26 >> Yeah.
68:27 >> If I Yeah.
68:27 >> Just like one Sudoku after another.
68:29 >> Uhhuh.
68:29 >> So, okay.
68:30 So, and not to knock Sudoku, I like Sudoku,
68:32 but at the end of Sudoku, you just have a grid of numbers.
68:35 And that's why I like this one.
68:36 Like this has always been this was actually my gateway into like puzzles.
68:39 Yeah.
68:40 My mom got me like a book of like of paint by number
68:43 that that goes by a bunch of names
68:44 that the games magazine put out
68:46 and then like it's
68:47 so satisfying because in the end you've made pixel art.
68:50 And in fact for this game um we like the constructors are all tattoo
68:54 artists.
68:54 >> Um and so we just get some like nice fun art in our
68:59 lives >> that you can get tattooed on your body later.
69:02 >> And I I have every time I saw the level >> Yeah.
69:04 You just do.
69:06 You can see my arms.
69:07 >> It'd be pretty cool.
69:08 >> That's so That's so tough.
69:10 >> Yeah.
69:11 >> Yeah, it's really really tough.
69:12 Yeah, >> I know.
69:13 That's what I am.
69:14 >> Yeah.
69:14 >> Um well, Simone, thank you so much for joining us today.
69:17 It's been such a pleasure playing with you.
69:19 Uh you did really great with the the Lego bricks.
69:22 >> I'm sorry for shaming you for not kissing my mermaid.
69:24 Was that I could have done a better job.
69:26 >> That mermaid like I think needed to see a doctor.
69:29 >> Yeah.
69:30 No, she she'd lost her arms and torso, but she finds a torso.
69:35 >> Yeah.
69:35 Yeah, she's very >> She was She was pure pure uh pure in the
69:39 the wave of >> She's a mermaid on GLP1.
69:42 She's very skinny.
69:44 Just a worm.
69:45 >> That's the world we live in now.
69:46 >> Yeah.
69:46 >> Um but thank you again.
69:48 And um so uh next up we have um Alexander is going to be
69:55 back where um with an unmissable interview with the CEO of Dude Perfect.
70:01 But first, we have a TED animation
70:04 that is um that is uh about one of the best games ever made,
70:10 especially if you're ever in a restaurant
70:12 and you make eye contact with a random baby.
70:14 I think we've all been there.
70:15 And uh if you haven't guessed what it is,
70:17 you'll see it in a second.
70:22 >> In Italy, it's called Joo.
70:26 Palestinians say, and in Japan, it's Ba.
70:32 But in every language, the response is usually the same.
70:35 Peekab-boo is a near universal source of laughter
70:38 and connection for infants
70:40 and adults.
70:42 It's the first game that almost everyone plays.
70:46 So, what is it about this goofy game that babies love so much?
70:50 While infants develop at different rates,
70:53 many cognitive and motor abilities emerge in a certain order.
70:57 For example, while 6-month-olds can typically grab things
71:01 and then promptly drop them,
71:03 walking and talking generally begin around 12 months,
71:06 this timeline was first formally charted in 1936 by Swiss psychologist Jean Pia.
71:13 And while most modern researchers agree this process is more fluid than Pia believed,
71:18 the early developments he identified are key for understanding peekaboo.
71:23 First is face processing.
71:25 This happens almost immediately.
71:28 Newborns as young as 2 days old can recognize their caregivers faces.
71:32 Then around 6 to 10 weeks, babies will begin social smiling.
71:37 This is when they notice nearby laughing
71:39 or smiling faces and start to mimic them.
71:42 At 2 to 4 months, they may begin to understand cause and effect.
71:46 And finally, between 4 and 7 months, they learn object permanence.
71:51 Pia described this as the understanding
71:54 that people and objects continue to exist even
71:57 when you can't see them.
71:59 So before this period, out of sight can literally mean out of mind,
72:06 making hiding your face akin to a magic trick.
72:10 Before object permanence, this disappearing act can range from confusing to pleasantly surprising.
72:16 But by 9 months, these developments are working together for peak peekaboo performance.
72:22 At this age, infants can focus on the game longer,
72:26 predict the timing of the reveal,
72:28 and even look for the hidden object or person.
72:31 And since infants learn about the world through play,
72:34 Peekab-boo is one of their first teachers.
72:37 In one study, 11-month-olds were shown a barrier,
72:40 the bottom of which was hidden behind a screen.
72:43 Then researchers rolled balls and toy cars behind the screen,
72:47 removing it afterwards to show
72:49 that the toys had either stopped at the barrier
72:51 as expected or somehow gone through it.
72:56 Infants shown these seemingly magical toys showed more interest in them afterwards,
73:01 even ignoring new objects in favor of the toys that challenged their expectations.
73:09 The social expectations Peekaboo develops may be even more important.
73:12 The game features several hallmarks of what researchers call social play.
73:17 Eye contact, turn taking, and joint attention.
73:22 These skills are the foundation of human conversation.
73:25 And since it's a conversation, what the adult does matters.
73:30 Just as caregivers learn to read their infant's cries and verbal cues,
73:34 babies learn how adults respond to their behavior.
73:38 Some play researchers call this back and forth serve and return interaction.
73:44 And peekab-boo is a prime example.
73:46 This call and response structure is also why some psychologists describe peekab-boo
73:51 as a baby's first joke.
73:54 It's an interaction where the format is reliable, but the content is surprising.
73:59 As other motor and cognitive abilities develop,
74:02 this foundation of social skills and object permanence informs various kinds of play.
74:08 Once kids begin walking and talking, peekab-boo usually evolves into hideand seek.
74:14 Though their hiding isn't usually very good at this age due to poor impulse
74:19 control and a lack of theory of mind.
74:22 This is the ability to understand, imagine, and predict other people's mental states.
74:28 Without it, a child might think they're hidden simply by covering their own eyes.
74:33 After all, if they can't see you, shortly you can't see them.
74:38 Once theory of mind develops around age 3 or four,
74:42 kids can begin playing pretend together.
74:45 All occupying a shared imaginary world,
74:48 though even the most cooperative pretend play is often sprinkled with peekaboo style surprises.
74:54 By ages five and six, language expands to inform more playful negotiation,
75:00 leading to games with more complicated rules.
75:03 After this point, most kids favorite types of play are more determined by their
75:08 personalities and interests than their cognitive development.
75:12 But no matter what play they pursue, as adults,
75:15 they'll likely wind up playing peekab-boo again.
75:18 This time from an allnew perspective.
75:25 Hello and welcome back to the studio at PlayT.
75:30 I'm Alexandra Panzer and as part of our day celebrating all things play,
75:34 we are going to be sitting down
75:36 and chatting with CEO of one of the most popular channels on YouTube.
75:41 I'm talking 65 million subscribers popular.
75:44 Uh we're here with Andrew Yaffy, CEO of Dude Perfect.
75:48 It's sports.
75:49 It's comedy.
75:50 It's in a word antics.
75:53 And Andrew helps make it all happen.
75:57 All right, Andrew.
76:06 >> Hi, Andrew.
76:07 Hi.
76:07 >> Thanks for joining us.
76:08 >> Thanks so much for having me.
76:09 >> My pleasure.
76:11 Um, okay.
76:12 So for anyone who has like just turned on the internet today,
76:16 can you tell us a little bit about uh Dude Perfect
76:19 and how you got involved?
76:20 >> I would love to.
76:21 Uh Dude Perfect started 17 years ago,
76:24 the very dawn of the internet >> before I was born.
76:27 >> Yes.
76:27 Uh early early YouTube days,
76:29 five friends who were playing in a backyard at Texas A&M University.
76:34 >> Uh throwing standing on the roof of their house,
76:38 throwing a basketball off it into a into a hoop.
76:41 and they filmed that uh
76:43 and called it Backyard Stuntman.
76:45 Posted it to a little known website called YouTube at the time.
76:48 >> It went viral, which at the time was 50,000 views.
76:52 >> Uh and later that week got a call from Good Morning America.
76:57 And they said, "We saw your video.
76:58 We'd love to have you guys on."
77:00 And from there, the guys continued making things that they thought were fun,
77:05 filming what they were doing in their lives,
77:07 challenges and uh stunts and antics with each other.
77:13 Uh and it just continued to grow
77:14 and grow and grow
77:15 and now we are a fully scaled sports media
77:20 and entertainment company that looks to inspire play.
77:23 >> That Well, exactly.
77:24 So that's your your mantra is to inspire play, right?
77:28 It is.
77:28 >> So what is that?
77:29 What does that look like and how does your work online inspire people offline?
77:35 >> Yeah, you know, we our core audience is six to 14 year olds.
77:41 Like that's the sweet spot, the super fans.
77:43 Uh and >> we take a lot of responsibility in
77:46 that and we think it's really important
77:48 that um kids love us
77:49 but parents trust us.
77:51 And one of the things we look to do is create incredibly compelling content,
77:58 but that wants uh those kid fans to go try to do something.
78:03 >> Yeah.
78:03 >> Um and there is nothing more playful
78:07 and human and global than friends uh experimenting,
78:13 right?
78:13 That's ultimately what it is.
78:14 Sports happens to be our platform.
78:16 But when our guys do, and we hear it from parents all the time,
78:20 our guys will do a trick shot of some sort,
78:24 throwing a object or flipping a bottle,
78:26 and kids will see a 10-minute video
78:29 and then go try it for two hours.
78:32 >> Yeah.
78:32 >> And we love that.
78:33 And we've now started,
78:34 we have a a whole um series we call the trickshot of the month
78:37 where we challenge our audience to go come up with their own trick shots
78:41 and submit them.
78:42 And so every month we're getting thousands
78:44 and thousands of submissions go from kids across the internet.
78:47 >> What's the wildest trick shot you've gotten?
78:50 Or do you have a favorite?
78:51 >> Uh let's see.
78:52 Um there's so many good ones.
78:54 Uh usually it is, you know,
78:57 it's it's hard to come up with new ones,
78:58 especially when our guys have been doing it for 17 years.
79:01 >> Um it's usually when a really little kid does something.
79:05 Go.
79:05 >> I have a seven-year-old
79:06 and a 5-year-old and they >> they're not quite they're aspiring trickshot artists.
79:09 Um, so I love
79:10 when I we get the submissions from the the younger kids of them trying
79:13 to do something crazy.
79:14 Always safe.
79:15 We always make sure there's parental supervision.
79:18 Uh, but it's uh it's a lot of fun stuff to see.
79:20 >> Well, I don't know if you caught my trick shot earlier,
79:23 but I caught a basketball on camera, so I should submit.
79:27 I we'll cut it and I'll submit it.
79:29 That's perfect.
79:30 >> I know a guy.
79:31 I can get you in the contest.
79:33 >> Okay, great.
79:34 Um, yeah.
79:35 So, well, your your target audience is um young people and families, right?
79:40 So, >> how do you have any advice for parents who are trying to
79:45 to engage with content together,
79:47 who are trying to make this like screen experience,
79:50 something that they can share and >> Yeah.
79:52 Yeah.
79:52 >> I mean, I would say the first thing is >> pick content
79:55 that you like too,
79:56 >> right?
79:57 Like 80% of our content is cofud between parents and kids.
80:01 Nice.
80:02 >> Uh which we love.
80:03 We cherish that, right?
80:03 Our sweet spot is uh
80:06 that you know kids love us
80:07 and parents at a minimum tolerate us
80:10 and you know when we bring in top sports stars
80:13 or celebrities or do funny things like we see playfulness in adults.
80:19 Actually, um earlier this week,
80:20 we hosted a conference at our office
80:23 and it was uh we had 200 adults come through uh at the end
80:28 of the day and our office is uh there's a football field
80:32 and there's a basketball court
80:34 and a pickle ball court
80:35 and a mini golf course.
80:36 >> Nice office.
80:37 >> It's really nice.
80:37 Uh it's great.
80:38 >> We have Selzer on tap.
80:40 We don't get a lot of work done,
80:41 but uh but whenever adults come into our office,
80:45 they naturally start to play >>
80:48 that that we sounds ridiculous to say it out loud.
80:52 There there was a gong hanging from the soccer net >>
80:56 and three people came up with a game on their own to see who
81:00 could throw a football,
81:02 a baseball, and a pickle ball from the football field to hit the gong
81:06 first.
81:07 And it was two teams then competed.
81:09 And it's just that natural spirit of uh experimentation that adults love too.
81:16 And so I often think it's one,
81:19 pick the right content to sit with your kids and watch.
81:22 And then two, >> go out in the driveway or sit on the floor,
81:26 get down at their level
81:27 and do the thing with them
81:28 because when they show
81:29 that spark of excitement,
81:31 >> double down on it and find that thing.
81:33 And it doesn't have to be a fully formed game.
81:36 It doesn't have to be an hour of board games,
81:38 but if it's five minutes of flipping a bottle with a kid,
81:41 >> I'm pretty sure the adults going to have a good time, too.
81:43 >> Yeah.
81:44 Well, and that's what I love.
81:45 I love that first video of just a bunch of friends hanging out in
81:50 a a backyard kind of just like trying to one up each other with
81:55 these trick shots.
81:55 And it I love it, which so does the whole internet by the way.
81:58 It's a very popular video.
82:00 Um but uh that it reminds me of
82:02 that feeling when you were a kid of just being like bored.
82:06 Yeah.
82:06 >> And and letting
82:07 that boredom just like inspire you to to find stakes
82:12 and create stakes for each other.
82:14 So um I get Okay, so my question for you,
82:17 you're a very cool grown-up with a cool job.
82:20 Um and like a lot of cool jobs, came from the NBA, very cool.
82:25 Do you ever let yourself get bored?
82:29 Um, you know, I was actually reflecting earlier in one of the sessions
82:32 that >> I need I need to uh install some more boredom time in
82:35 my day.
82:36 Yeah, >> I'm someone I like many adults am too addicted to my phone
82:40 connected and I find the instant >> I feel
82:44 that tinge of boredom,
82:46 >> I tend to look at it and find some stimulus.
82:49 Yeah.
82:49 And >> I'm a daydreamer by heart.
82:52 I'm a daydreamer by nature.
82:53 Uh, and I want to it's one of the one of my New Year's
82:57 resolutions in May is to uh,
82:59 you know, now do a little bit more daydreaming
83:01 because I think it's really inspirational.
83:02 So, I don't think we do enough.
83:04 >> Yeah.
83:04 What is So, what does that look like?
83:06 How do we make more space to How are you going to make more
83:08 space to be bored?
83:09 What how are you going to daydream?
83:10 Um, one thing I do I often I'm I'm a voracious podcast
83:15 and audiobook listener and I think it's probably too much
83:19 that okay walks I don't need I don't need audio on every walk I
83:23 go on.
83:24 >> Uh I can take an hour a day
83:26 and I have a brick highly recommend
83:28 which is a device
83:29 that blocks your phone.
83:31 >> Um I'm going to start >> doing
83:32 that for several hours during the workday uh just to give me some space.
83:36 already do it when I'm home with my family.
83:38 Um, but doing it more during the workday
83:40 because I like it resonated
83:42 so much when one of the speakers said >> it's those moments of connection
83:47 that are unexpected.
83:48 That's where real ideas and creativity and fun come from.
83:53 >> Absolutely.
83:53 >> It's funny you I see I was reflecting also, you know,
83:56 our guys at heart love to play with each other, right?
84:00 That's where it started.
84:02 And as we've grown up as a company,
84:05 the natural tendency is we're gonna script more.
84:08 We're gonna we're gonna have more people on set.
84:11 We're gonna have safety protocols
84:14 and and our insurance
84:16 and brand partners all come to the set.
84:18 And they've given me the feedback of like, well,
84:20 it's great that we now we went from having one guy with a phone
84:23 to now a full-scale production crew,
84:26 >> but it feels like work.
84:27 >> And it's like, we can't make good content when it feels like work.
84:30 We need it to feel like play.
84:31 Like that's the beauty of the content.
84:33 >> And so there's this balance
84:34 that we strike of like we want it to be bigger,
84:36 we want it to be safe, we want it to be more professional, >> right,
84:39 but still live.
84:41 >> They're not actors, you know?
84:42 They're they need to be playful
84:44 because that's what the audience sees
84:45 and responds to.
84:46 So, um, I want to make sure
84:48 that they have space to play
84:51 and I want to make sure
84:51 that I have space to to daydream
84:53 and play as well.
84:55 So, >> I love that.
84:56 Okay.
84:56 Well, okay.
84:57 So, my last question for you, um, it's a two-part question.
85:00 The first part is um are you guys like best friends?
85:05 >> Uh we're we're colleagues.
85:07 >> Okay.
85:07 All right.
85:08 Yeah.
85:08 >> But do you Okay.
85:09 So >> we hang out a lot.
85:11 >> We spend a lot of time together.
85:12 >> There you go.
85:12 Yeah.
85:13 Uh it's a special brand of friendship colleague.
85:15 It's like very Yeah.
85:16 Um but this this partnership was born out of friendship.
85:20 Do you have any advice for >> adults who want to use play to
85:25 try and make their relationship stronger?
85:31 Um, I think it's really hard to plan it.
85:35 Like that's the I think too often we as adults are like, "Okay,
85:38 this is my playtime.
85:40 >> This is my fun time."
85:41 I think it really is more about the mentality that you approach.
85:44 Yeah.
85:45 Everything that you do.
85:46 How do you, and that's what I see at our company,
85:49 which is in this most serious of meetings,
85:53 sometimes the most the best creative ideas will come up, right?
85:56 And how do we allow that to happen, right?
85:58 That we can't be a super structured.
86:00 This is the this is the meeting about finance
86:02 and this is the like
86:04 that goes against everything
86:05 that we want to be.
86:07 >> Uh and so really leaning in
86:08 and allowing play to be to
86:10 and and creativity and unstruct
86:13 that unstructured nature to really undergard the whole culture.
86:16 Um and whether that's in a friendship in a group of friends
86:19 or whether that's uh at a company.
86:22 Um, I think that's really important to to be able to have
86:24 that base layer of just like,
86:26 hey, listen, let's not take ourselves too seriously.
86:29 Let's be able to take a step back
86:31 and engage the silly part of our brains.
86:33 Uh, because that's where good ideas
86:35 and also just a more enjoyable experience come from.
86:37 >> Absolutely.
86:38 Amazing.
86:39 Well, thank you so much, Andy, for joining us.
86:43 >> Um, all right.
86:44 So, coming up, we have more interviews with some of our favorite creators.
86:49 Uh, but first, have you ever had an imaginary friend?
86:53 No judgment.
86:54 Mine's actually here with us right now.
86:56 You just can't see her because she's off camera.
86:59 Um, but next up,
87:01 we have a a TED animation about how having an imaginary friend is kind
87:06 of a flex.
87:07 So, check it out.
87:12 Amiia and her friend Zela have been inseparable for nearly a year.
87:17 They share secrets, play games, and rule over imaginary kingdoms.
87:22 Aiyia loves to talk, and Zelba is a great listener.
87:27 Aiyah sometimes has bad ideas, and Zela goes along with them anyway.
87:32 Amii is very real, and Zela is not.
87:37 Some parents worry about their child having playmates they can't see or hear.
87:42 But imaginary companions are a normal part of psychological development for many kids.
87:48 In fact, they even provide a special kind of support real friends can't.
87:53 But to understand this,
87:54 we first need to explore what leads certain kids to create these fictional figures.
88:01 Most often, their inventors are simply looking for someone to play with.
88:05 Imaginary friends are typically created by children roughly 3 to four years old who
88:10 lack siblings of a similar age.
88:12 These kids tend to be socially outgoing.
88:15 They like company, so they invent more of it.
88:18 And while almost all kids enjoy playing pretend,
88:22 children with invisible companions are especially fond of makebelieve.
88:27 One study even found these kids were better storytellers,
88:30 suggesting that imagining friends might help with linguistic and cognitive development.
88:36 Outside a love of fantasy, and socializing,
88:39 experts haven't found any meaningful differences in personality, intelligence,
88:43 or shyness between kids who do and do not have imaginary friends.
88:47 However, the invisible characters themselves couldn't be more different.
88:52 They can be animals, real or fictional.
88:55 Humans of all ages, shapes, and sizes,
88:57 with features straight out of a fairy tale.
89:00 Some come alone.
89:01 Others have a gaggle of imaginary friends and family.
89:04 They can even be what researchers call personified objects.
89:09 Stuffed animals or toys brought to life by the imagination.
89:12 And these manifestations vary from place to place.
89:16 A 2004 study found roughly 67% of US kids under 8 had invisible companions.
89:23 While in Japan, personified objects were much more common.
89:29 These fictional figures don't just look different.
89:32 They also fill a variety of roles.
89:35 Many are playmates and confidants, but others are scapegoats, errand buddies,
89:41 or babies in need of care.
89:43 This wide range is why researchers typically call them invisible
89:47 or imaginary companions since they're not always friends.
89:51 In fact, researchers have even reported children who fight with their imaginary companion
89:56 or are actively afraid of them.
89:58 These situations can concern parents.
90:01 But not only are they totally normal,
90:04 they highlight the special power of imaginary companions.
90:08 Each of these characters is designed to fulfill their creators needs or wants.
90:14 By creating a scary invisible companion,
90:18 a child might be experimenting with feeling fear and how to conquer it.
90:22 Negotiating imaginary disagreements lets kids practice dealing with conflict without realworld consequences.
90:29 And resolving these arguments can help them explore empathy and caregiving.
90:34 In these ways and more,
90:36 invisible companions give developing children the agency to explore emotions
90:41 and social interactions on their terms.
90:44 And since research consistently shows children know these characters are imaginary,
90:49 the kids are always in control, even when it doesn't look like it.
90:54 Some invisible companions stick around through their creators teenage and adult years.
90:58 But generally, as kids start making friends in school around age five or six,
91:03 they talk about their imaginary companions less and less often.
91:08 That said, the time they spent with these fictional figures has lifelong benefits.
91:14 Research suggests pretend play strengthens a child's theory of mind.
91:19 This is our ability to understand, imagine,
91:22 and predict other people's mental states. a skill
91:25 that can help kids develop empathy
91:28 and build relationships.
91:30 And while we might stop speaking to our invisible companions,
91:33 we never stop talking to ourselves.
91:36 When you rehearse a difficult conversation in the shower
91:39 or talk through your problems to a pet,
91:41 you're using the same skills you learned from your imaginary companions.
91:45 Talking through your inner monologue to problem solve and regulate your mood.
91:50 So the next time you see a kid chattering to thin air,
91:54 know that you're watching the beginning of a lifelong conversation.
92:03 Hi folks, welcome back.
92:04 I'm Alexandra Panzer and you're in the TED studio for Play at TED.
92:09 If you're a fan of teeny tiny little handdrawn and animated worlds,
92:15 you're probably already familiar with our next guest.
92:18 Um, she was named the number one Instagram account to follow by MTV
92:23 and Buzzfeed.
92:24 We're talking to the award-winning illustrator, animator, and storyteller Rachel Riyle.
92:39 >> Hi, Rachel.
92:40 Thanks for joining us.
92:41 >> Thank you.
92:42 Thanks for having me.
92:43 >> Oh my goodness.
92:43 Our pleasure.
92:45 Um, okay, Rachel, can you tell us a little bit about what you do,
92:49 who you are, and your art?
92:51 >> Yeah, absolutely.
92:52 So, I am a self-taught animator.
92:55 I started animating back in 2013.
92:58 That's when MTV named me the best to follow.
93:01 So, I'm really holding on to that title.
93:03 >> Yeah, keep it.
93:03 >> I'm gonna hold it on a year.
93:06 >> Yeah, >> it's been a while.
93:07 Um but um since I've just evolved it into a career where I do
93:12 animation,
93:13 illustration, and storytelling full-time for different brands
93:16 and uh different projects just out of passion
93:19 and curiosity of my own.
93:20 >> That's amazing.
93:21 Okay.
93:22 Wait, I want to focus on you refer to yourself as self-taught.
93:26 >> Um okay, so again,
93:28 today we're celebrating play and we're trying to understand the role it it plays.
93:32 Oh, I'm not the first person to have done
93:34 that today. um in how we work
93:37 and learn and uh all aspects of our life.
93:40 So, so for you, how does play um uh help you learn?
93:46 What does that look like?
93:47 >> Oh, well, it's um it's a joyful process also kind of like a
93:51 painful but not um to put yourself to be an adult
93:55 and put yourself in
93:56 that childlike mindset of what can I make?
93:59 how can I make it in a day
94:01 and age where it's like make make go do more more
94:05 and to just be present in the process of how could I make this
94:09 come to life or what can I create out of this time
94:12 that I have.
94:13 Um I feel like
94:15 so much of my art comes from a place of just curiosity
94:18 and diving into my creative approach
94:20 and sometimes I put out pieces
94:23 that maybe I'm not very proud of.
94:25 But it's also always a learning step to understanding new processes
94:30 and growing my craft
94:31 and ultimately telling stories in new
94:33 and exciting ways as an artist.
94:35 >> I love that.
94:37 >> Yeah.
94:37 So when you get into
94:38 that zone where because you're this is your profession now where you're like output
94:43 output output like I need to make these deadlines
94:46 and whatever else.
94:47 How do you pull yourself back?
94:49 How do you get back into
94:50 that sense of exploration
94:52 and curiosity that kind of got you started in the first place?
94:56 That's a great question
94:57 and I feel like I'm in
94:58 that season of play right now where um
95:01 if I am the age
95:02 that I am 22 >> same >> um plus a couple um
95:07 if I'm that age
95:08 and I struggle with the feeling of um pressure I don't know how younger
95:13 generations are handling that you know >>
95:16 that need to create
95:17 or that or you know the pressure to put out um
95:21 and so I have been actually working on a piece
95:24 that I've in Lost for like two
95:26 and a half months now
95:28 and it's to the 302nd mark of um how long it plays for right
95:32 now and it's been an interesting thing of um really appreciating
95:36 that time that I've put into it
95:38 and I'm currently the only person who has seen this piece play
95:42 so far and I feel like I'm lost in the play like I'm back
95:45 to the art table.
95:47 >> No one's seeing it yet
95:49 and no one's judging it
95:50 or you know anything yet.
95:51 So, um I think
95:53 that I push myself to just enjoy
95:56 that process because that process doesn't always come to be with yourself,
96:01 with your craft, playing in whatever you are creating without any other voices
96:06 or noise around you.
96:07 It's just you and the piece.
96:09 >> Yeah.
96:09 >> Yeah.
96:09 So, I'm in it right now.
96:10 >> Oh, yay.
96:11 Congratulations.
96:12 >> Thank you.
96:13 Um Yeah.
96:14 Well, and that's funny.
96:14 You know, we talk a lot here today about um incorporating play into schools
96:20 and into our workplace
96:21 and everything,
96:22 but we're, you know, the elephant in the room is like in those environments,
96:26 we're also being judged.
96:29 We're being assessed.
96:30 >> Yeah.
96:33 >> Um and uh Yeah.
96:33 So, how how do you manage
96:36 that as someone who it sounds like like your work springs from this place
96:40 of joy?
96:41 Um how do you handle
96:42 that kind of uh yeah expectations
96:45 and and uh worrying about yeah other people's assessment?
96:50 >> Um it's definitely been a journey
96:51 and I think there are good days
96:52 and there are bad days around it
96:54 but um knowing that ultimately my art has been the number one thing
96:59 that speaks the best for myself.
97:02 So, if I'm going through a season where maybe I don't feel like I'm
97:06 thriving in my craft
97:07 or I'm productive in my craft,
97:09 ultimately that piece that I'm creating will be what speaks to like it will
97:14 open the doors that are ahead
97:15 and it will do better work than I could ever do of like using
97:21 my voice to say how I feel.
97:22 Like my art says the message and it gets it out there.
97:26 So, I trust that process
97:27 that playing in my craft will
97:29 then lead to something bigger than I'm capable to do without making the art
97:34 in the first place.
97:35 >> Yeah, trust sounds like it's a big trusting yourself >> and chocolate.
97:40 >> Yeah, >> chocolate.
97:42 Yeah.
97:42 Um, do you have a favorite animation
97:44 that you've made or one
97:46 that means a lot to you?
97:47 >> That's a great question.
97:49 Um, gosh, shoot.
97:51 I'll I'll say the one that I'm working on right now.
97:54 I just got back from Japan
97:55 and I've been working on a passion piece about it.
97:58 Um, and so I'm very proud of it.
98:01 Hopefully going to come out like next week
98:03 if I get it done
98:04 when I get it done.
98:05 >> Um, and you got it on record now.
98:08 >> Yeah, I got it on record.
98:10 >> Um, yeah, I would say
98:12 that always the piece
98:14 that I'm working on seems to be my new favorite.
98:16 Um, >> that's the best.
98:18 >> It's the best.
98:18 >> That's what we want.
98:20 >> Yeah.
98:20 >> Wow.
98:21 So, um, okay.
98:23 We've talked a lot about uh your practice.
98:25 I'm curious how your art
98:28 and how your approach to art making
98:30 and and your sense of play influences other aspects of your life
98:34 or do you find a way to to to take
98:37 that sense of play
98:38 and apply it to other parts of your life?
98:40 >> Yeah, absolutely.
98:41 I just got to visit um with a really great family friend of mine
98:46 and um their daughter Ava
98:47 and I connect over art.
98:49 I love playing with kids in art
98:50 because it's the most free
98:52 that I feel of being at a table.
98:55 >> Like one day we worked on drawing like a Malibu beach house.
98:58 The next day we're drawing horses, which I'm terrible at.
99:01 But we were just playing and um I surprised her.
99:05 I um contacted her school
99:08 and became I came in
99:09 and surprised her to be the art teacher for the day,
99:12 which was so much fun to see her like freak out
99:14 that I was there
99:15 and then um just play with the kids for like an hour straight.
99:20 And yeah, so I I love to incorporate particularly around kids like however I
99:25 can make a day like a a child's day better by creating art with
99:29 them or making art for them,
99:31 writing them letters or whatever.
99:33 That's that's how I incorporate it into my life.
99:35 Yeah.
99:36 >> Amazing.
99:37 Um do you I know you have actually worked with LEGO before, right?
99:43 Yeah.
99:43 Do you want to tell us a little bit about that partnership?
99:45 >> Yeah, definitely.
99:46 I've had the um I'm very happy to have worked with them a number
99:49 of times through different umbrellas,
99:51 but my favorite time
99:52 that I worked with them um was
99:54 when it was a season of me creating like new
99:57 and different types of art
99:59 and I was putting it out on my channel
100:00 and just trying new things,
100:02 which is very challenging as an artist.
100:04 It's vulnerable.
100:06 It's uncomfortable, >> especially if you're known for a certain style, >> a certain style.
100:10 And um um but I just trusted the process
100:14 and put some art out
100:16 and I kept doing it
100:17 as as uncomfortable as it was.
100:19 But unbeknownst to me,
100:20 LEGO was watching my channel
100:22 and they were about to launch a campaign highlighting people who are challenging themselves
100:28 to grow in their craft.
100:30 And they were watching my art evolve and they're like,
100:32 "We want you to be a part of this educational division."
100:35 And so, um, we got to do videos for, um,
100:38 kids that were played in schools
100:40 and like challenging people to always be pushing themselves to grow creatively
100:44 and through play.
100:45 So, >> I love that.
100:46 >> Yeah.
100:47 Beautiful.
100:48 >> Um, okay.
100:49 Well, with uh a couple minutes left here,
100:52 I wondered if you would um play a little uh game with me.
100:57 >> Yeah, absolutely.
100:58 In the spirit of play.
101:00 It's not poker, but we can talk later.
101:02 All right.
101:02 Um but um yeah,
101:04 so basically I just wanted to ask you inspired by some of your earlier
101:07 work,
101:08 I wanted to ask you a series of teeny tiny questions.
101:11 >> Please, please.
101:12 >> Okay, first question.
101:15 >> Yeah.
101:15 >> If you were a teeny tiny mouse living in a teeny tiny house.
101:20 >> Yeah.
101:20 >> Um what would be your bed?
101:23 A walnut shell?
101:25 >> Oh.
101:25 >> A matchbox or a pad of butter?
101:29 Um gosh, I would say the butter.
101:34 >> Yeah.
101:34 >> Yeah.
101:34 Because then I could also use it for a slide on a hot summer
101:36 day or something.
101:37 >> It's soft.
101:38 >> Yeah, it's soft.
101:38 >> Absolutely.
101:39 Right answer.
101:40 Okay, next question.
101:41 What's better, a thimble, >> a Barbie shoe, >> or a really tiny spoon?
101:49 >> Um, probably the spoon because you can eat chocolate.
101:51 >> Okay.
101:52 All right.
101:52 We're We're plowing through these.
101:55 Someone's an expert.
101:56 Um, okay.
101:57 Last one.
101:58 If you were, say, a teeny tiny mouse living in, say,
102:02 a teeny tiny house, >> um, what would you use as a hat?
102:07 A button, >> a peanut, or an empty coffee creamer pod.
102:14 >> Um, I would say the button because it would look like a beret.
102:17 >> That's exactly what I was thinking.
102:19 It's >> Yes, exactly.
102:22 >> Rachel, it's been a pleasure talking to you.
102:24 >> Likewise.
102:25 Thank you for having me.
102:25 >> Thank you for joining us.
102:28 All right, so coming up shortly,
102:31 we'll be playing more games with YouTube sensation and Lego brick connoisseur Emosaurus.
102:37 But first, check out this video from TED speaker Steven Johnson on some of
102:42 on how some of our species most innovative technologies are not made out of
102:47 necessity,
102:48 but out of that strange delightful sense of play.
102:58 Roughly 43,000 years ago,
103:01 a young cave bear died in the rolling hills on the northwest border of
103:06 modern-day Slovenia.
103:08 A thousand years later, a mammoth died in southern Germany.
103:12 A few centuries after that, a griffin vulture also died in the same vicinity.
103:17 And we know almost nothing about how these animals met their deaths.
103:21 But these different creatures dispersed across both time
103:24 and space did share one remarkable fate.
103:28 After their deaths, a bone from each of their skeletons was crafted by human
103:34 hands into a flute.
103:37 Think about that for a second.
103:38 Imagine you're a caveman 40,000 years ago.
103:41 You've mastered fire.
103:43 You've built simple tools for hunting.
103:44 and you've learned how to craft garments from animal skins to keep yourself warm
103:48 in the winter.
103:49 What would you choose to invent next?
103:52 It seems preposterous that you would invent the flute,
103:55 a tool that created useless vibrations and air molecules.
103:59 But that is exactly what our ancestors did.
104:03 Now, this turns out to be surprisingly common in the history of innovation.
104:08 Sometimes people invent things
104:10 because they want to stay alive
104:12 or feed their children
104:13 or conquer the village. next door.
104:15 But just as often, new ideas come into the world simply because they're fun.
104:21 And here's the really strange thing.
104:24 Many of those playful
104:25 but seemingly frivolous inventions ended up sparking momentous transformations in science,
104:31 in politics, and society.
104:33 Take what may be the most important invention of modern times, programmable computers.
104:38 Now, the the standard story is
104:40 that computers descend from military technology since many of the early computers were designed
104:45 specifically to crack wartime codes
104:47 or calculate rocket trajectories.
104:49 But in fact, the origins of the modern computer are much more playful,
104:55 even musical than you might imagine.
104:57 The idea behind the flute,
104:58 or just pushing air through tubes to make a sound,
105:01 was eventually modified to create the first organ more than 2,000 years ago.
105:06 Someone came up with the brilliant idea of triggering sounds by pressing small levers
105:11 with our fingers,
105:12 inventing the first musical keyboard.
105:15 Now, keyboards evolved from organs to clavicords to harpsacords to the piano until the
105:21 middle of the 19th century
105:23 when a bunch of inventors finally hit on the idea of using a keyboard
105:27 to trigger not sounds
105:29 but letters.
105:30 In fact, the very first typewriter was originally called the writing harps accord.
105:37 Flutes and music led to even more powerful breakthroughs.
105:41 About a thousand years ago, at the height of the Islamic Renaissance,
105:45 three brothers in Baghdad designed a device that was an automated organ.
105:50 They called it the instrument that plays itself.
105:54 Now, the instrument was basically a giant music box.
105:57 The organ could be trained to play various songs by using instructions encoded by
106:02 placing pins on a rotating cylinder.
106:05 And if you wanted the machine to play a different song,
106:07 you just swapped a new cylinder in with a different code on it.
106:12 This instrument was the first of its kind.
106:15 It was programmable.
106:17 Now, conceptually, this was a massive leap forward.
106:20 The whole idea of hardware
106:22 and software becomes thinkable for the first time with this invention.
106:26 And that incredibly powerful concept didn't come to us
106:30 as an instrument of war
106:31 or of conquest or necessity at all.
106:34 It came from the strange delight of watching a machine play music.
106:39 In fact, the idea of programmable machines was exclusively kept alive by music for
106:45 about 700 years.
106:47 In the 1700s, music-making machines became the play things of the Parisian elite.
106:53 Showman used the same coded cylinders to control the physical movements of what were
106:59 called automata,
107:00 an early kind of robot.
107:02 One of the most famous of those robots was, you guessed it,
107:06 an automated flute player designed by a brilliant French inventor named Jacqu Deansson.
107:12 And as Vocans was designing his robot musician, he had another idea.
107:17 If you could program a machine to make pleasing sounds,
107:21 why not program it to weave delightful patterns of color out of cloth?
107:27 Instead of using the the pins of the cylinder to represent musical notes,
107:31 they would represent threads with different colors.
107:34 If you wanted a new pattern for your fabric,
107:36 you just programmed a new cylinder.
107:39 This was the first programmable loom.
107:42 Now, the cylinders were too expensive and timeconuming to make.
107:46 But a half century later,
107:48 another French inventor named Jakard hit upon the brilliant idea of using paper punched
107:55 cards instead of metal cylinders.
107:57 Paper turned out to be much cheaper
107:59 and more flexible as a way of programming the device.
108:02 That punch card system inspired Victorian inventor Charles Babage to create his analytical engine,
108:09 the first true programmable computer ever designed.
108:13 and punch guards were used by computer programmers
108:16 as late as the 1970s.
108:19 So ask yourself this question, what really made the modern computer possible?
108:25 Yes, the military involvement is an important part of the story.
108:29 But inventing a computer also required other building blocks.
108:33 Music boxes, toy robot flute players, harpsacord keyboards, colorful patterns woven into fabric.
108:40 And that's just a small part of the story.
108:43 There's a long list of worldchanging ideas and technologies that came out of play.
108:48 Public museums, rubber, probability theory, the insurance business, and many more.
108:53 Necessity isn't always the mother of invention.
108:57 The playful state of mind is fundamentally exploratory,
109:01 seeking out new possibilities in the world around us.
109:04 And that seeking is why
109:07 so many experiences that started with simple delight
109:10 and amusement eventually led us to profound breakthroughs.
109:15 Now I I think this has implications for how we teach kids in school
109:19 and how we encourage innovation in our workspaces.
109:22 But thinking about play
109:23 and delight this way also helps us detect what's coming next.
109:29 Think about it.
109:29 If you were sitting there in 1750 trying to figure out the big changes
109:34 coming to society in the 19th
109:36 and 20th centuries,
109:37 automated machines, computers, artificial intelligence,
109:41 a programmable flute entertaining the Parisian elite would have been
109:45 as powerful a clue
109:47 as anything else at the time.
109:49 It seemed like an amusement at best, not useful in any serious way,
109:55 but it turned out to be the beginning of a tech revolution
109:59 that would change the world.
110:00 You'll find the future wherever people are having the most fun.
110:07 Hi, if you're just joining us, I'm Alex.
110:09 I'm the creative director of TED Games,
110:13 and I'm about to play some of those with a very special guest.
110:16 Emily uh creates LEGO content as Emma across social media.
110:21 She's been a LEGO fan since 2017 and with over three million followers,
110:26 she loves sharing her Lego builds
110:28 and Lego City with other Lego fans around the world.
110:43 >> Emily, welcome.
110:44 >> Hello, Alex.
110:45 Thank you so much for having me.
110:46 I am very happy to be here.
110:47 >> I'm so excited
110:48 that you're here and um I'm
110:50 so excited to play with Lego bricks with somebody who knows their way around
110:54 them >> a little bit.
110:55 We'll see.
110:56 >> So, we're going to chat,
110:57 but I I also thought we'd play a game while we chat.
110:59 All right.
111:00 >> Um we call this Brictionary.
111:01 It's Lego brick pictionary.
111:04 Yes.
111:04 >> So, um we're going to draw words out of this hat.
111:07 >> Okay.
111:07 >> Please go ahead.
111:08 >> I can go first.
111:08 >> Yes, please.
111:09 We're going to both go simultaneously.
111:10 Don't show it to me.
111:11 Um and then we're just going to build while we chat.
111:14 So, I hope you like multitasking.
111:15 I think so.
111:16 I'll try.
111:17 >> Oh, yes.
111:18 I know.
111:18 I think I know how to build this.
111:20 Um, >> okay.
111:21 Well, so first of all, while we're doing this, so your your content,
111:25 you build a lot of kits on your videos.
111:28 How often do you just have a big pile of Lego bricks to play
111:31 with and build something out of it >> semi-regularly?
111:35 I do love having my Lego bricks sorted.
111:37 I am very meticulous with my collection.
111:40 I have multiple different drawers and each little drawer inside these big furniture things.
111:46 Um, and they're all sorted out
111:47 and so it's it actually makes it really easy
111:49 and kind of fun.
111:50 Um, it is a mess trying to put things back,
111:52 but it's very nice having it kind of ready to go whenever I want
111:55 to get creative.
111:56 >> So, you you
111:57 so you'll actually like figure out what you want to make
111:59 and then go to your drawer
112:00 and get like the red brick
112:01 that you have.
112:02 Do you have them sorted by like shape and color?
112:05 >> A little bit.
112:06 Sometimes it's it depends how many of the piece I have.
112:09 If I have a lot of one piece,
112:10 then I'll probably do it by color as well as piece type.
112:13 But it really just it kind of depends.
112:15 Kind of depends.
112:16 >> Is Is there like a recognized Lego brick filing system?
112:20 >> No, unfortunately not.
112:22 That would make our lives a little bit easier in trying to um organize
112:27 everything.
112:28 But it is fun kind of like having bricks together
112:31 and trying to build something.
112:32 I'll have like official sets in my Lego city
112:34 and I will try to build things around the official sets to make it
112:39 look like a city instead of multiple different sets connected.
112:42 And so it'll be like a roadway
112:43 or an ocean in front of little different beach sets
112:46 that are kind of set on the sand.
112:48 Um trees.
112:49 I love building trees.
112:51 Trees.
112:51 >> Yeah.
112:51 There's a lot of different like fun nature things
112:53 that we love building in the city.
112:54 >> When you make a tree,
112:55 is it is it like this
112:56 or do you like >> It's like a a tree.
112:58 >> Oh, it's like Yeah, we build a tree.
113:00 Okay.
113:01 Nice.
113:01 Yeah.
113:01 >> Um, okay.
113:02 I'm ready for you to guess my first one.
113:03 I'm going to put it up here
113:04 so that the audience at home can see it
113:06 and guess.
113:07 >> Um, I think it's a boat.
113:10 >> Oh, >> a helicopter.
113:11 >> Yeah.
113:11 Yeah.
113:13 >> Okay.
113:13 >> Yeah.
113:14 Sound effects are allowed.
113:14 Okay.
113:15 Yeah.
113:15 I'll leave it up there.
113:17 >> Okay.
113:17 >> Okay.
113:17 I'm going to draw a new one out.
113:19 Okay.
113:19 >> I'm going to keep going.
113:20 Um, okay.
113:21 So, tell me what play looks like in your life.
113:25 >> Gosh, there's a lot of different ways that I I love to play.
113:28 A lot of it's through with Lego bricks and sets.
113:31 Um, I love getting creative with it,
113:32 but it's also fun to It's kind of playful to kind of just like
113:37 get imaginative with stories.
113:39 Like in my Lego city, I love doing like search and finds,
113:41 like finding different like silly things
113:43 and like thinking about new weird scenarios
113:47 that I could include there.
113:48 Like um having a dog park, but then having like some, you know,
113:52 maybe different animals there.
113:53 Like how would they interact?
113:54 like how would different animals interact at a dog park?
113:58 Um having I don't know weird relationships on the on the city streets with
114:04 like robbers or cops,
114:06 but then also like superheroes kind of intervening.
114:09 And so I don't know, there's a lot of different ways through that.
114:12 It's also been really fun kind of exploring play in a new way with
114:14 my daughter.
114:15 She's 10 months old
114:16 and it's been kind of cool seeing play through her eyes.
114:20 She's still very little,
114:21 but I can kind of see the play starting to happen.
114:24 And that's been just incredible.
114:25 I'll give her like a Duplo brick to hold
114:27 and that's about all she's doing with it right now.
114:30 But hopefully later get her started early.
114:32 >> Yeah.
114:32 Hopefully she'll be doing more with it eventually.
114:34 >> I got a really lucky draw.
114:36 Are you ready for yours?
114:37 >> Um I'm I'm I'm doing my best with it.
114:40 You go first.
114:40 >> Okay.
114:41 Uh yeah, this is um a little >> Are they sunglasses?
114:45 >> Not Not even >> glasses.
114:47 Just glasses.
114:48 I can't believe I drew that after.
114:49 >> Okay.
114:50 Um >> not planned.
114:52 >> Okay.
114:53 Here's mine.
114:54 I'm going to try to do it most with sound effects.
114:57 Forgive my build skills.
114:58 >> Yeah.
114:58 And just put it up here
114:59 and then we can get a close-up shot
115:00 as you do your sound effects.
115:04 >> Oh, it's definitely a shark.
115:05 >> Yeah, right.
115:06 It's a very good shark.
115:07 >> I think the top of one >> It's the top.
115:11 >> Yeah, >> something like a shark.
115:12 >> Instantly recognizable >> um my next one's really hard.
115:16 So, >> let me grab another one.
115:17 >> Oh, yeah.
115:17 Yeah, please.
115:18 Oh, I've been hogging the hat.
115:19 >> Oh, you're good.
115:20 You're good.
115:20 Okay, let's see.
115:22 Um, okay.
115:24 So, if LEGO came to you tomorrow and said,
115:28 "Design a kit," what would you what would you do?
115:34 >> I am a very big Scooby fan.
115:36 Um, I love Scooby-Doo.
115:38 So, like something related to that would be very fun.
115:40 Um, I think like I don't know.
115:43 I love movement in Lego sets. like all of the different arcade um I
115:48 don't know like carnival rides like roller coasters
115:51 and like they did like a ferris wheel,
115:53 a merrygoround.
115:54 Um so maybe like something new like that could be kind of cool.
115:57 Maybe like another roller coaster.
116:00 >> I don't know.
116:00 >> Have they done a full-on roller?
116:01 >> They've done two big ones in the past and those were really cool.
116:06 Um maybe like a new merrygoround.
116:08 Those are always themed really fun.
116:11 >> I don't know.
116:12 There's a lot that they could do.
116:13 Yeah.
116:13 You have a lot of merrygorounds in your in your future.
116:16 >> I I hope so.
116:17 >> My my daughter's five.
116:18 It took her a little
116:19 while to like get over the It's like a little scary at first.
116:23 >> A little bit.
116:23 >> Um but uh
116:24 but now she's super into it
116:26 and then we can't do a we can't not do the merry ground.
116:29 We see it.
116:30 >> Um Okay.
116:32 So my my next build is a little impossible.
116:35 Um >> mine feels impossible a little bit too.
116:38 >> Do you like do you put Okay.
116:40 Do you play Lego outside of your channel?
116:44 >> I do sometimes.
116:46 So, me and my husband will take Lego sets
116:48 and do like a date night in kind of thing
116:50 and we'll build a Lego set together
116:51 and that's really fun.
116:53 Um, we'll like maybe put on a movie related to something we're watching.
116:56 Um, you know, there's like so many different fun like IPs within LEGO.
117:00 So, like if we're building a Toy Story set,
117:02 we might put on Toy Story.
117:04 Um, and so that's really fun.
117:06 I usually do have a camera going,
117:07 but it is like it is nice to to step away from the social
117:11 media side of Lego building
117:12 and just go back to the roots of like just like building for fun.
117:17 It's always fun, but it's nice to just I don't know,
117:20 relax and talk and Yeah.
117:22 Just play.
117:24 >> Yeah.
117:24 >> Yeah.
117:24 Exactly.
117:25 Um >> this is so bad.
117:29 But um Okay.
117:32 >> A robot.
117:33 >> Was it actually?
117:34 >> Yeah.
117:35 That's I didn't cheat.
117:36 I didn't cheat >>
117:37 because because uh if you look at this I I don't I mean maybe
117:43 >> Oh,
117:43 okay.
117:44 It actually like when I see it on camera,
117:46 it looks more like a robot than I >> Oh, a little bit.
117:48 I mean, yeah.
117:50 I mean, it obviously looks like a robot.
117:52 I guessed it first try.
117:53 I don't know.
117:54 I think that's excellent.
117:55 >> Maybe I should have a little more confidence in my building skills.
117:58 >> Here's I kind of have two.
117:59 Um here's the first one in case you >> Okay.
118:02 Chapo.
118:03 No bow.
118:04 Bow.
118:04 Uh, no.
118:05 Um, maybe if I put it this way and I'm >> crown.
118:09 >> Yeah, a crown.
118:10 >> Crown.
118:10 Very nice.
118:10 >> And then this person has one, but I feel like that was >> No, no,
118:12 I appreciate it that you actually took the hard route
118:14 as opposed to when I just did glasses,
118:17 >> had glasses.
118:18 Um, should we play some more games?
118:20 >> I would love that.
118:21 >> Okay, amazing.
118:22 Um, I asked you ahead of time what kind of games you like,
118:26 and I was really excited
118:27 when you said spelling
118:28 because we have a spelling game,
118:30 and I'm not going to put you on the spot.
118:32 >> Okay.
118:32 Um, I thought we would do it together if that's cool.
118:35 Maybe we could take turns on words.
118:36 So, this is our spelling game.
118:37 It's called Spell Check.
118:38 Um, it was originally made by a creator channel called Answer in Progress
118:43 as like sort of a um exploration of how weird the English language is
118:48 >> and they made a game
118:49 that we really loved
118:50 and then we expanded on it.
118:51 So, it starts off with standard spelling.
118:53 Um, >> so you'll you'll hear a word and we have to spell it.
118:57 >> Okay.
118:57 >> Okay.
118:57 Do you want to take the first turn?
118:58 >> Yeah.
118:59 But we can >> indehaticable.
119:01 >> Indeathicable.
119:02 Yeah.
119:04 >> I >> Well, you get to >> Oh, I get to type it.
119:05 Oh, I was like spelling B mode.
119:07 >> You can You can do that.
119:14 >> Indeadable.
119:14 >> You want to go for it?
119:15 >> Yeah.
119:15 Yeah.
119:15 How do I do it?
119:16 >> New book.
119:17 >> Okay.
119:17 We It was close.
119:18 We got orange >> the G.
119:21 Newuck.
119:22 That's my turn.
119:23 >> New.
119:23 >> Okay.
119:24 I got to hear the meaning.
119:25 >> Soft leather with a rubbed suedelike outer surface.
119:28 >> I've never heard you know this word.
119:30 >> I don't know this word.
119:31 No.
119:31 I'm going to go like sort of fun spelling.
119:35 >> Yeah.
119:35 >> New book.
119:37 >> Promulgate.
119:37 >> I can't believe that was right.
119:38 >> That was actually incredible.
119:39 I kudos.
119:41 That was great.
119:45 >> Promulgate.
119:45 >> Promulgate.
119:45 >> Promulgate.
119:45 >> Promulgate.
119:45 >> To officially or publicly spread, announce or put forward an idea or rule.
119:50 >> You know, promulgate.
119:51 >> Yeah.
119:51 Promulgate.
119:54 >> Okay.
119:55 >> Opponency.
119:55 >> Okay.
119:56 Opponenty.
119:56 >> Opponent.
119:56 >> Okay.
119:56 What does that mean?
119:57 >> We started with a really hard round.
119:59 Oppon I know.
120:00 Good question. opposition, resistance, or the state of being against something.
120:04 >> I feel like I have a guess.
120:06 >> NC E.
120:07 You think it's an E or an A?
120:10 >> Does that look right?
120:11 >> Like opponent.
120:12 >> Yeah, opponent.
120:12 Yeah.
120:13 >> All right, >> man.
120:13 Yours are easier.
120:16 >> Civet.
120:17 >> Civet.
120:17 >> Civet.
120:17 A small cat-like mammal or the musky perfume substance it produces.
120:21 >> They're the ones with the coffee.
120:23 >> Civet.
120:23 S or Civ C.
120:25 You think so?
120:27 >> Yeah.
120:27 >> I think it's a B.
120:31 >> C.
120:31 Civet.
120:31 >> Civet.
120:31 Okay, >> let's go for it.
120:35 >> Okay, it was close.
120:36 It just one letter out.
120:36 Okay.
120:37 All right.
120:37 Next round.
120:38 >> Um Okay, this is Okay,
120:40 so this round we're going to hear the definition
120:43 and we both have to guess the word
120:44 and spell it.
120:45 And the earlier that we buzz in, the more points we get.
120:48 >> Okay.
120:48 >> So, you want first turn?
120:49 >> I'll let you have first.
120:50 >> Okay, I'll take Okay.
120:51 Yeah.
120:51 Yeah.
120:52 What if it's like >> spoon?
120:54 >> The study of human movement and physical activity.
120:58 It examines how movement relates to health.
121:00 >> Can I buzz in?
121:00 >> Oh, yeah.
121:02 >> Geography.
121:02 >> Well, it's uh >> I don't know.
121:05 >> Maybe >> at a high level.
121:06 >> Yeah, definitely at a high level.
121:08 >> Let's see.
121:09 >> Do I just enter?
121:10 >> Ah, kinesthesiology.
121:12 >> Man, I was thinking like movement.
121:14 >> No.
121:14 No.
121:14 Yeah, like like migration.
121:16 Yeah.
121:16 Yeah.
121:16 I like your answer, too.
121:17 Uh, okay.
121:18 Okay.
121:18 You want So, now it could be officially your turn.
121:20 >> Oh, okay.
121:21 Okay.
121:21 Sorry, I stole your turn.
121:22 >> Oh, no.
121:22 It's totally fine. a system of administration carried out by non-eleed officials working within
121:27 a structured hierarchy.
121:29 >> Okay, I think I know what um and it's I think it's bureaucracy.
121:33 >> Oh, yeah.
121:33 No, that can sound right.
121:34 >> It's it's a it's a doozy,
121:35 but I think I know how to spell it.
121:38 Bureau bure maybe that is that o extraneous bureau.
121:45 Is there no there or not?
121:46 No, I think there's not.
121:47 >> Yes.
121:47 >> Oh, nice. the release or purging of strong emotion, especially through art.
121:53 >> It can also mean any emotional clearing or renewal that brings relief from tension.
121:58 >> Uh what's the word?
122:01 It's like it's like um at the end of a a play >>
122:06 and you're like,
122:10 >> "Okay, let's just spell anything."
122:13 >> Anything?
122:13 >> Yeah.
122:13 Okay.
122:14 >> Okay.
122:14 We could spell duma.
122:15 It's not the duma.
122:16 That's probably harder to spell than >> That might be harder to spell.
122:18 >> Uh, catharsis.
122:19 It's catharsis.
122:20 >> Yeah.
122:20 Okay.
122:21 Okay.
122:21 I'll let you turn.
122:22 >> Yeah, I think I can do it.
122:24 >> Does that look right?
122:25 >> Yeah, that looks spot on.
122:27 >> Yes.
122:27 >> Okay, I got you spelled one right.
122:29 >> Yeah.
122:29 Yeah, that was beautiful.
122:31 >> Very cathartic.
122:32 >> Yes.
122:32 >> Okay.
122:32 In this round, >> we've taken a excerpt from a TED talk
122:36 and there's a missing word
122:37 and we have to spell
122:38 that word.
122:42 >> Okay.
122:42 For the last 20 years, I've been teaching about behavioral endocrinology.
122:48 >> Okay.
122:48 >> No problem.
122:49 Endocrinology.
122:53 >> Yeah.
122:53 >> I think you nailed it.
122:54 >> Yeah, I think so.
122:55 Right.
122:56 >> Yes.
122:56 >> Got it.
122:57 >> That round you can have three chances
122:59 and three tries and we didn't even need them.
123:01 >> Oh, nice.
123:02 >> Um Okay, last round.
123:03 So, this is a really hard word.
123:05 >> Okay.
123:06 Um, but we can take clues like we can see how long it is.
123:10 >> Crustaceiology.
123:11 >> Crustaceiology.
123:11 Of course.
123:12 >> Yes.
123:12 >> I'm guessing the the study of crustaceians.
123:15 >> I I would think so.
123:16 >> Should we see if that's the scientific study of crustaceian?
123:19 >> Okay.
123:19 Sometimes it's obvious.
123:20 Sometimes it's like something totally different.
123:22 >> Yeah.
123:22 I know you have a science you have a science background.
123:24 >> I do.
123:24 I do.
123:25 I did not study crations.
123:26 >> You weren't a crustaceiologist.
123:27 >> I was not a crustace.
123:28 >> Did you consider it briefly?
123:30 >> Possibly.
123:30 >> Do you know that uh everything keeps evolving into crabs?
123:34 Is that is that >> crabs have independently evolved five times?
123:37 >> We haven't we didn't learn that in in school in in data science school.
123:40 Crabs are the final form of of everything.
123:44 >> Is that Are we eventually going to be crabs?
123:46 >> I think we're I think we're on the way.
123:48 >> Wow.
123:48 >> Yeah.
123:48 I don't I don't know like what the intermediate steps are,
123:50 but the end >> I wonder how long it'll take for us to get there.
123:53 >> A few more years at this rate.
123:54 Okay.
123:55 Uh crustation.
123:56 >> Okay.
123:57 Okay.
123:58 Well, so we can we can try to type it in,
123:59 but we can reveal specific letters or we can reveal the length as well.
124:04 >> So So maybe we should try the word first.
124:05 See how we're feeling about it.
124:06 >> Okay.
124:07 Yeah, let's do that.
124:07 I like that.
124:08 >> You seemed confident.
124:13 >> Soiology.
124:13 >> Stay.
124:13 >> I think C is my guess.
124:17 >> I think that's going to be an E.
124:18 But um >> Oh, okay.
124:19 Yeah.
124:19 >> But should we reveal that one?
124:21 That letter?
124:21 >> Yeah, let's reveal that one.
124:23 >> Yeah, you got it.
124:24 >> Do we feel good about the rest of the word?
124:26 Please, please type in your guesses on the live stream, too.
124:29 >> Yes.
124:29 >> Um, okay.
124:31 >> I feel good.
124:31 You feel good?
124:32 >> I feel as good as I'm ever gonna feel about this word.
124:35 >> I wouldn't change anything.
124:36 >> Okay, let's do it.
124:37 >> Yeah.
124:38 So, that's that's like a double or nothing round.
124:40 Okay.
124:40 Like, if you got that wrong, you got no points,
124:42 but we got times 2.3.
124:44 That's awesome. 543 points.
124:46 >> Is I think we're doing good, right?
124:47 >> I think we're doing so good.
124:48 >> I feel good with that.
124:49 >> Um, okay.
124:50 We have just enough time to spell a little more.
124:52 Or we can we can play.
124:55 We don't have time for a full trivia game.
124:57 Or we can do a word game.
125:00 >> You want to keep spelling?
125:02 I feel like we've got a good spelling thing going on.
125:03 >> I do.
125:04 Did you ever do a spelling bee?
125:05 Do you remember like what >> I remember being
125:07 so stressed about spelling bees in school
125:10 and um and I like the reason I like this game is
125:12 because I don't have to do it in front of an audience.
125:14 >> Yeah.
125:14 >> And yet here we are >> kind of right.
125:16 >> Um but but doing it together like there's never collaborative spelling bees
125:20 and so I feel a lot better about what we're doing.
125:21 >> Yeah.
125:22 No, I feel good.
125:22 >> Yeah.
125:23 Okay.
125:23 Okay.
125:23 We'll we'll at least start some spelling.
125:32 >> Okay.
125:32 >> Oops.
125:32 >> Ultimate.
125:32 >> Oh.
125:32 >> Oh, this is speed round.
125:35 >> Oh, >> okay.
125:35 >> Right.
125:35 >> Yeah.
125:35 Yeah.
125:40 >> Okay.
125:40 >> Terminal.
125:40 >> Terminal.
125:40 >> Finality.
125:40 >> Finality.
125:40 >> That looks >> resolution.
125:43 >> Resolution.
125:43 Ah.
125:46 >> KOD.
125:46 >> KOD.
125:46 >> Yeah.
125:46 >> Yeah.
125:46 Go.
125:51 >> Conclusion.
125:51 >> Conclusion.
125:51 >> Closure.
125:51 >> Closure.
125:51 >> We aced it.
125:52 >> Nailed it.
125:53 There's a streak bonus.
125:54 There's everything.
125:55 I've never gotten everything right in one of those rounds before.
125:57 Speed round.
125:58 >> Let's go.
125:58 >> Okay, we got another one from a TED talk.
126:01 >> At first, emotionally charged buzzwords like this feel like enlightenment.
126:04 >> Oh, look.
126:04 It's still on the previous one.
126:07 >> Okay, let's pretend that doesn't say endocrinology right there.
126:11 Um, okay.
126:11 I I bugged it out by by loading two levels in a row,
126:14 but look, we got 543 again.
126:17 >> Go us.
126:18 >> Um, Emily, thank you so much for joining.
126:20 It's such a pleasure to play with Lego bricks with somebody who probably knows
126:24 every single one of those bricks.
126:26 Um >> I dabble.
126:27 Yeah, >> it's humbling.
126:29 Um and um and next up,
126:31 so Alexandra will be back in a few minutes to interview what's got to
126:35 be one of the coolest dads ever.
126:37 And I know dads.
126:39 Um but first, we have a stopotion treat.
126:42 This video is by Leroyy's Place, Brooklyn's only monster store.
126:46 And it was created in collaboration with Ellie Munin.
129:47 Taco taco rain tacos raining taco. out.
129:56 Open your eyes.
129:58 Your eyes taco.
130:12 Open your eyes and close your eyes.
130:16 This rainy taco raining taco taco eat your eyes close your eyes ty Close
130:46 your eyes.
130:48 It's raining taco.
130:51 Raining taco.
131:09 >> What's up people?
131:10 That was my favorite song.
131:12 It's raining tacos by Moses Smith and his son.
131:15 Welcome back to Play at TED.
131:17 Uh we're here to remind you
131:19 that um play is a superpower
131:22 that you have access to at every stage of your life,
131:25 whether you're with your friends at work or in class.
131:28 And here to remind us how play plays an essential I did it again.
131:32 Play plays.
131:33 Is anyone keep keeping count?
131:35 Um how play is an essential part of learning?
131:39 Uh is YouTube creator Sergey Urban.
131:42 He is the host of the Dad Lab,
131:45 one of the most trusted sources online for activities for STEM activities for children
131:50 and their parents.
132:02 >> Hi, Sergey.
132:03 >> Hello.
132:03 >> Welcome to Play It Ted.
132:05 >> Yeah.
132:05 Thank you for having me.
132:06 >> Thank you for joining us.
132:07 Um, before we dive in,
132:10 I wonder if you could just tell us a little bit about the Dad
132:13 Lab and how you got started.
132:15 >> It's as simple as me being a dad.
132:18 Uh, and I'm not a teacher or a scientist.
132:20 I'm just a dad.
132:20 >> A real dad.
132:21 Dad lab.
132:22 A real dad.
132:23 >> Exactly.
132:23 That's where the come the name comes from.
132:25 The dad just to point where I'm coming from.
132:28 Uh, yeah.
132:29 So, I have kids, two kids.
132:31 Uh, and started doing activities with them.
132:33 Basically playing with them. uh just doing some kind of educational stuff just were
132:37 learning numbers,
132:38 letters, doing some uh crafts uh
132:42 and that's at some point I started sharing the content take taking photos of
132:45 the activities and then filming videos of those activities posting on social media
132:50 and it just kind of spread all around internet all social media
132:55 and now it's my full-time job for over 10 years now.
132:58 >> Oh my gosh.
132:59 Amazing.
133:00 Um well and you actually you have an activity for us to do together
133:03 here today while we talk.
133:05 Um would you mind talking us through it?
133:07 >> Fantastic.
133:08 Yeah because the thing is >> uh I have many followers online
133:12 and people think some of people think okay Zatlab creates videos for kids.
133:17 That's not what I do.
133:18 What I do I create videos for parents
133:20 and I always trying to find something simple
133:23 but exciting enough.
133:25 So parent would watch the video
133:26 and then think ohh yeah I have
133:28 that those two things at home I can try it tonight with my kids.
133:32 So idea is always to make it simple exciting
133:35 and really accessible for parents
133:37 and today today we're trying to take one of those ideas uh
133:41 and incorporate it into fun game for us.
133:44 >> Okay.
133:44 >> Uh again idea is quite simple.
133:47 Uh in fact in some 18th century in some uh mathematical Japanese journal they
133:53 wrote an article uh like a puzzle.
133:56 So here is a picture uh try to find a way to fold it
134:00 so many times that you could cut it only once
134:03 and that's going to be it.
134:04 And you got to cut out this shape out of this piece of paper.
134:08 And >> that's amazing.
134:09 So an 18th century puzzle magazine is amazing.
134:13 Exactly.
134:14 Exactly.
134:14 Uh so and as it turns there is a theorem called uh fold
134:19 and cut.
134:20 Simple enough okay to remember.
134:22 So and it basically says
134:24 that you can take any shape
134:26 and fold a piece of paper.
134:28 Uh so the only kind of thing is uh the shape should be made
134:33 of straight lines.
134:34 So you can fold the piece of paper in specific way.
134:37 So you can just cut only once and you can cut this shape out.
134:41 >> Okay.
134:41 >> And so the simple thing is simple thing same Simple thing hard.
134:47 Yeah.
134:47 Simpler than saying simple.
134:49 Yes.
134:49 >> Yeah.
134:49 So just a bit of introduction.
134:51 So let's say here's a square.
134:52 You want to cut out the square.
134:54 The simple solution would be uh unprepared
134:58 and mathematical solution would be to cut the hole
135:00 and then cut out all these pieces
135:02 which going to be a lot of kind of a lot of work.
135:04 >> Absolutely.
135:05 That's how I would do it.
135:06 >> Exactly.
135:07 But there is a way if you just kind of fold it in half.
135:10 >> Okay.
135:10 >> Just like that.
135:11 And then you can see
135:12 if you cut it just three times >> you can get the square.
135:18 >> But what about making it even more simple?
135:20 >> So if we fold it like that now we have just two cuts.
135:25 Okay.
135:26 >> And if you cut it one more time uh
135:27 if you fold it one more time just like
135:31 that.
135:31 >> One.
135:32 >> One.
135:32 And you can cut it.
135:33 >> And then you cut it.
135:37 >> You should be able >> Yeah. to get a square hole just like that.
135:44 The again the most amazing thing is not just to hang the hole.
135:47 It's just having the shape as well.
135:48 Yeah, it's just like that.
135:50 >> Okay.
135:50 Wait, I want to try.
135:52 >> Yeah.
135:52 Go ahead.
135:52 Now, is the square going to be too simple for you?
135:56 Uh let's go with something we haven't shown you yet.
136:00 >> Triangle.
136:01 Uh oh.
136:01 Wait.
136:02 Ah.
136:02 Okay.
136:03 I was kind of so excited to nail that square.
136:05 Okay.
136:06 So, it's three.
136:08 Okay.
136:10 >> Yeah.
136:10 We're going to try just simple shapes.
136:12 The cool thing about
136:13 that activity is that I'm not sure how historically accurate
136:17 that is.
136:18 But apparently uh Betsy Ross used technique of cutting once
136:23 when she was making the flag of America just making the all the stars.
136:27 >> And the thing is there there is a way to figure out you
136:30 can just either draw the store
136:32 and star and fold it a few times
136:34 or you can just follow >> simple tricks.
136:37 >> Oh my gosh.
136:38 Okay.
136:39 >> Okay.
136:39 Now, I will tell you
136:40 that this equilateral triangle
136:42 that I made is not quite equilateral.
136:44 So, we're going to try to get it right.
136:45 But, um, but speaking of which, actually, I wanted to ask you.
136:50 So, um, when you're coming up with these activities to do with your kids
136:54 or for people to do with their kids,
136:56 what where are you drawing your inspiration?
136:58 Is it just from is it based on what you want them to learn,
137:02 what their interests are, and what materials you have around?
137:04 How are you how are you coming up with your >> Yeah.
137:08 Um >> I love how people want to have one specific answer for all
137:12 the problems.
137:13 >> There is one like it's like the question how do you educate?
137:17 >> Okay.
137:17 What is >> raise a child?
137:19 There is like >> your approaches.
137:20 >> Some of my approaches there obviously there are lots of different approaches.
137:23 >> Uh one of them being uh first of all
137:25 when I play I want to have fun myself.
137:29 >> Yeah.
137:29 And again what what what we were talking in the very beginning I'm trying
137:32 to inspire parents saying
137:33 that you can have fun like this is one of the activities in fact
137:38 this activity as long
137:39 as your son or
137:40 or daughter can uh cut you can do this activity starting with simple shapes
137:45 and just progress a bit to more difficult ones.
137:48 >> Uh but either way what I want to I want parents to have
137:51 fun and I'm the same.
137:53 I'm thinking, oh, there is something exciting
137:55 that I heard about
137:56 and I want to try it
137:57 and why don't we try it with a child together?
138:00 >> It starts with also you having fun.
138:03 >> Exactly.
138:03 >> Yeah.
138:03 Which is the the And I think, you know,
138:06 we hear from a lot of parents that have this feeling, you know,
138:09 they know it's important to play with their kids
138:11 and there's something intimidating about it
138:14 that play,
138:15 they either tell themselves,
138:16 I'm not a creative person or I'm not um you know, I'm exhausted.
138:21 I just at work all day,
138:22 like I can't come up with something to do.
138:25 Um, how do you Yeah.
138:28 What do What do you What do you say to parents like
138:30 that who think of themselves
138:31 as not creative?
138:32 By the way, I'm about to crush this triangle.
138:35 >> Okay, let's see what happens.
138:37 Yeah, >> hold on.
138:38 And by and remember that my triangle was not perfectly drawn.
138:41 One cut.
138:42 >> One cut.
138:42 >> Oh my gosh.
138:43 I really hope this did this right.
138:47 >> Congrats.
138:48 Yeah, it's a beautiful triangle.
138:49 >> Thank you so much.
138:50 Thank you.
138:50 Wonderful.
138:52 >> Um yeah sorry.
138:54 >> Yeah.
138:54 So what I said to those parents uh I mean the thing is again
138:58 like with parenting with play there is no kind of wrong way of doing
139:02 it.
139:02 >> Yeah.
139:02 >> The biggest challenge
139:04 that I face myself
139:06 and I I hear
139:07 that parents face is
139:09 that they afraid to start
139:12 because they're afraid to fail.
139:13 >> Like for example I do a lot of science experiments
139:16 which are getting simple enough. you're just mixing vinegar,
139:19 baking soda, something as simple but like with color and stuff.
139:22 >> And parents sometimes don't want to approach
139:25 that because they're just afraid
139:26 because like if the child asks something
139:28 and they don't know,
139:29 they answer >> right >>
139:30 and they the but the reply the answer to
139:34 that problem solution is
139:36 so simple.
139:37 >> If you don't know, you just say I don't know.
139:39 Let's Google it together.
139:42 >> Yes.
139:42 >> As as simple as that.
139:43 Like there is no wrong way of playing.
139:46 No, no, no problem
139:47 if you don't know some stuff
139:49 and it's it's people >> just like
139:51 that and it's okay.
139:52 >> I love that and that's such a good reminder.
139:54 One of the themes that's coming up today a lot is the
139:57 that failure is an inherent essential ingredient in play,
140:03 the possibility of failure
140:05 and and uh and riding
140:07 that line between success
140:08 and failure or whatever success looks like with play.
140:11 And I think that
140:12 that that feeling also of saying I don't know is also kind of it's
140:16 like a release.
140:18 It creates space for more curiosity.
140:20 >> Yeah.
140:20 There is no test with wrong marks.
140:23 It's you just leave your life
140:24 and then like the kids
140:26 and again back coming back to the failure.
140:28 It's not just uh
140:29 when you play it's like coming back you're growing
140:31 and you're building your business.
140:33 There is even an expression like fail fast meaning try everything
140:36 and you fail through all the things
140:38 that don't work and finally you find something
140:40 that works >> and it's just being open
140:42 and just enjoy the things enjoy the process.
140:45 >> Yeah.
140:45 Well and and and the I think also there's this pressure
140:50 that when you're when you're doing something in a learning environment
140:53 that you have to uh learn something like a a theory
140:58 or a a rule
140:59 or a mathematical Yeah. practice
141:02 or something and what do you think about you know these experiments
141:07 and these activities you do there is a lot of science
141:09 and math behind all of it is
141:12 that the is the goal to learn those things do you think
141:15 that even if you don't learn for example a a phys a rule of
141:20 physics are you still learning something through playing what is your >> yeah I
141:24 mean the thing is some some some of the experiments
141:28 that I do are difficult some of the simple >>
141:31 and My approach is again I don't want I don't teach them deep science
141:37 behind it all.
141:39 >> The idea is to open their minds
141:42 that you can combine two simple things
141:44 and you will get unexpected result with producing some third thing.
141:48 >> Uh just open minders uh and just learn the world around them.
141:52 >> Yeah.
141:52 >> And be brave to try things.
141:54 >> Yeah.
141:55 The the celebrating curiosity.
141:58 >> Exactly.
141:58 >> Yeah.
141:59 Because I guess well because that is Yeah. the root of all learning.
142:02 Um, and so for kids themselves,
142:05 I wonder do you do you bypass that feeling of like, oh,
142:10 I'm being I'm being tricked into learning somehow.
142:13 This isn't play.
142:14 This is school.
142:15 No, >> it just depends.
142:17 But the thing is like sometimes again coming back to people who watch videos
142:21 online and want to do the activity with the kids. something
142:24 which happens and uh I have the same kind of problem uh
142:27 when you prepare activity saying like liquid one should be mixed with liquid two
142:32 and you get have to get this reaction >>
142:34 and you and you're just setting it all up for the child
142:37 and saying okay this is exactly what you do >>
142:40 and this is a wrong approach to the thing >>
142:43 because again all the kids they are born curious fantastic good job >> thank
142:47 you >> uh all the kids are born curious
142:50 so if you just give them those liquids
142:53 and saying okay here here is like a play site for you to experiment
142:57 at some point they will combine those two liquids
142:59 and they will get to the results
143:00 that maybe some of the steps going to be messy
143:03 and unpredictable at first
143:05 so they the thing
143:06 that we don't don't have to we're supposed not to do is to stop
143:10 them exploring >> yeah yeah >> that's the failure
143:14 that is kind of difficult one
143:16 which is again we have to be open to their experimentation >>
143:19 and again uh coming back to the star I mentioned already uh bets.
143:23 But apparently Houdini was doing one of these experiments as well.
143:26 Uh magic tricks when you fold a piece of paper and cut it once.
143:32 >> This is for you.
143:33 Okay.
143:33 >> And you cut it once just like that >> across.
143:36 Here we go.
143:36 >> And you're supposed to get Yeah.
143:39 Yeah.
143:39 Go ahead.
143:40 >> And you're supposed to get a star.
143:42 Let's see how it goes.
143:47 >> Oh my gosh.
143:49 >> Fantastic.
143:50 Yeah.
143:50 Star.
143:52 >> Yeah.
143:53 Beautiful.
143:54 Yeah.
143:54 So, that's that's how you make lots of stars for American flag.
143:58 Just lots of cutting and small pieces like that.
144:01 >> Um, that's wonderful.
144:03 Thank you so much, Sergey.
144:04 This was really fun.
144:05 It was great chatting with you.
144:07 Thank you for joining us here today.
144:09 >> Yeah, my pleasure.
144:09 Uh, so just a bit challenge for all the viewers out there.
144:13 Yes.
144:13 Just try to sit down with the family
144:16 and try to cut the whole I don't know alphabet
144:19 or using just one card for every letter.
144:21 There is no one solution
144:22 or lots of different solutions
144:23 but it's a cool ch cool cool challenge for the whole family for the
144:26 whole night.
144:27 It's going to take a while.
144:28 >> That's great.
144:28 You take that challenge with you.
144:30 Let's see what you create.
144:32 Thanks again, Sergey.
144:33 >> Thank you.
144:33 >> Take care.
144:35 >> All right.
144:36 Um, we have one more interview coming up before we return to the theater.
144:40 But first, we have a TED animation on the cognitive benefits of risky play
144:46 and how we can design better playgrounds
144:48 that promote fun,
144:49 agency, and development.
144:51 Stick around.
144:55 In the 1930s, Danish landscape architect Carl Theodore Sorenson noticed
145:01 that his neighborhood's children loved playing in old building sites.
145:05 Watching kids swing from exposed beams,
145:08 scavenge for scrap materials
145:10 and hammer together bridges inspired him to transform an abandoned housing estate into a
145:16 dedicated junk playground.
145:18 Sorenson's site became a huge success
145:21 and soon countries throughout Europe were making playgrounds out of derelict building yards
145:26 and even former World War I bomb sites.
145:30 These environments might look dangerous,
145:32 especially to 21st century parents who tend to be far more anxious about their
145:36 children's safety than previous generations,
145:39 but research has found these seemingly scary setups teach kids important lessons
145:44 that standard playgrounds don't.
145:48 Play is profoundly important for childhood development.
145:52 Creating games and following rules helps teach problem solving.
145:56 Moving our bodies through varied terrain helps hone our motor control.
146:00 And playing with others lets us practice language and refine our social skills.
146:05 Since play comes naturally to all of us,
146:08 children are likely to develop these skills in most environments.
146:12 But researchers have identified a few factors that can maximize these benefits.
146:17 Chief among them is freedom.
146:20 Play is all about experimentation
146:22 and kids need the agency to explore
146:25 and shape their surroundings without adults getting in the way.
146:30 The next factor is novelty.
146:33 Kids are always hungry for new and unpredictable play elements.
146:38 Finally, they need time to see their plans through.
146:43 While we could all use more time to play,
146:45 the best play environments offer freedom
146:48 and novelty that kids can explore
146:49 as much or as little
146:51 as they like.
146:53 But traditional playgrounds don't offer much flexibility here.
146:57 Swings, slides, and climbing frames are hardly novel structures.
147:02 They also have relatively low affordance,
147:05 a term used by play researchers to indicate how open-ended an object's design is.
147:10 Items with high affordance, like a sandbox, can be interacted with in many ways.
147:16 Meanwhile, objects with low affordance, like a slide,
147:20 were designed with a single use in mind.
147:23 Even when kids are creative enough to find new uses for low affordance objects,
147:28 they're still more limited play things.
147:31 To address these problems,
147:33 some designers are looking back at Europe's junk playgrounds to create modern adventure playgrounds,
147:39 big open spaces full of high affordant structures and free play possibilities.
147:45 Berlin's Collar 37 features scrap and building tools for kids to manipulate.
147:51 In Tokyo's muddy Harapa Park, children shape water slides, sink holes,
147:56 and splash pools out of the natural landscape.
148:00 And in London's Glams Adventurer Playground,
148:03 kids burn things in fire pits with the help of playworker employees.
148:08 While some parents worry these unpredictable spaces are too dangerous,
148:12 play researchers like Ellen Sansitter would say this so-called risky play is essential.
148:19 Giving kids the space to experiment with fast speeds, high heights,
148:23 and getting lost helps them develop better judgment and confidence.
148:28 In fact, risky play is how kids learn to manage risk
148:31 and keep themselves safe.
148:34 One study even found
148:35 that kids were more likely to get seriously injured in traditional playgrounds,
148:39 perhaps because adventure playgrounds encourage them to be more aware of their surroundings.
148:44 Risky play also helps develop skills for managing mental health.
148:49 Experimenting with small doses of uncertainty gets kids used to life being unpredictable,
148:55 helping them better manage anxiety for years to come.
149:00 Adventure playgrounds aren't the only places for risky play.
149:04 Nature playgrounds encouraging kids to explore creeks, caves,
149:08 and tree climbing combine the perks of risk-taking with the health benefits of connecting
149:12 with nature.
149:14 Meanwhile, other designers are working to bring more freedom and novelty to traditional designs.
149:19 This Philadelphia park features a 30 person mega swing,
149:23 and Nebraska's Omaha Riverfront playground uses a ribbon of multi-layered decking
149:29 as a play spine,
149:31 warping up and down to reveal secret tunnels and rope forests.
149:35 So, the real key is to design a variety of playgrounds supporting a wide
149:40 range of activities that promote fun,
149:43 agency, and a dash of uncertainty, inviting kids to fill in the possibilities.
149:56 Welcome back to the TED Studio.
149:58 Next up, we're going to be talking to early childhood educator Monica J.
150:02 Sutton.
150:03 She combines her unique teaching style with singing, dancing,
150:07 and play on her YouTube channel, Miss Monica.
150:20 >> Hi, Monica.
150:21 >> Hi.
150:21 >> Thank you for joining us in the studio.
150:24 >> I'm so excited to be here.
150:25 So, thank you.
150:25 >> We're excited to have you.
150:27 Um, okay.
150:28 Before we dive in, I got lots of questions for you.
150:31 Can you tell us a little bit about what you do on your YouTube
150:36 channel and who you are
150:36 and your background a little bit?
150:37 >> Yes, absolutely.
150:38 So, my name is Monica J.
150:40 Sutton, but the children call me Miss Monica.
150:42 Monica, and I've been an educator for 23 years.
150:45 I started my career
150:46 and pretty much my whole teaching career was in New York City
150:48 as a special education early childhood teacher.
150:51 >> Um, but then when the pandemic hit and parents became teachers,
150:54 I decided to put my classroom on YouTube on my channel
150:58 and open up my classroom there.
150:59 And so now I teach children globally preschool skills through fun
151:04 and and lessons and singing.
151:06 >> I love it.
151:07 Globally.
151:07 So just amazing.
151:10 >> Amazing.
151:10 >> Yeah.
151:10 >> Um Okay.
151:11 So while we're chatting,
151:13 I wondered if you would play a little game with me.
151:16 >> Okay.
151:16 Yes.
151:16 >> Um it's a it's a little interview game I call head, chin, table.
151:21 >> I'm not great at naming things.
151:23 >> It's like the song head, shoulders, knees, and toes.
151:25 >> Yes.
151:25 Thank you.
151:26 Okay.
151:26 Thank you for the vote of confidence.
151:28 Basically how it works, there are three rules.
151:30 Rule number one, at any given point,
151:32 one of us has to either be scratching our head, touching our chin,
151:36 or have our hands on the table.
151:38 >> Okay.
151:38 >> Rule number two, if one person changes pose,
151:42 the other person also has to change pose.
151:44 >> So then I have to go like this.
151:45 >> Yes.
151:45 And I go like this.
151:46 >> And like this.
151:48 Oh my gosh.
151:48 You got it.
151:49 And then the third rule is
151:50 that we can't be doing the same pose at the same time.
151:55 >> Okay.
151:55 >> Okay.
151:55 Okay.
151:55 And we're definitely gonna mess up.
151:58 >> It's a lot to take in.
151:59 Okay.
151:59 We're ready.
152:00 >> Okay.
152:00 Wait.
152:00 So, let's we'll do we'll we'll just do a little practice.
152:03 >> Okay.
152:03 Oh, wait.
152:04 >> Yeah.
152:05 Okay.
152:05 >> Oh.
152:06 Oh, >> two hands.
152:08 >> Okay.
152:08 >> Perfect.
152:09 We're gonna nail it.
152:10 Um smile through it.
152:12 >> Yeah.
152:12 Exactly.
152:13 Um Okay.
152:14 So, you are an early childhood educator.
152:16 Can you talk a little bit about how play shows up?
152:19 Wait.
152:19 In your work.
152:20 Wait.
152:20 >> Oh, I'm supposed to be Okay.
152:22 Yes, absolutely.
152:23 Um whether it is in the physical classroom
152:26 or in whether it's in the physical classroom
152:30 or even digitally now
152:31 that I have a digital classroom play always shows up.
152:33 I'm intentionally trying to create interactive moments through play.
152:37 I'm always trying to create fun experience for children.
152:40 And again that's digitally that's physical it always shows up.
152:43 Mhm.
152:44 Um, and I wanted to ask also, um,
152:49 how so you're we've been talking to a lot of YouTube creators today
152:54 and they they've been talking about how,
152:58 uh, they they all celebrate play and try to promote play.
153:02 Um, but this is online content.
153:04 So, how are you thinking about folks engaging with your work um, uh,
153:10 in the real world, offline?
153:11 >> That is such a good question.
153:13 I'm always thinking about connection.
153:16 Honestly, that is always at the center of my work, connection and play.
153:20 But if I can maintain that connection piece through the screen,
153:23 then we can create engagement.
153:25 So for me, like I just put out a video,
153:28 it was an episode about colors.
153:30 And instead of just teaching the colors, red, green, yellow, you know,
153:33 instead of just teaching it that way, I asked the children, okay,
153:36 I'm going to hold up a card now.
153:38 Can you find something green in your home?
153:40 And then you add the little fun music.
153:42 D.
153:42 You have five seconds.
153:43 D.
153:44 And they're running around and then I run around, right?
153:46 You show me going back
153:47 and forth across the screen
153:48 and then you come back
153:49 and say,
153:50 what did you find?
153:51 But I'm looking in the camera.
153:52 What did you find?
153:53 And then I tell them what I find.
153:55 And so that's how I intentionally create an interactive moment of play and fun.
154:01 It's so great.
154:02 It really is.
154:03 >> No, it really is fun.
154:04 Um, and so is
154:05 that how do you have um do you have advice for parents who are
154:12 um wanting their children to engage with your content
154:16 or or with online content in general?
154:19 >> Absolutely.
154:19 I think number one, you should always try co-viewing.
154:25 We call it co-viewing.
154:26 It's called so many things, but co-viewing. if you're watching with your child.
154:30 So if I ask them to go find that color,
154:33 you can pause the video if you want.
154:35 It is a video, so you can pause it and give them extra time.
154:38 So maybe my 5 seconds is not enough time.
154:40 Let them have the extra time they need to go find
154:42 that color or whatever it is they're doing,
154:45 but being involved or stopping the video.
154:47 I like to call it like the pause and connect, right?
154:50 So you pause the video and then ask them,
154:52 "What do you think the answer is?"
154:53 or "What do you think of whatever it is I'm talking about?"
154:57 And then even if they get the answer wrong,
154:59 it's okay because that's what I'm there for.
155:01 And then together >> I'm going to explain it, the parent can explain it.
155:05 You know, you let the video play.
155:07 >> Um, so it's really just being a part of the lesson with your
155:10 child because it doesn't it it takes away from them just viewing
155:14 and just being a watcher
155:15 and then it allows them to be more active in their participating.
155:19 Yeah.
155:20 >> Yeah.
155:20 There is something Oh my gosh,
155:21 I'm realizing how much I talk with my hands.
155:23 >> I know.
155:23 Me too. and I want to move.
155:24 So, >> should I liberate us from the game?
155:28 Let's do it.
155:29 Okay, we're good.
155:32 Um, yeah, this idea of co- viewing seems really um really powerful because so,
155:38 you know, so much of um we have these personal screens,
155:41 we have these tablets
155:42 and phones and everything
155:43 and it's so like just between you
155:45 and a screen,
155:46 but you know, if we can make it a more social experience,
155:49 it it has that potential.
155:51 >> I agree.
155:52 Yeah.
155:52 And it takes away from the scrolling because even little ones, three-year-olds,
155:55 four-year-olds, they're scrolling.
155:58 If you are not regulating and, you know, really guiding them through it.
156:02 Uh, I was at I visited a family one time.
156:04 Sometimes I do like surprise visits to fans
156:06 and families and I got to visit a little one.
156:09 He was so tiny.
156:09 He was three.
156:10 But he was showing me that he loves my Good Morning Train song.
156:14 And so he's playing the song over and over and over.
156:16 And then he got when he got tired,
156:17 he started scrolling and I was like, "Oh, he scrolls.
156:20 He scrolls.
156:21 Go."
156:21 But right there, I saw a teachable moment where a parent could step in.
156:25 You can step in, you know, stop the scrolling and talk about what happened.
156:28 Um, and then maybe transition to something else.
156:30 Maybe transition to the train toys he has
156:32 or transition to something
156:34 that is similar to what we were talking about
156:35 or a book about trains,
156:37 right?
156:37 That's what helps.
156:38 Now, of course, naturally, sometimes you have to just, you know,
156:41 parents have to let the children just have, right?
156:43 Whatever.
156:44 We I get it.
156:45 But when you can Yeah.
156:46 Co.
156:47 >> Co.
156:48 Okay.
156:48 I love that.
156:49 Um, are you do you have a favorite part of your work?
156:54 >> That's so hard.
156:55 I was >> a favorite, not the favorite.
156:57 >> I know.
156:58 I was just talking to a friend of mine and I'm like,
156:59 I love everything.
157:00 I want to create everything.
157:01 I have so many ideas and just being here in this space,
157:03 I'm getting so many ideas.
157:05 >> I think what >> from the watching the talks
157:07 and >> listening to the speakers
157:09 and listening and seeing some of the work they're doing
157:12 because some of the videos they're showing
157:13 and the work they're doing
157:14 and then just walking around
157:16 and creating with the Lego pieces.
157:18 I mean, I'm just like focused.
157:19 I was so focused on creating my initial and I finally got it,
157:23 but and then I lost it somewhere along the way.
157:25 I lost it, >> but it's okay.
157:27 But it was it just felt so good and I love that part,
157:30 the play.
157:31 So, for me, I think my favorite part is connecting with children,
157:34 really being hands-on,
157:35 whether it's through the screen
157:36 and doing private lessons
157:38 or whether it's doing events
157:39 and experiences in person.
157:41 >> Yeah.
157:41 Just being there with the children.
157:43 >> Yeah.
157:43 >> Oh my gosh.
157:44 Well, does and so play is obviously an essential part of your work.
157:49 It's a how you teach.
157:50 It's a way uh you believe
157:52 that it's a part of how people can learn.
157:54 Um does it sneak its way into other parts of your life?
157:58 >> It does.
157:59 I wish it did more,
158:00 but I am I'm actually determined to allow it to sneak it sneak its
158:04 way into my life a little bit more.
158:05 >> We you know, we've been hearing that from a lot of people today.
158:08 I think that's a challenge for all of us to find more ways to
158:11 incorporate play into our lives.
158:13 >> So true.
158:13 We have to.
158:14 It is so so important.
158:15 >> But is there is there a way do you have a something
158:17 that makes you feel playful?
158:19 I mean it could be your work
158:20 or >> of course my work in creating the activities
158:23 that we're going to do
158:24 because I usually have to create them first.
158:26 So I have a private kindergarten class.
158:28 I teach it as virtually but we were working on the STEM project.
158:31 For eight weeks we were building different projects
158:33 but for eight weeks we were building projects
158:35 that I showed them.
158:36 So let's build this together.
158:37 How do we do it?
158:38 And then the last two weeks it's been their designs. they're sitting down
158:41 and designing and putting it together.
158:43 And so what was
158:44 so fun is that on Wednesday we built two of their projects in class
158:49 and that was so much fun.
158:51 So that was fun
158:52 because I get to play
158:53 and figure out these projects before >> Yeah. >> before I get into the
158:56 classroom.
158:56 So that's fun.
158:57 And then I love to collage.
158:58 That's play for me.
158:59 >> Collage.
158:59 >> That's play for me.
159:00 >> Wait, can you talk us through the collage a little?
159:03 >> I do.
159:03 Okay.
159:04 So as a little girl,
159:04 I used to always collage magazines because I grew up in the 80s.
159:08 So magazines galore.
159:09 I used to cut out pictures of magazines of just anything.
159:12 It could be because I love the color of purple
159:14 and I just cut out different things purple
159:15 and make post I would make poster boards,
159:17 put them around my room.
159:18 >> Yes.
159:18 >> And so now I don't do the poster boards
159:20 because my husband would be like,
159:21 "What is this?
159:22 What is this?"
159:23 So now I have >> Yeah.
159:24 >> But I have a gigantic collage book.
159:26 It's huge.
159:26 It's like a art book.
159:27 I went to a art store to get it.
159:29 >> Gosh.
159:29 >> And then I just The pages are empty.
159:30 So I guess the collage
159:32 when I get I go buy a whole bunch of magazines
159:34 when I get in the mood.
159:34 And that's fun for me.
159:35 That's a Sunday afternoon fun.
159:37 >> I don't do it enough.
159:39 Yeah.
159:39 Is it?
159:39 And then you're you're looking for that kind of flow state.
159:42 >> It's a flow.
159:43 It's like whatever's on my mind.
159:44 It could be I want to travel more.
159:46 It could be I'm just feeling the color pink this season.
159:50 I'm going to find everything pink.
159:52 Anything.
159:52 >> I love it.
159:53 >> Yeah, that's that's >> I want to get back into collaging.
159:57 It does feel like something like from childhood.
159:59 >> And stickers.
159:59 Do you like stickers?
160:00 >> I love stickers.
160:01 >> Yes.
160:02 Why did I think we were >> I don't know how to I feel
160:04 like I've forgotten how to use stickers.
160:06 I don't know.
160:06 >> Collage with stickers, too. in the collage.
160:09 >> Yeah.
160:09 For me, cuz I'm not I mean,
160:10 I know a lot of people journal and they'll use it that way.
160:12 Yes.
160:13 Or they plan planners.
160:14 I'm not a planner.
160:14 Yeah.
160:15 But >> Yeah.
160:15 That doesn't >> I'm not a planner girl, right?
160:17 Yeah.
160:17 I love planners, but I'm not a planner.
160:18 I just want it for the stickers,
160:20 >> but I just put them in my collages.
160:21 >> Yeah.
160:21 Okay.
160:22 >> So, yeah.
160:23 >> Amazing.
160:23 >> Yeah.
160:23 I love stickers.
160:24 >> Um Well, so and do you you have videos on everything from letters, colors,
160:31 morning routines.
160:32 That's my fave.
160:33 Um, do you have uh a favorite video
160:37 or a favorite song
160:38 or >> That is hard.
160:40 >> I know.
160:40 >> Okay.
160:40 If my husband was here, he would tell you every song's her favorite song.
160:44 She says that.
160:45 >> Good for you.
160:46 >> I of course the Good Morning Train is always going to be a
160:48 hit because that is something I used to literally sing in the classroom with
160:52 students.
160:53 Uh, and then I would probably say they're all my favorite.
160:57 Maybe Little Star.
160:58 Little Star because it's my my my take on Twinkle.
161:02 That's beautiful.
161:03 Oh my gosh.
161:04 Well, it's good that you love what you do.
161:06 >> I think that's probably helpful.
161:08 >> I do.
161:09 >> Amazing.
161:09 Well, thank you so much, Monica, for joining us here in the studio.
161:14 Such a pleasure.
161:15 >> Um, all right.
161:17 Well, let's see.
161:18 Next up, >> oh, you know what?
161:20 I'm actually gonna ask Alex to come back up and join me.
161:23 Okay.
161:23 >> Yeah, sounds good.
161:24 >> Thank you so much.
161:25 And we'll see you.
161:26 Yeah.
161:26 >> See you all soon.
161:27 >> Take care.
161:29 Alex, get back in here.
161:34 >> Hello.
161:34 >> Hello.
161:34 >> How are you doing?
161:35 >> I'm doing great.
161:36 How are you doing?
161:36 >> I'm doing great.
161:37 I have to tell you, I was admiring your Lego work.
161:40 >> Oh, thank you.
161:41 >> And everyone's spelling work.
161:43 Um, >> impressive spelling work.
161:45 >> Yes.
161:45 Really work.
161:46 Yeah.
161:47 Yeah.
161:47 >> I forgot how fun spelling is.
161:49 >> Yeah, they don't teach you that in school.
161:52 >> They teach you the spelling, but not the fun part.
161:55 >> It's It's so wacky.
161:56 English is so wacky.
161:57 >> I know.
161:58 >> Okay.
161:58 Wait.
161:58 So, I have it on good authority that you have an adorable baby.
162:02 And the authority was your baby
162:03 because I was cuddling her the other night
162:05 and she was the sweetest little person.
162:07 >> She is.
162:08 >> Um, so I want to talk So,
162:10 so >> and you have an adorable little baby who I still think of
162:14 as a baby even
162:15 though she's >> baby almost sixyear-old always be my baby.
162:19 I want to talk about what play looks like in your life.
162:21 >> Oh my gosh.
162:22 Okay.
162:22 Yeah, let's do it.
162:23 >> Let's do it.
162:24 Um, well, my little baby is five months old,
162:27 so she she is >> such big cheeks.
162:31 >> Yeah, she does.
162:32 Oh my gosh, she's um not watching, but love you, babe.
162:36 Um, we just actually last night I got her this.
162:40 She's teething, so I got her one of these little like rubber teething balls,
162:44 and she was she was getting like really frustrated by it.
162:47 Like she really wanted to get in there,
162:49 but it wasn't doing anything for her.
162:51 And so then I got down on her level
162:53 and I put the other end in my mouth
162:55 and we were kind of doing this like tugof-war thing
162:58 that was like kind of like two dogs.
163:01 This this doesn't sound like fun.
163:02 It was She laughed.
163:04 >> We have a teething toy right over here.
163:07 Should >> we do it?
163:08 >> I don't think so.
163:10 >> Um but no, she laughed for the first time.
163:13 >> The first time ever?
163:14 >> I have very distinct mo memories of my my daughter laughing for the
163:18 first time.
163:18 You did it.
163:19 >> She did.
163:19 It was just playing this very silly.
163:21 >> That's the specialist moment.
163:22 >> And I have to tell you, her laugh,
163:24 it's not like a cute little like baby giggle.
163:26 It's like this.
163:28 >> That's what Jenny's first laugh was like, too.
163:30 I was like I was like crouching down behind a box
163:33 and I had a little toy bunny
163:34 and I was like going back
163:35 and forth like that.
163:37 >> And she just got the laugh and I was like, "Okay."
163:39 Yes.
163:39 >> She's like this guy.
163:41 >> And like it was basically the high
163:43 that I chase every time
163:44 that I play with her.
163:45 But yeah, it was like this chord.
163:47 It wasn't just like >>
163:49 and that's how you know you really got you really got them.
163:52 >> I love it.
163:53 Yeah.
163:53 I mean, I guess the lesson is there.
163:56 It was about getting down on the same level a little bit.
163:59 >> Yeah.
164:00 I actually wear out the the the uh the knees of every pair of
164:03 jeans I have.
164:04 >> That's beautiful.
164:05 >> Yeah.
164:05 Yeah.
164:06 Unless you >> keep them all your jeans with >> Yeah.
164:08 Exactly. as a record of like the play that we do together.
164:12 Yeah.
164:12 No, I think that getting down on the level is is a thing to
164:15 do. down a level
164:16 and also like making sure you're having fun
164:18 which I feel like came up again
164:20 and again today.
164:21 It's like you know there there's this pressure to create fun for children
164:25 when we're talking about learning
164:26 and being with kids
164:27 but also like find ways for for to have fun yourself
164:31 and that like in informs the >> Yeah,
164:34 I'm sure feed off of each other's energy of of having having a great
164:39 time.
164:39 It's also just like >> such an exercise in improvisation,
164:43 especially the older they get of like just like, okay, first of all,
164:47 I need to make a game out of the random supplies
164:49 that I have around what are we going to do?
164:51 But then also just like the the yes anding
164:54 and like teaching teaching the child to yesand.
164:57 >> Yes, the yesanding.
165:00 >> No, no, buts.
165:02 >> No, no butts.
165:03 Um, yeah, I have like the most like imaginative play focused child ever.
165:07 >> Oh my gosh.
165:08 We have a a a magnetile castle in the living room next to a
165:12 Duplo brick castle over here.
165:16 >> And >> are they friends or enemies?
165:17 >> No, they're enemies, of course.
165:18 Um, and so I have to be the the evil princesses who are trying
165:22 to overthrow and infiltrate the Magnetile Castle.
165:25 It's basically like a episodic show that we have going on.
165:28 One of the guys, they're like,
165:30 I'm a musician coming to play at your castle.
165:33 They come in and
165:34 then like they get unmasked
165:35 and they get they got tossed back over.
165:38 >> Yeah.
165:38 >> Oh my gosh.
165:40 Okay.
165:40 We haven't gotten there yet with uh my daughter, but I cannot wait.
165:44 >> Yeah.
165:45 Did you have like games that were special to you as a child?
165:48 >> Yeah.
165:49 I mean, we played a lot of like I love the schoolyard games.
165:53 They were so silly.
165:54 Like I remember my my friends
165:56 and I my class got lost in this game for like I want to
165:59 say a month where we were just collecting acorns
166:04 and hiding them.
166:05 So like I guess we were playing squirrel.
166:07 I don't know.
166:08 >> We were hiding them in different places
166:09 and we thought it was like very cool like edgy like I've got this
166:13 stash of acorns under this trash can in the schoolyard.
166:18 >> Yeah.
166:18 >> But yeah, I love those like big group games
166:21 that you would come up to with together.
166:22 And Yeah. like a forest that's grown >> from that game.
166:27 >> No, no.
166:28 Uh, no.
166:29 Actually, I remember the day
166:30 that the janitor uh moved the trash can
166:33 and found all our acorn.
166:35 >> Oh, no.
166:36 Like, we got to clean this up.
166:38 >> Oh, was that a tragic?
166:40 >> Yeah.
166:40 No, we moved on.
166:41 I think to Beanie Babies, I want to say it was the 90s.
166:44 >> That was a time.
166:45 Pogs.
166:46 Do you remember Pogs?
166:47 >> Oh, yes.
166:48 >> Yeah.
166:48 >> I never understood.
166:50 >> I never played Pogs.
166:51 I just collected.
166:51 I had a giant tube full of them.
166:54 >> Cool.
166:54 >> Yeah.
166:54 I Well, okay.
166:55 I guess I remember that from my childhood.
166:57 >> Yeah.
166:57 >> But I have like so little memories of my childhood.
167:00 >> Yeah.
167:00 >> But um Okay.
167:00 But here So here's another game that Jenny and I play.
167:03 >> Um so we will make escape rooms for each other in our basement.
167:07 >> Amazing.
167:07 >> Um we usually work together and we make it for my wife Bethany.
167:10 Um and we take turns,
167:11 but like it's just like sort of a design project where we come up
167:15 with the theme and the puzzles together.
167:17 A lot of construction >> people live in your house.
167:19 >> Yeah.
167:19 Well, you won't be able to escape it.
167:22 I mean, okay.
167:22 No, you're very smart.
167:23 You You're very Yeah, but you'll be surprised when >> when I get stuck.
167:27 >> It's like a good locked in the basement experience.
167:31 >> Cool.
167:31 >> Yeah.
167:32 Yeah.
167:32 >> Yeah.
167:32 So, that's a fun.
167:33 I highly recommend that one.
167:35 Um Yeah.
167:36 Just anything.
167:36 We also um we watched uh I I introduced her to Legends of the
167:40 Hidden Temple.
167:41 >> Oh my goodness.
167:44 >> Um great show.
167:45 >> Great show.
167:46 >> Yeah.
167:46 Still holds up.
167:47 First of all, somebody should make
167:48 if you're out there
167:48 and you're thinking about a show to make,
167:50 probably Legends of the Hidden Temple.
167:52 Um, but then we had to make our own episode.
167:55 And um, and so like we we designed it all.
167:57 We we made teams
167:59 and it just became like this great like imaginative play plus art object.
168:03 >> Oh my gosh, I love it.
168:04 Well, okay.
168:05 And Alex is a game designer.
168:08 So, um, and has designed many games for TED on ted.com/games.
168:12 >> Yeah.
168:13 Do you want to play a game?
168:14 >> Let's do it.
168:14 >> Okay.
168:14 Let's let's play the let's play the purring test.
168:17 >> Okay.
168:17 >> Um this was our first game.
168:19 >> So the the premise of the purring test,
168:21 it's really a game about teaching about AI,
168:23 like teaching people to recognize it
168:25 and also trying to get in the head of AI.
168:27 Like because of its blackbox nature,
168:29 trying to wrap your head around like what is it?
168:31 It's not thinking, but like why is it making the decision?
168:34 And like it's it's about how weird AI is.
168:37 It's not about like how like wow look at these amazing things.
168:40 It's like >> like reconciling with the weirdness of it.
168:43 So, it's like a guessing game >> where >> I love a guessing game.
168:46 >> Um, you So, you're going to get a series of clues.
168:49 So, in this this one, the answer is a thing.
168:52 >> Okay.
168:52 >> Um, and so there are three clues that we can draw from.
168:55 Um, the first is write a riddle about this thing.
168:58 Draw this thing as a cat.
168:59 Everything level has a cat.
169:00 And create a jewelry collection inspired by this thing.
169:02 Go.
169:02 What would you like to see?
169:04 >> Well, I think we have to start with a cat.
169:05 >> Okay.
169:05 Let's start with a cat, please.
169:07 >> I'm gonna do it.
169:12 >> Okay.
169:12 >> I I have a guess.
169:12 I haven't played this level.
169:14 >> Oh, wait.
169:15 I might >> You want to guess?
169:17 >> An emoji.
169:18 >> I think so.
169:19 That's That was my guess as well.
169:23 >> Hey.
169:24 >> Hey.
169:24 Okay.
169:24 That's so They're They're increasing order of difficulty.
169:27 And please play along with us in the comments.
169:29 >> Can I just read this?
169:30 >> Oh, yeah.
169:30 Yeah.
169:31 The riddle.
169:31 >> I'm not a word yet.
169:32 I help you say how you feel in a fun little way.
169:37 Smiling or crying, I show it with cheer.
169:39 What am I?
169:40 >> An emoji.
169:41 >> An emoji, doesn't it?
169:42 I wanted it to arrive.
169:43 Yeah.
169:44 >> Thank you, Alex.
169:44 >> Okay.
169:45 You want to see?
169:45 Okay.
169:46 Next level.
169:46 >> Well, I think we might.
169:47 The folks in the theater might be heading back.
169:50 I guess they are.
169:50 Yeah.
169:51 We have to get ready to stage.
169:54 I know.
169:54 Once we disappear, we're just going to be sitting here playing games, y'all.
169:58 >> It's true.
169:58 >> Yeah.
169:58 But, uh, yeah, the folks are heading back in now.
170:01 So, the stage show is about to start.
170:03 Um, and uh, but we're we're going to wrap up here for now,
170:07 but we'll be back.
170:08 So, don't go anywhere.
170:10 >> Yeah.
170:11 We got interviews.
170:13 We got more games.
170:14 We have a special performance coming up.
170:16 >> We got live music.
170:17 >> Yeah.
170:18 In the meantime, you get to watch some really beautiful talks.
170:20 You're going to laugh.
170:21 You're going to cry.
170:21 You're going to think.
170:23 Uh I know.
170:24 >> You're hopefully going to learn more about how to include play in your life.
170:28 >> Indeed.
170:28 So, without further ado, back to you, Chris.
170:38 >> Hello.
170:39 Hello to everyone in the room.
170:40 Hello to everyone on the live stream.
170:42 This is session two.
170:44 Play is a craft.
170:45 And before we get started with this session,
170:47 I want to just share a little bit more about our amazing TEDex community.
170:51 TEDex is a global community of independently organized volunteer-run events
170:56 that bring people together to share local ideas.
170:58 Last year alone, the TEDex community hosted more than 4,000 events.
171:03 and their TEDx play events are going to be kicking off next week in
171:07 Indonesia,
171:07 the UK, and Colombia,
171:09 and will continue over the next year in places like Thailand, Ethiopia, Portugal, China,
171:14 Australia, India, Brazil, and many more places all over the world.
171:18 In our last session,
171:19 we heard about our desperate need for play and how powerful it can be.
171:23 And in this session,
171:23 we're going to see some amazing manifestations of what can happen
171:26 when people center play in their lives.
171:29 And personally, I have already been really inspired.
171:31 I loved seeing all of the doodles
171:33 that you all did on the uh the mural
171:35 and um seeing Doodle Boy's work.
171:37 And I also wanted to just highlight um particularly how talented he is
171:42 and how talented all of you are by contrasting your incredible doodles with um
171:47 some doodles that I have been doing um over the past several years in
171:50 my journal.
171:51 I journal every morning
171:51 and I um occasionally will uh draw a self-portrait with my eyes closed.
171:56 Um, so here's an example of how I look to myself with my eyes
171:59 closed.
172:00 And then here's how I look to myself on my birthday.
172:03 And then here's how I look to myself with my eyes closed
172:05 as a dog for some reason.
172:08 Unless you think like, "Oh, that's not a great drawing, Chris,
172:11 because you're doodling with your eyes closed."
172:13 Let me just show you my eyes open.
172:15 Me trying my hardest.
172:17 Okay.
172:17 Still absolutely terrible.
172:19 And even in my dream world, I still look exhausted and disheveled.
172:22 So there you go.
172:23 Um, you are very, very talented.
172:25 You are all extremely talented
172:27 and it is what a delight it is to get to play with you
172:31 all today.
172:32 Now, speaking of talent, our next speaker is a star of the stage.
172:38 She is a lead actor on the British equivalent of Broadway.
172:41 What I'm trying to say is this is a theater luminary
172:45 and she is only 11 years old.
172:48 Please welcome Suki Hillier.
172:59 Hi everyone.
173:00 Today I want to talk about imagination and theater.
173:04 For the past year I've been playing Matilda at the Cambridge Theater in London's
173:07 West End.
173:08 The theater has 1,249 seats and it is almost full every single night.
173:15 Matilda is based on the book by Rald Doll
173:17 and a lot of you probably already know the story.
173:20 It is about a brave little girl who even
173:22 though she is bullied by her parents,
173:24 uses her intelligence, courage, and magic to take control of her own life.
173:30 Well, I am that Matilda alongside three other amazing girls.
173:35 The four of us share the lead role, which is wonderful.
173:38 But getting here was not exactly simple.
173:41 I had to go through six rounds of auditions twice.
173:44 The first time was in spring 2024.
173:47 I made it all the way to the final round,
173:49 but then got a really bad cold.
173:52 I couldn't sing.
173:53 I couldn't perform.
173:54 So, I had to stop.
173:56 Six months later, I had to go through the whole process all over again.
174:00 And then came the hardest part, the waiting four whole weeks of not knowing.
174:05 It felt like four years.
174:07 But then finally, one day, the call came.
174:10 I had been offered the role.
174:11 I didn't know what to laugh or cry.
174:13 So, I did both at the same time.
174:16 Here's something I should tell you though.
174:18 Matilda and I go way back, long before auditions, long before any of this.
174:23 I started watching the 1996 Matilda film when I was just three years old.
174:27 I watched it over and over again.
174:30 I would sit very still,
174:31 staring at objects around the house and trying to make them wobble.
174:35 So, when I finally got to step onto the real stage of the Cambridge
174:38 Theater,
174:39 I couldn't things with my eyes.
174:41 Well, after seven years of staring at cups,
174:44 three months of intensive rehearsals followed. every step, every line,
174:48 every move again and again until I didn't have to think about it anymore.
174:53 The cast and coaches were all so patient with me.
174:55 Honestly, they deserved medals.
174:58 But somewhere in all those hours, something had changed.
175:02 I'd stopped trying to find Matilda
175:04 because I realized she'd been inside me the whole time.
175:08 She was the girl I've been dreaming about since I was three.
175:11 I didn't become her.
175:12 I just finally let her out.
175:15 The theater itself is a world of its own.
175:17 It has lights, painted walls, window frames, desks, and swings.
175:22 And there is a library where I can dive into my books
175:24 and find the wonderful Mrs.
175:25 Phelps waiting for me.
175:27 There is my very kind Honey.
175:29 And over there, sitting in front of the telly with my brother are my
175:32 rather obnoxious parents.
175:34 And somewhere lurking into the shadows is a terrifying Miss Trunch Bowl.
175:40 Every night before the show starts, I stand backstage getting ready.
175:44 In my mind, I think about Milda's life.
175:46 Her love of books, her hatred of bullies,
175:48 her courage to find her own way to fight back.
175:51 I breathe in, I breathe out, and then I step onto the stage.
175:55 And when I'm in the light, I am her.
175:58 I'm brave enough to stand up to Miss Trunch Bull.
176:00 When she grabs boy by his ears, I shout her with everything I have.
176:05 My heart beats so fast, I can feel it.
176:08 When my dad writes my books,
176:09 I know I'm resilient and that I will get my own back.
176:13 Glue his hat to his head.
176:14 Dyier's hair green.
176:16 Every time I have a hidden smile right here.
176:19 I love standing on elevating bookstand during quiet.
176:22 Everything's so still, so quiet.
176:25 But my heart is pounding
176:27 as I feel all Matilda's anger bursting out through my eyes.
176:31 But things in life do not always go as planned.
176:33 And the same is true on stage.
176:36 One night during the scene where I hug Miss Honey
176:38 because she'd offered me something no one else ever has.
176:41 Kindness.
176:42 I hug her very tightly.
176:44 At that exact moment, Miss Trunchable ran in.
176:47 We were supposed to spring apart.
176:49 Except we couldn't because my hair was completely tangled into a necklace. 1 second,
176:55 2 seconds, 5 seconds of stage time feels rather long, let me tell you.
177:00 But nobody panicked.
177:01 We stayed calm.
177:02 We stayed in the scene quietly.
177:04 Very quietly, we untangled ourselves.
177:07 I lost some hair and Miss Honey lost a necklace, but we carried on.
177:12 The audience never noticed a thing.
177:13 And most luckily, Miss Trunch wouldn't catch us either.
177:17 You see, the stage and life are not so different.
177:20 Because imagination isn't about escaping the real world.
177:23 It is a way of building one.
177:25 And when our imaginations work together,
177:27 every character on that stage comes alive. the cast, the crew,
177:31 and every single person in the audience all join in.
177:34 That is when the real magic happens.
177:36 I look out and see your shining faces back at me.
177:39 I can see smiles.
177:40 I can see tears.
177:42 I hear you clapping so hard,
177:43 as if you'd never want to leave Matilda's world.
177:46 And honestly, neither do I.
177:48 But at that moment,
177:49 I want to give every single one of you the biggest hug
177:51 and tell you Matilda loves you all.
177:53 Thank you.
178:00 Keep it going for Suki.
178:09 So incredible.
178:10 I I'm truly I don't know have anything to say other than how incredible
178:14 she is.
178:15 Um I am so excited for what we have coming up right next.
178:19 Um, our next speaker is one of, in my opinion,
178:23 the most exciting and talented designers in the entire world.
178:27 He has elevated footwear to an art form.
178:30 He's created iconic designs for everyone from Versace to Crocs, Puma, New Balance,
178:36 and more.
178:37 He's an industrial designer and a fine artist.
178:39 And he is joining us for a live conversation on stage with Khloe Shasha
178:44 Brooks,
178:44 TED curator.
178:45 Please welcome Cele.
178:58 Thank you so much for joining us.
179:00 >> Thanks for having me.
179:01 >> So among many of your popular designs,
179:04 you made Crocs cool
179:06 and um this is called the Crocs Pock Clog based on your own fingerprint
179:11 mold.
179:12 And what I love is
179:13 that Crocs reach out to you asking
179:15 if they could send you some shoes
179:16 and you said how about we actually collaborate instead
179:18 and they said yes.
179:19 So once they said yes, how did you decide to do this specifically?
179:23 >> Uh so it was a great honor
179:24 because uh they first wanted to collaborate
179:26 and then when I sent them uh what I didn't know was a kids
179:31 croc shoe.
179:31 They let me know
179:32 that they loved that I was thinking of the form of the croc
179:35 which a lot of collaborators in the past were simply reskinning the croc maybe
179:38 adding jibbits and I was thinking of the form
179:41 and that comes from my industrial design background.
179:43 So once they saw that I was interested in manipulating the form,
179:46 they asked me if I wanted to be the first uh collaborative designer to
179:50 create a croc from scratch,
179:52 which I immediately did a Birdman hand rub and said yes.
179:56 Um and so this is the result of that.
179:59 And so initially I had to make sure
180:02 that I fostered and maintained the existing elements of the Croc DNA
180:06 and made sure that I didn't scare away the existing consumer.
180:09 And you know, getting the the honor of working with a brand like Crocs,
180:12 you get to work with their heritage and their DNA.
180:13 So, I had to make sure to maintain
180:14 that and then also introduce um my own brand identity,
180:18 put it through a new lens, and uh potentially speak to a new audience.
180:24 >> Um you know, it's it's pretty amazing
180:26 because you've had a really amazing journey
180:28 as a footwear designer.
180:29 You started at Payless in 2009
180:31 and then you started doing collaborations with a lot of brands like New Balance,
180:35 uh Klehan, Versace to name a few.
180:37 And now you run your own brand called Sponge.
180:40 That's what those are.
180:41 So to help paint the picture of how you've forged your own path,
180:44 I'd love for you to share the story
180:45 that I that I just love of you being on your couch eating cereal
180:49 in a moment of unemployment
180:50 and you somehow went from scrolling on LinkedIn to convincing Versace to give you
180:55 your dream job.
180:56 Will you tell us that story?
180:57 >> Yeah.
180:57 So uh cereal on my couch
180:59 that is a description of the image of unemployment
181:02 that I was experiencing at
181:03 that time.
181:04 Um, I was using all of the tools
181:06 that have been given to us for outreach,
181:08 uh, LinkedIn, Craigslist, maybe it was even Facebook at the time
181:12 and sending messages to whoever would accept them.
181:15 I reached out to a Versace design director and I proposed an opportunity.
181:18 I said, "The sneaker industry is a multi-billion dollar business,
181:21 and traditionally that consumer isn't paying attention to fashion brands.
181:24 They're traditionally paying attention to the sneaker brands
181:26 that we're all used to
181:27 and probably wearing right now."
181:29 Um, but then there was this mass education that happened that um, Raph, Raph,
181:33 Simmons, Adidas, Nike, Koma Garson,
181:34 and now this massive consumer was aware of the fact
181:36 that fashion houses can make sneakers.
181:38 And so I reached out to them.
181:40 A few days later, Donatella herself responded, said she loved my ideas.
181:45 She uh, perfect timing for that photo.
181:48 Um, she uh, said
181:50 that she wanted me to come out Milan to to Milan
181:52 and present to her of what I thought the sneaker program could be.
181:55 Um I went out to Milan a few days later um presented a combination
182:00 of merchandising and design
182:02 and sales insight and she loved it
182:04 and she was like I want to hire you.
182:06 I want you to move to Milan right away.
182:07 Do you want to consult?
182:08 She was really open about what the opportunity could be.
182:10 Um because she was so open.
182:11 I asked if I could have my own design studio in Los Angeles
182:14 and uh travel to Milan monthly for factory visits
182:17 and shows and whatnot
182:18 and she said yes.
182:19 So I went outside
182:20 and did my pursuit of happiness cry cry in the streets um
182:24 because my life changed instantly.
182:26 But really what that was more about was the the power of asking
182:30 and what that can bring you.
182:38 >> Yeah.
182:38 >> So throughout your career you've had um you you've always used color
182:41 and form and function in a way that's felt really playful.
182:45 And um there's so many nuance details in your designs. like there's
182:49 so many Easter eggs
182:50 that that people could find
182:51 if they know what to look for.
182:52 Um, so I'm going to show some pictures of your shoes
182:54 and I'd love to just hear you share your design philosophy for each of
182:58 them.
182:58 So >> tell us about these.
183:00 >> Uh, so this was my first ever collaboration with a Chinese brand called Ant.
183:04 Um, this was a from scratch collaboration.
183:07 A lot of collaborations these days are colorups and skinnings,
183:10 but this was a white the I guess the result of a white piece
183:13 of paper.
183:14 Um, and I guess what I was trying to accomplish here was um,
183:17 an introduction to the footwear
183:20 and the footwear industry
183:21 and the audience because before
183:22 that I was working at different brands
183:24 and this was the first time
183:25 that a footwear a piece of footwear is going to feature my name.
183:28 So there was a lot of things that I had to introduce uh,
183:30 to my existing audience.
183:32 >> How about this one?
183:32 >> Uh, this is the Halley 1.
183:34 It's the first signature sneaker of Tyrese Hallebertton.
183:37 Um, I became a forward designer because of basketball.
183:40 That was my kind of uh initial inspiration
183:42 that that made me feel the emotions
183:44 that I believe I'm giving to others now.
183:46 Um it is with Puma.
183:48 Um he recently wore it in the previous NBA finals.
183:52 Um it was had a pretty tragic ending,
183:54 but it was still um amazing to be a part of
183:58 that shoe and to for it to fall at
184:01 that part of my career was really special.
184:04 >> I love these.
184:05 >> Uh this was a shoe I did with Pierre Moss,
184:08 which is a high fashion brand.
184:09 Um the creative director reached out to me
184:12 and he asked me to create a shoe
184:14 that looked like or
184:15 that represented the feeling of being financially stuck.
184:19 Um I knew that I couldn't use concrete.
184:21 So then I quickly thought of using uh silicone
184:24 as the solution and that's what I made.
184:27 >> And that was in a runway show, right?
184:29 >> Yes.
184:29 This was in like a SW16 runway show I think or SS.
184:34 >> How about these?
184:34 >> Uh this was uh these are a bunch of images from my Monontlair
184:37 Genius collaboration.
184:39 This was my first ready toear collection.
184:41 And um as of late,
184:43 a lot of my work has been described
184:44 as like world building
184:45 and this was that in real form
184:47 because I got to create a full installation
184:49 that helped further tell the story of um the ready toear collection
184:53 and featured footwear accessories
184:56 and um there were some pretty big billboards
184:58 as well which I hadn't experienced thus far in my career.
185:00 >> And and when you did this ready to wear collection,
185:02 how did you go from just doing footwear to clothing?
185:06 Like how how did you think about that?
185:07 I think one of the most difficult things for um an independent designer is
185:12 creating your signature language.
185:13 Like what is your you know what is
185:14 that signature identity that someone can um recognize without even seeing a logo.
185:18 So once I kind of establish
185:20 that I think um it now makes it easy to to bring
185:23 that across um different categories of product.
185:27 >> And then this video >> is just so charming.
185:30 >> That is Thundercat.
185:31 That's Stephen.
185:32 Um that was for a New Balance project called Sand Be the Time.
185:36 Um a lot of the projects are influenced by experience experiences.
185:40 So this was uh from a trip where was that?
185:43 That was the pink sand dunes in Utah
185:45 and that basically was the foundation of the story for
185:48 that shoe.
185:49 So uh the average person looking at
185:51 that shoe might see a pink shoe
185:52 but then with the story of the pink sand dunes
185:55 and you know relating the execution of the chenille in to the colors of
185:59 the sunset.
186:01 Now you've cultivated a community.
186:02 You've invited people to come into your world and you've told a story.
186:06 >> That's so cool.
186:07 So, staying on that New Balance theme,
186:10 um you deser designed the New Balance 574 yurt shoe with a whistle on
186:15 the heel.
186:16 >> Yes.
186:16 >> So, most designers would never think of that.
186:18 So, I'm I'm going to share this with all of you
186:19 so you can see what I'm talking about.
186:21 Oh.
186:22 >> Oh, sorry.
186:25 Never mind.
186:26 That is a different question.
186:27 I will get to that in a moment. when you moved to Los Angeles,
186:33 you got really into hiking in nature
186:36 and um this this is still about New Balance.
186:39 So, you started designing outdoor shoes
186:40 and gear and in one instance you translated Arizona's Antelopee Canyon,
186:44 which are photos from from these are photos from
186:47 that canyon into a shoe called Peace Be the Journey,
186:50 which came out in 2020.
186:51 And that shoe, even though it came out six years ago,
186:54 is still so popular
186:55 that it's being sold on markup uh for markup on resale sites like eBay,
187:00 like to this day consistently for a lot of money.
187:04 So tell us why you think this shoe is is still so popular.
187:07 >> Um potentially that I told a story that that people could resonate with.
187:11 This was influenced by a trip to Antelope Canyon.
187:14 Um a beautiful place for those that haven't been.
187:16 And ultimately the goal was to make this shoe represent that experience.
187:21 So, if you're looking at that shoe, it's an orange shoe.
187:24 But then when I tie the orange to the tones of Antelope Canyon
187:26 and the blue of the inn represents the sky
187:29 and the maroons represent the tones in the sunset.
187:32 Um, and then the campaign um tells that story further.
187:37 Now, when people wear that shoe,
187:38 sure it may be a shoe that they think looks cool,
187:41 but then they now feel like they're a part of a community.
187:43 I remember when I was when I first started traveling to China for work,
187:45 I'd uh would always look for people wearing Supreme
187:49 because I assumed that there was a higher likelihood
187:50 that that they spoke English.
187:52 So sometimes there are visual cues that uh signify community.
187:56 >> Yeah, that's a great example.
187:58 Um okay, now the Euro.
188:00 So this is another New Balance shoe
188:02 and with a whistle on the heel
188:04 and uh let's let's see it in action for a second.
188:23 So, how did you think of that?
188:25 >> Um, so New Balance tasked me with the opportunity of creating a shoe
188:30 from scratch.
188:31 Um, around this time my buddy Samuel Ross,
188:34 who's a designer based out of London,
188:35 he had this Nike shoe called the Zoom Vomero
188:38 and it featured a molded plastic piece on the back of the shoe.
188:41 And I'd wear them a lot and people would always ask me,
188:43 "What does that molded piece do?"
188:45 And I would respond, "Nothing at all."
188:46 And people seem to still accept it.
188:48 And I found that really fascinating
188:49 because it was a very unused area of real estate of the shoe.
188:52 And so I thought to myself,
188:53 what if this area of real estate could be used for something functional?
188:56 Um, obviously if that functional thing was filled with like technology,
189:01 now you're looking at like a $2,000 shoe.
189:02 So that wasn't an option.
189:04 So then I thought of how I could man manipulate plastic to function.
189:07 That became a whistle.
189:09 Um, truthfully, I created the whistle without thinking of the the why, the purpose.
189:14 I just thought a whistle was cool.
189:16 Um, and then, uh, for the prototype,
189:19 I glued a whistle into a New Balance shoe
189:21 and I met with the team
189:22 and I told them a whole story of,
189:24 uh, think about camping with your friends
189:26 and it's almost dusk
189:28 and you stop to take a picture of some deer
189:30 and your friends walk ahead
189:32 and now you've lost them.
189:33 You can just And then I grabbed a shoe from beneath the table,
189:36 blew the whistle, and then they all slope up.
189:40 Um, and so again, that was, you know,
189:44 maybe a little bit of my industrial design background, you know,
189:47 trying to figure out how to find utility within maybe something
189:50 that doesn't have as much.
189:51 But then more importantly, um,
189:53 I think it's it's kind of cool to just do something first in footwear.
189:56 There's never been a a whistle on a shoe.
189:58 And if you were to think about, you know,
189:59 how much energy it would take for you to scream
190:01 if you like broke your ankle on a hike alone,
190:04 uh, compared to the amount of energy it would just simply take you to
190:06 blow a whistle.
190:07 So, you know, giving the consumer a tool seemed like a a good opportunity.
190:12 >> You know, one thing I've heard you say before is
190:14 that um genius can be created in seconds
190:17 and crap can be created over months.
190:20 >> Yeah.
190:20 >> Um I think that's such a great line.
190:22 And um >> that's why you never charge hourly.
190:24 >> That is so true.
190:26 >> So, no anyone who hires consultants.
190:29 But uh so, how does someone optimize their life
190:31 so that they can avoid creating crap over long amounts of time?
190:35 Um maybe avoid distraction.
190:38 I've always found out
190:39 that I've always found
190:40 that um when trying to create not getting too distracted by the thing
190:45 that we all have in our pockets right now
190:47 and constantly scrolling other people's ideas.
190:49 Um social media, the internet, Instagram, it's a great sense of inspiration,
190:53 but that it can also create a massive cloud of distraction
190:56 that helps you or makes you lose sight of your own vision.
191:00 And so I think finding
191:01 that balance between the work
191:03 and you avoiding distraction is important.
191:06 >> Yeah.
191:07 >> Yeah.
191:07 Um, you know, one thing that you're known for beyond your shoes is,
191:11 you know, speaking about those Easter egg details in your work is the boxes
191:15 that you actually design for the shoes,
191:17 the shoe boxes.
191:18 And so any sneaker head I've spoken to is like, "Oh, slay these boxes."
191:23 Like I love collecting his shoes because they stack so beautifully.
191:26 So, like how much time do you spend thinking about how the shoe will
191:30 look on the foot versus in the box?
191:32 >> Well, I just think I often go back to um you know,
191:36 I'm pretty experienced in footwear design,
191:38 but I have like my masters in footwear consumerism.
191:41 So, I just think of those moments
191:42 that uh resonated with me
191:44 and that made me feel cool
191:45 or more athletic or magical.
191:48 And so, I'm really just trying to recreate those moments.
191:51 I really think it's important to take advantage of every every area of real
191:54 estate of a product
191:55 because as creatives all we have is
191:57 that reveal moment right
191:58 so when we reveal
191:59 that product how does it make the the audience feel do they like it
192:03 immediately do they not like it immediately
192:05 and then they see it over
192:07 and over again and
192:07 then they start to like it I I love
192:09 that relationship with product
192:11 because it's almost like Steve Steve Jobsian
192:14 if that's the term um
192:16 because you know he said the consumer doesn't want know what they want until
192:18 you show it to them
192:19 so the Crocs Plex being an example,
192:22 like there were a lot of people
192:23 that that shoe upset at first
192:25 and then slowly seeing them come around to both
192:28 that product specifically or even the brand of Crocs was really cool to witness
192:32 because you almost were like changing minds with with product.
192:37 >> So, this passion of yours runs deep.
192:39 You um when you were 9 years old,
192:41 you made this Air Jordan 11 out of clay.
192:46 And I would love to know,
192:48 do you still feel like you're the nine-year-old version of yourself
192:50 when you do your work today?
192:53 >> Absolutely.
192:53 I mean, if you love what you do, it's not a job.
192:55 This is pretty much what I want I've wanted to do my entire life.
192:58 So, um, there's a certain level of freedom.
193:02 There's a certain level of nostalgia that exists within my work.
193:05 Um, not to quote Kanye West, but you know,
193:09 he he in one interview he was saying
193:10 that he felt like he was creating most freely
193:12 when he felt like he was three years old.
193:14 And that was a time in our lives where we didn't have many boundaries
193:17 or restrictions and we just kind of did,
193:19 you know, our creative output was exactly how we wanted it to be.
193:21 And now we potentially have employers
193:24 or um market rules
193:27 or trends that we need to follow.
193:28 And then those are all ultimately like guardrails that prevent true creative freedom.
193:32 So um everything's about balance at the end of the day at the at
193:36 the end of the day,
193:37 but I still try to maintain that freedom as much as possible.
193:39 >> Awesome.
193:40 Well, thank you so much for having me here.
193:55 All righty, mates.
193:55 Welcome back to my channel.
193:56 Today, we'll be doing a tutorial on how to make a PB&J.
193:59 First, you got to grab that jam.
194:03 And oh, no, there's none left.
194:05 All right.
194:05 Well, let's try the peanut butter.
194:07 Oh, yeah, there is some left.
194:09 All right, put those aside.
194:10 Grab the plate.
194:12 Got to thread the jam.
194:14 Then you got to grab your bread.
194:16 So good.
194:17 So good.
194:17 And I I dropped it.
194:19 I dropped it.
194:20 We've got to put the bread on the plate.
194:21 Grab your spatula and scoop scoop.
194:25 Then you got to put your PB&J back and well grab the sauce.
194:28 Put the sauce on and um well make it.
194:31 Eat it.
194:31 Try it.
194:32 Put in the fridge.
194:32 I know.
194:33 I know.
194:33 It grew.
194:34 Like catch it, catch it, catch it.
194:35 And I got you, you little stinker.
194:37 Bite it.
194:38 And that was not good.
194:39 Thanks for watching though.
195:01 Kitchen.
195:01 >> That was Jim and the Bread created by Nivea, Lyanna,
195:04 and Nimar of FC Academy, a student film making program based in Massachusetts.
195:09 Okay, next up we have a musical performance
195:12 which I am telling you is going to knock your socks off.
195:15 She is a high school student and a professional accordion player.
195:18 She travels the world performing her music
195:20 and she is the co-founder
195:21 and co-organizer of the Accordion Star International Competition
195:25 which brings together hundreds of participants
195:27 and jury members from over 30 countries.
195:30 Please put your hands together for Maria Tlesha.
199:00 Heat.
199:00 Heat.
199:00 Thank you so much and hello everyone.
199:03 I am 18 years old and I am from Eugene, Oregon.
199:07 I have been playing the accordion for about 12 years
199:11 and it is such a pleasure to be here
199:13 and to share the beauty
199:14 and versatility of my instrument with all of you.
199:18 Recently, I had the privilege of performing for NPR's Tiny Desk Concerts.
199:25 Thank you.
199:29 And there I performed the piece
199:31 that I have just played for you called The Prelude
199:34 and Fug by one of my favorite classical composers,
199:39 Yokan Sebastian Bach.
199:41 Now, I love playing music in many different styles from Buck to Beatles to
199:49 AC/DC,
199:49 especially in a duet with my father.
199:52 He is my teacher and a professional accordion player himself.
199:58 Now, before I play my final piece for you,
200:01 I'd like to briefly familiarize you with this instrument.
200:04 So this is a professional model of a B system chromatic button accordion
200:10 which has 120 buttons on the left side
200:14 and only 106 on the right side.
200:17 Not that many.
200:18 There are also registers over here
200:20 which I use to change the tone of the sound.
200:24 So I can imitate other instruments such as the bassoon, the piccolo,
200:29 the organ and so on.
200:31 And they are also duplicated up here.
200:34 And these are called chin switches
200:36 which as you can guess I can operate using my chin like this.
200:42 And additionally this middle part here
200:45 which I constantly push
200:46 and pull is called the bellows.
200:49 And the bellows act
200:50 as the lungs of the accordion since they pump air in
200:54 and out and control the dynamics.
200:57 Now, considering this instrument weighs about 35 pounds,
201:01 I would say it's a bit of a workout
201:03 as well as an intense brain exercise to handle.
201:07 And you may be wondering why I chose to play such a unique instrument.
201:12 Well, when I was little,
201:13 we actually had this tiny little accordion in our living room.
201:17 And one day, I just came up to my dad and said, "Hey,
201:21 can you teach me how to play this?"
201:23 So, I started off by learning a few chords
201:26 and simple melodies and I just fell in love with the instrument.
201:30 Uh, even though the first ever accordion I played didn't even have all the
201:35 notes.
201:36 So, I would say
201:38 that having a teacher at home living with me also helped me progress pretty
201:43 quickly which has brought me to where I am today.
201:48 And now I would like to play for you Moments Music by composer France
201:53 Schubert.
203:57 Another big round of applause for Maria.
204:00 Oh.
204:01 Um, if you want to find more of Maria's music,
204:05 and I know that you will, um, I'm certainly so excited to hear more.
204:07 You can find more on her YouTube channel.
204:09 Um, I really recommend checking that out.
204:11 I can also just say, um,
204:13 Maria has been like warming up quietly on the accordion backstage.
204:16 And it is going to be such a profound disappointment for me tomorrow to
204:19 not have like quiet,
204:20 soothing accordion music in my life all all day.
204:24 Our next speaker studied urban planning at MIT.
204:28 He then found so many inspiring ways to bring those planning decisions out of
204:32 the ivory tower and into regular people's lives.
204:36 He is the co-author of the book Dream, Play, Build:
204:39 Hands-On Engagement for Enduring Spaces and Places.
204:42 And he has facilitated more than 2,000 workshops across the United States.
204:48 He has We're doing great.
204:51 Everything's good.
204:51 You know, play everything at any moment something surprising could happen.
204:55 That's the beauty.
204:56 Um he has uh facilitated more than 2,000 workshops across the United States helping
205:03 residents shape conversations about public space,
205:06 climate, transportation, and civic life.
205:09 Please give a big round of applause to James Roas.
205:22 Hi, I'm James and today we're going to learn about how to build your
205:25 idol city to play.
205:27 I wanted a dollhouse growing up,
205:28 but in those days boys didn't play with dolls
205:31 and my parents couldn't afford to buy me building blocks.
205:33 So, I started collecting small policy gave me a shoe box
205:39 and they built my first mini house.
205:41 I was so motivated by it that I kept on building streets, neighborhoods,
205:46 and eventually cities.
205:47 So that led me to careering city planning.
205:49 But over the years as a city planner,
205:51 I realized that we take our work way too seriously.
205:54 We use the city as a deadline, as a measurement, as data,
205:59 or a problem to be solved by a really fancy presentation.
206:03 And we use we use words people don't understand, maps people can't read,
206:07 you know, numbers that confuse people, and surveys that people don't fill out.
206:11 And community meetings are dreaded both by the planner
206:14 that has to facilitate them
206:15 and the public who has to attend them.
206:17 It's either an empty room where nobody cares about the issue
206:20 or the combat zone where where a few people with a few aggressive people
206:24 with very strong opinions will dominate the conversation
206:27 and everybody else stays silent.
206:29 But like but like most people hate public speaking
206:32 and myself I comm I communicate better with my hands.
206:35 So I thought and for for a lot of community members the city is
206:39 a place of memories
206:40 and sensory experiences.
206:43 So so planners planners have very few to few tools to capture these kind
206:48 of intangible qualities.
206:49 So for planners we know we get the land use right
206:52 but they feeling wrong.
206:53 We we could we could design we could design streets for cars
206:56 but not for humans
206:58 and we all it's like to walk down the street like this.
207:01 So, so, so I thought what
207:03 if we designed cities like like we did
207:06 as children through play
207:07 or at least how how I did
207:08 because as children our our brain's command center
207:11 or preoponal cortex is not fully developed.
207:15 So, we use our senses
207:16 and imagination to explore the world
207:18 and we played and we
207:19 and we and we shared without any kind of a agenda.
207:23 So, I went back to my childhood
207:25 and developed playset where people use objects to build their urban planning solutions.
207:29 I introduced this approach to planners at
207:31 that time and a lot of them were hesitant
207:33 because it wasn't based on a measurement
207:35 or data and plus they were worried
207:37 that people would build things
207:39 that that the city couldn't deliver on such
207:41 as a launching pad to the moon
207:44 and uh but instead of inventing this idea I took a different path with
207:49 friends I opened up an art gallery where I could put my method into
207:52 practice.
207:53 I would lay out thousands of small recycling objects on a table
207:56 and have people just build their ideal city from them
208:00 and it was a hit.
208:02 People were creative and they were social
208:04 and they would stay for five minutes
208:05 or few hours and
208:07 and they were h I saw happy people
208:09 that I would not see at community meetings.
208:11 So after facilitating hundreds of hands-on art installations,
208:16 I co-wrote a book to understand why this why this process worked.
208:20 And how many of you here,
208:21 how many you are under the age of 26?
208:23 Raise your hands.
208:25 Well, your your brains aren't fully formed yet.
208:29 So, so you you have capacity to think big and think creatively.
208:33 After 26, your prefer cortex is formed.
208:36 And now you you worry more you worry more about survival and and that.
208:40 So, uh so it's
208:42 so so it's hard for
208:43 so people so people would think more about parking than their imagination.
208:47 So uh so so
208:48 so so through play you know we can we can think about you know
208:52 how we use our our brain
208:54 that we can figure out figure out survival mode
208:56 and think about the city
208:57 as an imagination and with creativity.
209:00 So eventually city planners took notice of them again in braceman method my my
209:05 city workshops or playdates are accessible to people of all ages background
209:09 and languages and they go with a very simple prompt.
209:12 Build your favorite child memory in five minutes using objects.
209:16 Don't talk about it, build it.
209:18 Because once you build that memory again,
209:20 it becomes real and it become
209:21 and it inspires you inspires you to build inspire you to build cities of
209:26 the future cities of the future.
209:28 As as people start to the objects,
209:30 they let go of anical thinking to enter a creative flow state.
209:33 It's like art therapy.
209:34 They start thinking differently.
209:36 The colors and the shapes of the objects remind people of activities
209:40 and places that they love.
209:41 For example, hair rollers will remind African-American women the importance of doing hair with
209:46 their elders,
209:47 while an orange maple leaf will remind people from New England about fall,
209:51 you know.
209:52 So, so, so every everybody builds and everybody shares their memory.
209:56 And these stories vary from attending uh attending summer camp, creating makebelieve games,
210:02 you know, hanging out with friends, or learning how to ride a bike.
210:05 And and every after everybody shared a story,
210:08 I asked what were some of these me what do some of these memories
210:10 have in common?
210:12 Most of most of them are social with family and friends.
210:15 They're also multiensory and often take place outdoors in nature.
210:19 Children children are physically active.
210:21 They never build passive activities like watching TV or in screen time, you know,
210:25 and and no one builds ownership or wealth and having a lot of toys.
210:30 And most importantly, no one ever builds getting to school on time.
210:35 So, so people and people then realized at that moment that across ages, income,
210:40 race and geography, they have more in common than they thought.
210:43 So, suddenly the room transforms from a place of individual opinions into one of
210:48 listening,
210:49 empathy, and shared values.
210:51 So, so before we,
210:52 so we before we start to plan or lay out the brick and mortar,
210:56 we have to begin our meetings with this with with these feelings of belonging.
211:01 So, now people are ready to play and plan.
211:04 So we ask people to work in teams to create their ideal community in
211:07 10 minutes.
211:09 Use the same objects or more.
211:13 So and so uh so so they can collaborate, negotiate and compromise.
211:19 So their ideas begin to intersect with each other
211:22 as they place objects on the table
211:24 and they move them around
211:25 and they imagine landscapes.
211:26 Individual ideas become collective with the help of others and new possibilities emerge.
211:32 And uh this is and this would be difficult to do through words,
211:35 languages or maps.
211:37 So so so once time is up all all the teams share their values
211:43 share their visions.
211:44 And from the hundred hundreds of visions I've witnessed over the years,
211:48 no matter who they are, people want people want the same kind of city.
211:51 They want a city of relationships with nature and other people.
211:55 So to illustrate this,
211:57 the teams build walkable and bikable community that are focused on family and friends.
212:02 They build public spaces, plazas,
212:04 and public transportation and gardens that dominate the city centers, not skyscrapers.
212:09 And like the childhood memories, these they're multi-ensory places filled with parks, nature,
212:14 trees, water, and range to physical activities.
212:17 And they and they turn they turn they turn freeways into gardens.
212:21 The team the teams don't build transactional cities with office parks, freeways, parking lots.
212:27 No one builds a giant house in the suburbs and the commute to work.
212:30 Yeah.
212:30 And no one no one builds gated communities gated communities
212:33 or jails because they're pling from joy.
212:37 That makes a big difference.
212:39 So here are two of my favorite projects ver
212:42 and load in Tijuana Mexico. most informal most informal settlements in Tijuana like community
212:47 vera were built very quickly
212:49 and they lack basic infrastructure
212:50 and especially public spaces.
212:53 So I was I was invited to facilitate a grassroots community meeting to design
212:56 a community center down there.
212:58 It was a big success.
212:59 We gave the city 10 pages of notes ideas from the community
213:03 and and committed a community center
213:06 but they also got gas deceas
213:08 which translates to house of ideas.
213:10 It's an upgrade.
213:10 It's an upgraded public space or library where people can read and give talks.
213:16 The second project is the 50th street light rail station in Phoenix, Arizona.
213:20 In 2008, the city of Phoenix helped fund the ability 360 center
213:25 which is a state-of-the-art recreation center
213:27 and community center that it's used daily by hundreds of people hundreds of people
213:31 with disabilities.
213:32 But and but across the street is a light rail station.
213:35 But at that light light rail line,
213:37 but at that time at
213:39 that time the closest station were a mile apart in either direction
213:42 and under and under end of the hot hot Phoenix sun a mile walk
213:46 with person with disabilities can be life-threatening.
213:48 So we did a workshop where had individuals build their ideal station based on
213:52 their disability would work for them.
213:55 So after they did
213:56 that they worked in teams
213:57 and create and merge their ideas to create their their ultimate you know rail
214:00 station designs.
214:02 So so this these these solutions they created kind of fit their mo kind
214:06 of helps solve their mobility challenges.
214:08 So they became the advocates for this potential infill station.
214:11 So for many years they made phone calls, wrote letters,
214:14 sent emails to the mayor
214:16 and the council person until till 2019 they finally got a station built
214:21 which gives them a lot more independence to get to the center.
214:24 Plus they saw their designs in the stations, you know, low, you know,
214:27 painted crosswalks, low low grade, low sidewalks, artwork, twinkly shade, and you know,
214:34 landscape buffers to protect it from the street.
214:37 So through place your planet becomes human again.
214:39 People don't just describe it.
214:42 They show it.
214:43 They feel it and they own it.
214:45 And that moment something shifts.
214:47 They stop being passive participants
214:48 and they start being active designer visionaries of their own communities.
214:53 And this gives planners and the public a new way of shaping cities.
214:57 Not just repeating what we already have but imagining something better.
215:02 And sometimes the most powerful tool we have to do this is through play.
215:06 Thank you.
215:14 >> One more time for James.
215:21 >> Um, okay.
215:22 Inspired by James' ideas,
215:23 I I want you all just in your head right now to think of
215:26 in the city or the town where you live,
215:29 um, what is your favorite place?
215:31 Just think of that for one second
215:32 and then on the count of three I'm gonna have you say it out
215:35 loud.
215:35 Okay.
215:36 Uh three, two, one, >> Grand Central.
215:41 >> Okay.
215:43 Um great.
215:43 A lot.
215:43 I heard a lot of parks.
215:45 I heard a lot of public spaces
215:46 and then I also heard my own voice.
215:48 Um, you know, one thing I want to say also is, um,
215:52 this is such an incredible group of people
215:55 that we have uh on stage
215:56 and it is in in addition to the incredible work
215:59 that they do,
216:00 they they travel from all over the world to come here
216:02 and to um learn these talks
216:04 and to deliver them on stage
216:05 and that is even
216:05 though they're making it look easy,
216:06 that is no easy feat.
216:08 So, if you could just give them all another huge round of applause.
216:10 Thank you so much.
216:12 Thank you.
216:16 Okay, we have uh one more speaker in this session
216:19 and then there is the break
216:20 and um during the break you can actually use some of the ideas
216:23 that James was talking about in the build the change activation.
216:26 So you can u do some of that there.
216:28 Um our final speaker for this session is a founding faculty member at the
216:34 NYU game center and he is the co-founder of Game Lab Studio.
216:38 He has designed award-winning games on
216:40 and off the computer from the smash hit Diner Dash to largecale public games
216:45 exhibited at the Museum of Modern Art
216:48 and the Smithsonian American Art Museum.
216:51 Please give a big round of applause to Eric Zimmerman.
217:02 Hello everybody.
217:03 Um, I'm Eric and I'm a game designer
217:07 and that means that I make video games,
217:10 I make tabletop games.
217:12 Um, I work with architect Natalie Potsy to do large scale museum installations
217:17 and uh,
217:18 I also write books about game design
217:20 and I teach at the NYU Game Center at Tish School of the Arts
217:23 where we think about games
217:25 as an art form
217:26 and also play as a deep form of literacy.
217:29 Um, today I want to talk to you from my point of view
217:32 as a game designer,
217:34 um, about how to really make something
217:36 that engages and grabs
217:38 and hooks an audience,
217:40 right?
217:40 And how you can apply these ideas to whatever it is
217:43 that that you do.
217:44 Um, and how do we do that?
217:46 We play with rules, right?
217:48 I'm gonna I'm going to talk about
217:49 that and I'm I want to structure
217:51 that in terms of a series of levels.
217:54 Um, uh, so I'm I'm sorry about the level thing, but you know,
217:58 I am a game designer, so here we are.
218:00 Um, so, uh, let's start at the beginning, right?
218:02 Rules.
218:03 Okay, what what are rules?
218:05 What do I mean by rules?
218:06 Well, think about when you buy a board game.
218:09 What are you actually buying?
218:10 Well, you have like a, you know, maybe a pretty box.
218:13 There are some cards and dice and little pieces,
218:15 but what you're really buying is rules, right?
218:17 Rules from one point of view is the essence of what a game is.
218:20 rules tell you what to do each turn
218:23 and how to win.
218:24 If you're if you're like playing the game and it's like, "Oh,
218:26 we landed on a red space.
218:27 What does that mean?"
218:28 I don't know.
218:29 You have to we have to clarify this ambiguity by referring to the rules,
218:33 right?
218:33 Um let me let me give you another example.
218:35 Let's say you're playing baseball, right?
218:38 And you say, "Okay, this this tree here is second base."
218:41 Okay, so I'm playing I'm here on second base.
218:44 Uh, and then while the next batter is up, I'm like, "Oh,
218:47 maybe I can like hold on to this little twig like way over here
218:50 and get as close
218:51 as I can to third base,
218:52 right?"
218:53 And then I'm tagged out and I'm like, "Wait, wait a second.
218:56 I'm on second base.
218:57 You're not on second base.
218:58 Second base is a tree.
218:59 It's not the tree.
219:00 It's the trunk of the tree."
219:00 Right?
219:01 Okay.
219:01 There's an argument here.
219:02 And and in order to actually play the game of baseball,
219:05 we'd have to resolve this ambiguity, right?
219:08 In order to move the game forward.
219:09 So from this point of view, like games don't sound like that much fun,
219:13 right?
219:13 rules are like rigid and fixed and logical, right?
219:17 But the the amazing thing about games is
219:19 that if you decide to enter into those rules,
219:22 right?
219:22 If you if you decide to play, then what what happens is play.
219:26 And play is the opposite of rules, right?
219:28 So if rules are logical and rigid and fixed and unchanging,
219:33 play is spontaneous and
219:34 and creative and and unexpected
219:37 and it's so much the opposite of rules,
219:39 right?
219:40 But we need those rules in order to help facilitate that play.
219:44 Which brings us to our next level.
219:46 Play, right?
219:47 Okay.
219:49 Play is not something that just happens on its own.
219:52 With play, we always play.
219:54 We always play with something, right?
219:55 Let me let me explain what I mean.
219:57 Let's let's take like we can play with any system.
220:00 Even this is a system just like walking, right?
220:02 So here's here's walking.
220:03 Let me demonstrate walking for you.
220:05 Walking.
220:06 I'm walking.
220:07 Right?
220:07 So that's like the logical sort of efficient transportation idea of walking,
220:12 just getting from point A to point B.
220:14 But if you imagine in your head a child walking playfully,
220:19 something else is happening, right?
220:20 What what is happening?
220:21 What are you imagining?
220:22 Somebody shout it out.
220:23 >> Skipping.
220:24 Okay.
220:24 So let me I will demonstrate.
220:26 Okay.
220:26 Skipping.
220:27 What's another one?
220:28 >> Wait.
220:28 Wait.
220:29 Running.
220:30 >> Wand Oh, wandering.
220:31 Right.
220:31 Okay.
220:31 I'm gonna fall off stage here.
220:33 Okay.
220:33 Wait.
220:33 So wandering.
220:34 What's another one?
220:36 >> Hopping.
220:36 Okay, you guys are really putting me to work up here.
220:38 One more >> crawling.
220:40 >> Oh, yeah.
220:41 Great.
220:42 All right.
220:42 This is becoming like masochistic, I think.
220:44 Okay.
220:44 So, I All right.
220:45 All right.
220:46 So, what what is happening here?
220:48 What what's going on?
220:49 Well, I'm playing with the rules of walking, right?
220:52 So, however we see a kid avoiding cracks or skipping or hopping,
220:56 they're playing with well, they're certainly playing with space and time, right?
221:00 This idea of walking as this efficient transportation.
221:04 They're playing with their bodies.
221:05 They're playing with gravity.
221:06 They're playing with maybe with like the social etiquette of the sidewalk
221:10 because they're getting in people's ways,
221:12 right?
221:12 Because they're doing things that are that are unexpected and inappropriate, right?
221:16 But that's play.
221:17 Um, and this is why, you know,
221:20 play it's like a it's like a uh it's like a very collaborative parasite.
221:25 It's like it grabs on to something,
221:27 but instead of sucking the life out of it, it it does the opposite.
221:30 It just adds joy.
221:32 And this is why play is creativity
221:35 because if we wanted to invent new forms of walking,
221:38 this is what we would do.
221:39 We would we would look at those structures.
221:42 What are the rules of walking?
221:43 What are the leverage points where we can start playing around with those structures
221:47 and and how can we
221:48 then start to sort of poke
221:50 and prod in them to to to play with those structures
221:53 and maybe invent something completely new.
221:56 All right, back to our levels.
221:58 We're we're at our next level, design.
222:00 All right.
222:00 So, we looked at we looked at what rules are.
222:02 We looked at how we can play with systems.
222:05 And now I want to talk about how game designers actually create a game,
222:09 how we how we build games out of constraints.
222:12 And I actually need two volunteers from the audience for this.
222:14 So, I have a couple of volunteers.
222:17 Okay.
222:17 One, I saw you two uh come on up.
222:19 Okay.
222:20 So, come on up on stage.
222:21 Let's give a round of applause for our brave volunteers.
222:24 All right.
222:24 I'll have you two stand over here.
222:26 Stand right over here.
222:27 Okay.
222:28 So, uh, what are your names?
222:31 >> Mila.
222:31 >> Mila and >> Okay, we're getting you, Mike.
222:33 So, uh, Mila, just take a step back here.
222:35 Okay.
222:36 I've been told exactly where to position you for, uh, for, uh,
222:39 for proper camera coverage.
222:41 Um, so, um, okay, we're going to play a game.
222:44 And this game may not work at first.
222:48 So, you we'll just take it step by step.
222:51 Okay.
222:51 I'm going to give you some rules.
222:52 Um, uh, Mila, we'll start with you.
222:55 And uh what I want you two to do is just alternate saying a
222:58 word.
222:59 Okay?
223:00 It can be any word.
223:01 And the only rule is
223:02 that you can't repeat a word that's already been said.
223:05 >> Okay?
223:05 Go ahead.
223:12 >> Cheese.
223:12 >> Cheese.
223:12 >> Play.
223:12 >> Yellow.
223:12 >> Freedom.
223:12 >> Red.
223:12 >> Okay.
223:12 That's a start.
223:14 Maybe not really a fun game yet, but that's that's okay.
223:17 That's that's not your fault.
223:18 That's on me.
223:18 I'm the game designer.
223:19 Um Okay.
223:20 I I'm going to add another rule.
223:22 We're going to keep all of the rules that we had before.
223:25 So, you're going to alternate saying words.
223:26 You're not going to repeat a word that's already been said,
223:29 but I want to add a restriction.
223:31 I want to I like your cheese uh opening.
223:33 That was a very uh interesting opening.
223:35 We're going to restrict it just to food.
223:38 So, things you eat or drink, ingredients, dishes, otherwise the same rules.
223:42 Okay.
223:43 >> All right.
223:44 >> All right.
223:44 Whenever you're ready, >> go ahead.
223:47 Uh, ketchup, >> mustard, >> pizza, >> hot dogs.
223:56 >> Okay.
223:56 >> Oh, >> what was that?
223:57 >> Water.
223:57 >> Water.
223:57 Okay, I like that.
223:58 Yes, water.
223:58 A beverage.
223:59 Of course, that that may actually have been less interesting than our first version.
224:04 That's okay.
224:05 It's not on you.
224:06 I'm the game designer.
224:07 I'm responsible here.
224:08 So, um, what what what we're going to do is we're going to add,
224:12 um, we're going to add one more rule.
224:17 Okay. going to keep everything we had before.
224:19 You two are going to alternate saying rules
224:20 so you can't repeat a word that's been said before.
224:23 We're going to stick to edibles, beverages, dishes,
224:26 things that you can eat or drink.
224:27 But when Mila says a word,
224:30 the last letter of your word is going to be the first letter of
224:33 your word,
224:34 Eda.
224:35 And vice versa, the last letter of word is going to be the first
224:38 letter of Ma's word.
224:39 Let's see how this goes.
224:40 Okay.
224:41 And >> uh whenever you're ready, take a step for it.
224:44 >> Yes.
224:44 >> Yes.
224:44 Let's go.
224:52 >> Cake.
224:52 Cake >> Evian is a type of drink.
224:54 Does that work?
224:55 >> Evian ends with an N.
225:10 >> Nutella.
225:10 >> Okay.
225:11 Easy.
225:11 >> Uh, almonds.
225:13 >> Oh.
225:15 Yes, >> Shirley Temple.
225:18 >> OH, WOW.
225:20 LET'S GIVE IT UP FOR OUR two volunteers.
225:22 Amazing.
225:23 I love it.
225:24 Thank you so much.
225:25 Thank you so much.
225:26 Thanks.
225:26 You're Yeah, you could take those off stage.
225:28 Okay.
225:28 Wow.
225:29 That was amazing.
225:29 All right.
225:30 What?
225:30 Here's what I want to point out.
225:32 Something happened that third time around, right?
225:35 When we we were when we were adding rules,
225:37 something happened in that final version of the game.
225:39 It wasn't just that
225:40 that these two suddenly got much more focused
225:42 and and uh intensely like wanting to play the game well,
225:45 but I also heard everybody starting to lean forward.
225:48 I heard whisperings.
225:50 I heard suggestions coming from the audience, some of which were taken, right?
225:53 And we also started to see some amazing play with the rules, right?
225:57 We sort of switched over to some brand names.
225:59 We got some uh uh we we we we got some uh sort of
226:03 multi like Shirley Temple uh was an awesome awesome closing move there.
226:07 Um so so um what game designers do is work with these constraints, right?
226:15 These constraints focus and guide the play of players.
226:19 Now it may seem
226:20 when you're playing a video game
226:21 that it's the opposite
226:22 that that it's like video game lets you go anywhere
226:25 and do anything and be anyone.
226:27 But actually from a designer's point of view,
226:29 we work with constraints and those constraints guide and focus the creative activity.
226:35 And you know it can be
226:37 that too many constraints are a problem right I could have said oh let's
226:40 also now make it only sevenletter words right
226:43 and you probably would have thrown me off stage
226:45 so yes so so
226:46 so finding that balance right finding the right amount of constraints to guide
226:51 and move the move move the game forward into
226:54 that creative space of play that's game design
226:56 and um when you see players just like we did here
226:59 and all of you actually joining in not just playing in the system
227:02 but starting to play with the system
227:04 and kind of bend bending
227:05 and breaking rules like audience suggestions for example that's
227:08 when we know we've really got something cooking
227:10 and percolating and we're in
227:11 that amazing space of play.
227:14 Okay, we are we have we've looked at rules
227:17 and uh we looked at uh uh playing with systems
227:21 and uh how to design with constraints
227:23 and the boss level here is thinking about how to apply this to what
227:28 you do,
227:28 right?
227:29 To your project or organization.
227:31 Um because there's a methodology here, right?
227:33 The methodology is um looking at and understanding the system.
227:38 How does the system work?
227:39 How is it structured?
227:40 And then what are those leverage points for play?
227:43 How can you start poking around
227:45 and playing with a system maybe in ways
227:47 that are unexpected and even inappropriate?
227:49 Um, and then as you start building this experience,
227:53 can you don't be afraid of constraints, right?
227:55 Use those constraints to kind of guide and focus the behavior of your audiences.
228:01 Um, I want to finish just with a few quick examples.
228:04 Um, I was at a dinner party uh recently,
228:07 like a big fancy dinner party,
228:09 room full of interesting people like kind of like all of you here today.
228:12 amazing group here and
228:13 but I was only at a table with like a handful of them
228:16 and I thought to myself,
228:17 how how can I actually interact with more people here
228:21 and not be just with the same people all evening?
228:23 Well, after the first course,
228:25 I stole all the name uh tags at the table
228:28 and I randomly put them around at different tables.
228:31 Luckily, everyone played along,
228:32 but that little bit of of playful design made a huge experience uh huge
228:37 difference on everyone's experience.
228:39 Um uh another another example,
228:41 there's a There's a a wonderful performance space not too far from here in
228:45 Brooklyn,
228:45 St.
228:46 An's warehouse.
228:47 And there's a wonderful example of playful architectural design there in the bathrooms.
228:52 So that the the bathrooms have these giant signs like men over here
228:57 and women over here
228:58 and like giant like taller than a person sign.
229:00 And so you sort of you go in these grand entrances
229:03 and then when you go in you realize,
229:04 oh wait a second, they actually both connect to the same space inside, right?
229:08 And so I love that.
229:10 It's so unexpected.
229:11 It's playing with our expectations,
229:12 but it's also playing with um our the sort of notion of a gender
229:17 binary,
229:17 right?
229:18 And that sort of social etiquette of bathrooms.
229:20 And um it's just
229:21 so delightful uh and a wonderful example of of designed play.
229:25 Um and finally, final example, um I've been working with these amazing organizations,
229:30 Games for Change and Action for Democracy,
229:33 and we've been thinking about democracy as a design problem.
229:36 And this summer, we're bringing together game designers
229:39 and policy experts to think about how can we play with the structures of
229:43 democracy and maybe poke around in those systems,
229:46 do something unexpected and inappropriate,
229:49 and maybe uh uh move them playfully into a new and better space.
229:53 Um, I don't know what's going to happen there, but definitely wish me luck.
229:57 We'll need it.
229:58 Whatever you do, keep playing.
229:59 And thank you very much, >> Eric Zimmerman.
230:09 Uh, that was amazing, Eric.
230:11 That was amazing.
230:12 Okay, we have come to the end of session two.
230:15 Play is a craft live stream community.
230:17 Please stick around for exclusive interviews, games, TED animations, and behind the-scenes moments,
230:22 including another piece on the accordion by Maria,
230:25 and the chance to watch Eric talk more about games while he plays them.
230:29 Um, and before you see all of that,
230:31 we want to make sure
230:31 that everyone in this room
230:32 and also on the live stream knows about an incredible day
230:35 that is coming up.
230:36 Mark your calendars.
230:37 June 11th is the International Day of Play here in New York.
230:40 The United Nations lawn will please, yeah,
230:43 give a round of applause for International Day of Play.
230:46 Here in New York,
230:47 the United Nations lawn is going to transform into playtime at the UN.
230:51 It's an open air playground where children, leaders,
230:53 and everyone else can come together to celebrate the joy, power,
230:57 and importance of play.
230:58 And it is going to be amazing,
230:59 and we hope that you will all be there.
231:01 And to join, there is a form that you can fill out online.
231:04 Nothing more playful than a form.
231:06 You can find that form online at ted.com/play along with all of the details.
231:11 Okay, live stream.
231:13 Please enjoy the studio session.
231:15 Alex, I'm handing it back off to you.
231:22 >> Hello.
231:22 >> Thank you, Chris.
231:22 We're back.
231:23 We're and better than ever.
231:25 I'm Alex Rosenthal.
231:26 >> And I'm Alexander Panzer, and we're here in the TED atplay studio.
231:30 Um, where we continue the conversations and get a little playful.
231:36 Um, speaking of which,
231:37 we loved hearing about the upcoming International Day of Play coming up right around
231:42 the corner on June 11th.
231:44 So, you can go to ted.com/play to find out how to participate
231:48 and get all the details on this exciting event.
231:51 >> We have a lot of fun coming up for you now.
231:53 We have interviews, we have games,
231:55 we have a really special performance that Alexander is about to introduce.
231:59 >> That's right.
231:59 Fresh off the TED stage, we have a special live performance from Maria Tellesa.
233:23 Hi.
233:24 Amazing.
233:26 >> Hello.
233:26 >> Wow.
233:26 Thank you so much, Maria.
233:28 That was beautiful.
233:29 >> Thank you.
233:30 Oh my gosh.
233:31 Okay.
233:31 Well, while we have this here,
233:32 can you give can you just give me a little tour of your instrument?
233:35 What do what do all these buttons do?
233:38 >> Yes.
233:38 So, this is a chromatic B system button accordion.
233:41 And there are 120 buttons on the left side
233:44 and 106 on the right side.
233:46 >> Do you know what they all are?
233:48 >> Yes.
233:48 Unfortunately, yes.
233:50 >> Wild.
233:50 >> But yeah, it's a beautiful instrument.
233:52 This here in the middle is the bellows, which I push in and out,
233:56 and they control the airflow and dynamics.
233:59 Um, and then up here I have a little bit of a fun feature.
234:02 They're called chin switches, which I operate like this,
234:05 which change the tone of the sound, so I can imitate other instruments.
234:10 >> Oh, wow.
234:11 And so then, so these are like the notes sort of.
234:15 And then what are these ones?
234:16 >> These are also same as here.
234:18 These are registers which also change the tone of the sound.
234:21 And they are just duplicated up here for easier access.
234:24 >> Amazing.
234:25 Oh wow.
234:26 Well, um, you're such a beautiful accordionist.
234:30 This was I'm so blown away.
234:32 Um I'm like very uh like moved by how expressive the accordion is
234:38 and it actually Okay.
234:39 It inspired me.
234:41 I want to know if you want to play a little game with me.
234:44 >> Okay.
234:44 Yeah.
234:45 >> I had this idea
234:46 that rather than send people like emojis
234:49 or like reaction gifts,
234:50 I wish I could send them like little accordion phrases.
234:54 >> Okay.
234:54 So, I wondered if I could show you an emoji and you could,
234:59 you know, do a little accordion moment to express whatever that emoji is expressing.
235:04 >> Okay.
235:05 Awesome.
235:05 Yeah.
235:06 >> All right.
235:06 I have a few scenarios here.
235:09 Okay.
235:09 >> Okay.
235:09 So, this is the first one.
235:10 Your friend sends you a text.
235:12 The text says, "Did you eat my sandwich?
235:15 I was saving that for a special occasion.
235:17 Why are you always eating my sandwiches?"
235:19 And instead of sending this emoji, you send this.
235:35 >> Yeah, spot on.
235:37 Um, okay.
235:38 Okay, another one.
235:39 Your friend posts a picture of a panda hugging a koala that's hugging a
235:45 kitten,
235:45 and it's just too much.
235:48 So, instead of sending this emoji, >> what do you send?
236:01 >> Um, I'm sorry.
236:01 I know I came up with this game, but I love it.
236:04 Okay.
236:05 Okay.
236:05 Last one.
236:06 Um, your friend realizes
236:08 that you've been selling her sandwiches on the black market
236:11 and using the money to buy koalas.
236:13 >> Oh my gosh.
236:14 >> She said, she texts you, "You'll never get away with this."
236:18 Instead of sending, let's see, this emoji, >> you send this.
236:29 I am so impressed.
236:32 That is um Yeah,
236:34 I I think we should record all of these and make them available.
236:38 >> Yeah, those are definitely real life scenarios.
236:40 >> Yeah, exactly.
236:41 I mean, I I was inspired by you and your Tik Tok.
236:44 I'd only assumed.
236:45 Um Okay.
236:45 Okay.
236:45 Well, I know this is a very heavy instrument,
236:47 so I'm going to let you put it down.
236:48 >> Thank you.
236:51 >> Yeah.
236:51 >> And um and what
236:53 so one of the things I learned from your talk is
236:56 that you've been playing the accordion since you were very little,
236:59 right?
236:59 How little again?
237:00 >> Six years old.
237:01 >> Six years old.
237:02 So when you were learning to play,
237:04 were you did you think of it
237:06 as learning or did you think of it
237:07 as playing?
237:08 Because you're in that age where you know you you find it's almost like
237:11 a toy.
237:12 Um yeah.
237:13 And how do you see what do you is there a difference between the
237:15 two?
237:16 How do you think of that?
237:17 >> I would say yes, there is a difference.
237:19 And for sure when I was little,
237:21 I definitely viewed it more of as play.
237:24 Um I kind of I didn't know how to read sheet music
237:26 when I started.
237:27 So I played everything by ear >>
237:30 and I would hear all of the notes
237:31 as we could use Lego pieces for example.
237:34 I each note represented like a Lego brick
237:37 and I would have to shape them uh into whatever I wanted it to
237:42 sound like uh to shape the dynamics
237:44 and just how the phrase of the music flowed.
237:48 Um so yeah, I would say I definitely viewed it
237:51 as more of a fun experience rather than learning staring at a a piece
237:56 of paper and reading sheet music.
237:58 >> Do you think that impacted how your relationship to the instrument?
238:02 >> Oh, absolutely.
238:02 Yes.
238:03 Yeah, I would say when I started learning uh to read sheet music,
238:08 it was honestly very difficult for me
238:09 because I was just
238:10 so used to hearing everything
238:13 and transcribing it to my instrument
238:15 and I almost wanted to quit
238:16 when I was about 9 10 years old.
238:19 >> So I would say having this relationship of fun with your instrument is
238:24 very important.
238:25 Well, how did you tap back into
238:27 that then when you
238:27 when you reached this place of like this is hard,
238:30 I'm experiencing sense of failure and like the potential to fail.
238:34 How how did you tap back into uh the sort of joy
238:38 and delight of play?
238:39 >> Well, thankfully I had my dad with me >>
238:42 and he's actually here supporting me tonight uh who is my teacher
238:47 and uh we play in a duet together
238:50 and we arrange a lot of our own music.
238:53 So for that I don't need any sheet music.
238:56 So for breaks we always um put aside the piece
239:00 that I was learning on sheet music
239:02 and we played the piece
239:04 that we were arranging together
239:06 and that definitely gave me a break from the stressful aspects of music
239:10 and to kind of really enjoy it
239:12 and express myself.
239:13 >> Oh that's beautiful. did um
239:16 so I mean h how many years would you say did it take for
239:19 you to become proficient
239:21 and I'm sure you know there's probably a smaller size accordion for a little
239:25 person or yeah okay >> yeah I started on a very small accordion
239:28 but honestly I'm absolutely still learning this instrument is super super complex um I
239:35 can't say I have mastered it
239:36 and I don't know
239:37 if I ever will
239:38 but um professionally uh performing I started with my dad around four years ago
239:45 So it took me about maybe eight nine years to get >> Yeah.
239:48 Exactly.
239:49 >> Well, and that's what's what's
239:50 so interesting um is
239:52 that this was a lot of work.
239:54 Like this is you have to put hours into this
239:56 and practice and learn like you said reading music
240:00 and um >> but what what what is the relationship between work
240:05 and play?
240:06 Because I think for a lot of people
240:07 that sounds like >> tedious
240:10 and um and it I'm sure it is to a certain extent,
240:13 but how How how does like is work is play hard sometimes or Yeah.
240:19 How do you think about that?
240:20 >> It can definitely be hard for sure.
240:21 I am still in high school and I'm graduating this year.
240:24 So every time >> Congratulations.
240:26 >> Thank you.
240:27 >> So every time I get home I'm usually pretty tired.
240:31 Um and sometimes I view my instrument
240:33 as sort of a release
240:35 and a break from the school
240:38 and socializing.
240:40 But sometimes it is a little bit difficult just
240:42 because I'm physically tired
240:43 and this is a very physically demanding instrument.
240:46 >> So I would just say I have to get my rest in to
240:50 be able to enjoy um the play after all of my school
240:54 and work.
240:56 >> Yeah.
240:56 >> And well, so do you have any advice for someone who is interested
241:01 in picking up an instrument
241:02 and learning and kind of daunted by just the the slog of it?
241:07 like knowing I'm a beginner, I'm going to get everything wrong.
241:10 Yeah.
241:10 Do you What would you tell someone trying to learn a new instrument?
241:14 >> I would say it is definitely never too late
241:16 because even if you don't necessarily perform uh with your instrument,
241:21 it's uh is very good for your brain.
241:24 Very good.
241:25 >> And um I would say being a beginner shouldn't scare you.
241:29 You're trying new things and people should be proud of that.
241:33 >> So, >> oh my gosh, I want to I want to learn.
241:35 That sounds fun.
241:36 Maybe pick up the accordion.
241:38 >> I mean, and then I would get a workout too, >> for sure.
241:41 >> Yeah.
241:42 Um, okay.
241:43 Well, so does that sort of sense of play,
241:46 you must dedicate a lot of time to your instrument,
241:49 but does that um bleed into other parts of your life?
241:52 Do you explore in other disciplines to help you inform your accordion playing
241:58 or Yeah.
241:59 How does that affect the rest of your life?
242:02 >> I would say being a musician actually makes me really good at math.
242:05 So that definitely helps me at school.
242:08 >> Good plug for sure.
242:10 >> Yeah.
242:10 >> Yeah.
242:10 >> And um just >> also obviously it's very physically demanding
242:16 so I need to go to the gym
242:18 so that is also part of my daily routine
242:20 because I have such a heavy instrument
242:22 and I actually really enjoy it.
242:23 I didn't think I would until I started.
242:26 So >> that's amazing.
242:27 And do you do you dabble in any other instruments or?
242:30 >> Yes, I my secondary instrument would be vocals >>
242:34 because when me and my dad play in a duet,
242:36 we like to have more variety in our program.
242:40 So I picked up vocals a few years ago
242:42 and it's been going really well.
242:44 So the accordion as accompaniment for vocals is very interesting.
242:48 And I also play a little bit of percussion during our concerts,
242:52 but I've of course picked up other instruments such as the flute, guitar,
242:56 and violin for background knowledge.
242:58 Yeah, go but never professionally.
243:00 So >> Oh, that's amazing.
243:02 Maria, thank you so much for sharing your gifts with us here today
243:06 and for joining us in the studio.
243:08 >> Thank you for having me.
243:09 It's been such a pleasure.
243:10 >> Absolutely.
243:11 Um, well, we have another TED speaker coming up shortly, but first,
243:16 check out this TEDED animation on the missing ingredient in how we learn.
243:21 Can you guess what it is?
243:22 I'm pretty sure you can.
243:24 Spoiler, it's not human.
243:29 >> In 1851, the Prussian government feared
243:32 that Friedrich Frobble's scandalous new approach to education might teach disobedience
243:38 and lead to peasant rebellion.
243:40 The name of Fubble's school, kindergarten.
243:45 Its controversial curriculum included singing and dancing, gardening, painting, and playing.
243:52 Prussia banned kindergarten, enforcing a strict system of supervised classrooms
243:57 and government approved lessons
243:59 that clearly separated learning time from playtime.
244:03 And over the next century,
244:05 the Prussian model inspired public school systems around the world.
244:09 But while it might seem traditional now,
244:12 the belief that play
244:13 and learning are at odds with each other is a relatively new idea.
244:19 Before the last few centuries,
244:21 children around the world spent most of their time learning through play,
244:26 observing and mimicking adults, roaming their surroundings,
244:29 and sharing what they learned with friends and family.
244:33 Many communities and educators still believe Clay is one of the best teachers we
244:38 have and they've taken a variety of approaches to keep this kind of self-directed
244:43 learning alive.
244:46 In his kindergartens, Froel provided specially designed toys to help kids learn concepts like
244:52 volume,
244:53 density, and even the principles of geometry.
244:57 And today, Monttoauri schools continue to embrace toybased learning.
245:03 Monttoauri toys or materials
245:05 as they call them are rigorously designed to isolate
245:08 and teach specific concepts.
245:11 For example, to learn math,
245:13 babies and toddlers might explore dimension with fat wooden cylinders,
245:18 then unlock more spatial reasoning with a set of pink stackable blocks.
245:23 Older children tackle a set of brown stairs to learn about height,
245:27 while a series of red rods reveals the secrets of length and balance.
245:33 Teachers gently guide this exploration by asking students questions
245:37 and suggesting material specific activities like arranging the rods in order of size.
245:44 But Montasauri classrooms also have a range of ages
245:47 and low teacherto student ratios to encourage students to explore the materials together
245:54 and learn from each other.
245:56 Reio Alia schools also give students sensory objects to explore together,
246:01 but they're especially focused on letting the students direct their learning.
246:06 Every corner of a Reio classroom is designed to reward curiosity,
246:12 allowing students to follow their interests
246:14 and express themselves with a variety of artistic tools.
246:19 Even when Reio teachers do assign formal projects,
246:23 they start by asking students open-ended questions from how to make a model ship
246:28 float or sink to how they should decorate an art studio.
246:32 Then they designed the project to explore the students assumptions and interests,
246:37 weaving in their curriculum along the way.
246:41 Skeptics might argue that self-directed learning lets kids avoid the subjects they're not
246:46 as interested in,
246:47 leading some students to fall behind.
246:50 But most of these schools use an interdisiplinary approach to ensure no subject is
246:55 left behind.
246:57 For example, in projectbased laboratory schools,
247:01 the day might start by solving a number puzzle,
247:04 then using the answers to compose a piece of music or three-dimensional art.
247:09 By choosing to explore overlapping concepts through multiple projects,
247:14 teachers can show different practical applications that make abstract ideas feel concrete and useful.
247:22 In all these models, giving students more agency comes with challenges.
247:26 Different kids have different needs,
247:28 so educators have to be sensitive and able to adapt.
247:32 From rearranging the room to redirecting attention,
247:35 teachers need to respond to each student while maintaining a safe,
247:39 playful environment for all.
247:41 This requires buckets of emotional intelligence, prep time,
247:45 and trust from both parents and their school's administration.
247:51 But for many educators and learners, the effort is worth it.
247:55 A 2023 analysis of over 30 studies found
247:59 that Montasauri education outperformed traditional schools in language
248:04 and math learning as well
248:05 as in developing creativity
248:07 and social skills.
248:09 And these benefits go beyond early learning.
248:12 Many universities are moving from lecture-based learning towards long-term projects
248:18 and roundt discussions.
248:20 MIT's lifelong kindergarten tries to extend a playful creativity first approach to learners of
248:27 all ages,
248:28 giving students a variety of physical and digital tools to explore, experiment,
248:34 and express themselves.
248:36 Some architecture and engineering students even use Froal's special toys to hone their design
248:43 principles and spatial reasoning,
248:45 showing that it's not only children who learn through play.
248:53 If you've been watching our live stream,
248:55 you'll know that our next guest just gave an epic TED talk.
248:59 Eric Zimmerman is a game designer who makes video games, tabletop games,
249:03 and museum installations.
249:05 He's also a professor at uh NYU's Game Center,
249:09 a program he helped create at Tish School of the Arts.
249:23 Eric.
249:23 >> Hello.
249:23 >> Hello.
249:23 First of all, congratulations on your talk.
249:25 Thank you, Alex.
249:26 You were absolutely incredible.
249:28 Um, I hope we can now just have some low-key low stress fun.
249:32 >> Yes, absolutely.
249:33 But I I always feel like if you're going to talk about play,
249:37 why not actually play a little bit, right?
249:39 So, that's >> that's what I feel, too.
249:40 Well, that you're in the right place.
249:42 >> That's what we're doing right here.
249:43 >> It's gonna be all play all the time, >> right?
249:45 Okay.
249:46 Okay.
249:46 >> Okay.
249:46 Okay.
249:46 So, we're So, we'll also talk, but we're going to play while we talk.
249:49 All right.
249:49 >> So, we're going to play frictionary.
249:51 >> I am ready to multitask and Yeah.
249:54 Slash embarrass.
249:54 >> Okay.
249:54 Good.
249:55 It's it's it's hard, but you know, but we we make do.
249:59 So, we're going to draw names.
250:00 It's like it's like Lego Pictionary basically.
250:03 Okay.
250:03 We're going to draw words out of this hat.
250:05 Um we're each going to do it at the same time.
250:07 So, so please take one.
250:08 >> This is a Yeah.
250:09 Okay.
250:09 Find a nice hat that you >> hat.
250:11 Thank you.
250:12 >> I'm I'm going deep from the bottom.
250:14 All right.
250:14 I'm not really a hat guy,
250:15 so I appreciate your uh compliment with the hat.
250:17 Um, so we're going to build while we talk,
250:19 and whenever you want me to guess what you've created,
250:22 I'm just going to put it here
250:23 so we can get a close-up shot
250:24 that people at home can guess.
250:25 >> And vice versa.
250:26 >> And vice versa.
250:27 Okay.
250:27 >> Yeah.
250:28 Yeah.
250:28 You won't be >> I just saw your >> You saw mine.
250:30 You're a poker player, first of all.
250:32 >> Well, you should poker cards aren't see-through.
250:36 >> No, I I I read it fully.
250:38 Yeah, it was fully exposed.
250:39 I'm a horrible poker player.
250:41 >> So, yeah.
250:41 So, let we have to be much like this one better. are secretive about
250:44 this.
250:45 >> Okay.
250:46 I got >> Okay.
250:47 All right.
250:47 I'm I'm game.
250:48 I'm game.
250:49 I'm going to All right.
250:50 Hide my >> Oh gosh.
250:52 >> Okay.
250:52 Okay.
250:53 Well, first of all, what what are you playing right now?
250:55 >> Oh, what am I playing right now?
250:57 I'm playing this Lego brictionary.
251:00 >> But what are you playing when it's not ex this exact moment?
251:03 >> You know, I have different games.
251:04 There's games that I have to play like for school.
251:07 Like I just played through a bunch of my master's thesis students.
251:10 Awesome.
251:12 Uh awesome games.
251:14 Uh we just had a we just had a um showcase last night uh
251:18 of of all of their work over the semester.
251:20 So that was um that was pretty amazing.
251:22 Um there's there's games that I play uh for for fun.
251:26 And then there's games
251:27 that I like can't stop playing
251:30 and should should have stopped playing,
251:31 but I'm continuing to play.
251:33 So that's that would that would fall that would be Hearthstone Battlegrounds.
251:37 >> Yeah.
251:38 Very very mainstream.
251:39 Like I I often have very experimental tastes in games,
251:42 but I I have to say that's that's maybe the game
251:45 that has um really hooked me.
251:48 >> The most power for you.
251:50 >> Yeah.
251:50 Yeah.
251:50 Yeah.
251:50 Yeah.
251:50 And you know, I guess there's nothing wrong with that.
251:52 You know, we need to o own up to our um we need to
251:55 own up to our um >> I don't want to say addictions,
251:59 but whatever our our habits, our proclivities.
252:02 Uh >> now that's a game
252:03 that you get like ranked in
252:04 and higher rundles or whatever.
252:06 >> Yeah.
252:07 Yeah.
252:07 Do you have like a rund
252:09 that you want to do you want to do you have a rank you
252:10 want to brag about?
252:11 You don't have to share it.
252:12 >> I'm usually up in the six or 6 thousands, I guess,
252:15 if that means anything.
252:16 >> That's a big number.
252:16 >> Yeah.
252:17 You know, points numbers.
252:18 That's that.
252:19 What else is there?
252:20 >> I don't know what what number they go up to.
252:21 Okay, I'm going to give you something to guess.
252:23 >> Yeah, they go up to a million.
252:24 So, it's actually a horrible score.
252:27 >> You're on your way.
252:27 >> Oh my gosh.
252:28 What What are you doing?
252:30 I haven't even started yet.
252:31 >> Oh, you're showing the >> I'm showing the people at home.
252:34 >> Okay.
252:34 But um it's rather small.
252:37 Okay.
252:37 I I'll show you.
252:40 >> Okay.
252:40 >> It's it's a little abstic version of this.
252:46 >> Well, I mean it looks like a >> It's not a stoplight
252:52 because you would have used yellow,
252:53 red, and >> I do love traffic lights.
252:55 >> Yes.
252:55 But it's a it's affirmatively not a >> Okay.
252:57 And is is it um >> This is part of it.
252:59 >> Okay.
253:00 That is part of it.
253:01 It's a Is it like a shovel?
253:06 >> Okay.
253:06 >> With like there's like a large area at the bottom.
253:08 >> These are these are significant.
253:10 I'm gonna I'm gonna Okay.
253:11 Okay.
253:12 Got a moment.
253:13 If you uh are inspired at home,
253:16 uh please try to to guess what this is to share.
253:19 Save me the entire Goodime with it.
253:23 Okay.
253:24 Right.
253:25 >> Oh, it's a loot or guitar.
253:27 >> Yeah, guitar.
253:28 >> It's a string instrument.
253:29 >> Perfect.
253:30 You got it with that with little so little cluing.
253:33 Okay, I'm I'm gonna draw >> Oh, that's so good.
253:35 >> Wait a second.
253:36 >> I have a guess of what that is.
253:37 >> But hold on.
253:38 Hold on.
253:39 >> Wait, wait, wait.
253:39 This is not a basketball court.
253:41 >> You got like a This is like a Lego kit level level build
253:45 that you have on.
253:46 >> I'm not sure about that, but I'll um >> Oh, actually this >> Okay.
253:50 It confuses me some part of what you're doing.
253:53 >> Yeah, I know.
253:53 I know.
253:54 It's okay.
253:54 Well, you just have to bear with me
253:56 and we'll we'll we're going to get there.
253:58 Um.
253:59 >> All right.
254:00 Well, let me ask you more question.
254:01 So, um the the U Masters projects that you Yes.
254:05 They showcased last night, is that a combination of video games and tabletop?
254:08 >> It is mostly video games, but they do they do tabletop games too.
254:12 Like there's one of them was called The Morning After.
254:15 And the idea is
254:16 that um you are a all of your friends went out last night,
254:21 but you actually um uh got drunk
254:25 and are hung over
254:26 and like missed all of the excitement.
254:28 When you wake up in the morning,
254:29 they all have these kisses all over them.
254:31 So it's a detective game, but instead of figuring out who killed who,
254:35 the idea is, and this is the tagline from the students, who kissed who.
254:39 And so it actually it's a little bit Oraen-ish.
254:42 You actually you get you get media,
254:44 you go into photographs
254:46 and you have to actually reconstruct text chats between your friends
254:49 and like through logical deduction figure out like oh
254:52 if you were here
254:53 and you were here
254:53 and this was before you got the kiss
254:54 and then >> you kissed you at this date
254:56 and then it's sort of it's a mystery game of logical deduction.
254:59 It is so funny and so so cool.
255:01 If you haven't played Oberdin, Return of the Oberdin,
255:03 one of the best games ever created, kind of genre defining for detective games.
255:08 Um, and I highly recommend it.
255:10 It's one of two games that I say if I could erase my memory,
255:12 I I would I would so I could play it again.
255:15 Oh, I like that.
255:16 >> Um, okay.
255:17 >> Not the erasing memory part, but the, you know,
255:19 you know what I'm talking about.
255:20 All right.
255:20 Let me let me see.
255:21 I'm probably going a little too too far on this,
255:25 but let me let me let me see
255:27 if I can just
255:28 if I can attach this last bit,
255:29 then >> I thought I knew what you were building
255:31 and and now I >>
255:32 And now you don't
255:32 because I've I've taken it >> in a dramatically different direction than >> Okay.
255:36 >> But I'm still going to guess what I thought it was.
255:38 >> Yeah, you're gonna >> um >> Okay.
255:41 >> Well, that that game sounds very cool.
255:43 >> It it is very cool.
255:44 And I have to tell you,
255:45 that is just one of many Lego pieces I'm dropping on the floor.
255:49 That is just one of many incredible games that was there that night.
255:53 Um, tabletop games, video games, and other game experiments at the NYU Game Center.
255:57 Okay.
255:58 This is my This is my um >> here.
256:00 Put it up here.
256:01 So So Okay.
256:04 Beheading, >> right?
256:05 Okay.
256:05 So, uh, th this is it's almost got I'm almost got too many ideas
256:11 going on here,
256:12 by the way.
256:12 >> Yeah.
256:12 Yeah.
256:13 No, it's a whole di Let's see
256:14 if >> I was originally going to say basketball.
256:17 No, >> it's not a basketball court.
256:18 >> Is this like a movie?
256:19 Is this a property?
256:20 It's got >> No, it's it's a simple object as a whole.
256:25 >> A simple object with a panda and a disembodied head.
256:32 >> What?
256:32 A railroad crossing?
256:34 >> No.
256:35 Um, but you you you are correct.
256:39 >> A sign, a billboard.
256:41 >> Uh, no.
256:42 You're you're kind of getting close, though.
256:44 This this is sort of a a type of a sign.
256:48 Uh >> stop sign.
256:49 >> No, I mean it is a kind of like >> iconographic marker of something.
256:54 It's just not >> a sign.
256:56 >> Classic sign.
256:58 >> Yes.
256:58 >> Um Okay.
256:59 I will I'm I'm going to give you another clue right now.
257:02 I'm going to give you a clue right now.
257:07 >> Okay.
257:07 >> Um by putting >> Oh, are we in the ocean?
257:10 >> It's a a boat.
257:13 A sailboat.
257:15 >> A specific specifically >> a Titanic.
257:20 >> Specifically >> mast crows nest.
257:22 >> Yeah.
257:23 And well this is a >> sale.
257:24 Sail.
257:26 >> Yeah.
257:26 >> Sail.
257:26 >> Okay.
257:27 I think I'm just going to put us all.
257:29 >> It's not sail.
257:30 >> No, it is a sail.
257:31 It's a It's a sailing specific.
257:32 It's a specific kind of >> missing mast >> boat.
257:36 >> Sail.
257:37 What kind of boat?
257:38 >> What kind of boat?
257:39 What?
257:39 >> All right.
257:39 I'm glad pirate ship.
257:40 Pirate ship.
257:42 >> IT'S A PIRATE SHIP.
257:42 OH, YES.
257:42 OH, I'M SORRY.
257:43 I apologize.
257:44 Yeah.
257:44 See, it kind of went overboard >> side by side what what I've created
257:48 with what you've created just to show the how our brains work slightly differently.
257:53 >> See, this is supposed to be the pirate flag with the skull and crossbones.
257:57 And then there's a pirate on the ship.
257:59 And Okay.
258:00 And this is water.
258:01 So, >> it's not it's not me.
258:03 No, sorry.
258:03 It is me.
258:04 It's not you.
258:04 It's me.
258:05 Um, yeah.
258:06 You did something amazing.
258:07 Okay.
258:07 I made this for you.
258:08 >> Oh, this is another one.
258:10 >> Okay.
258:11 This This is a guitar after you've broken the frets off of it.
258:15 And it's just the bottom part of a guitar, I believe.
258:18 Because you've recycled the guitar.
258:19 >> I have recycled the guitar because it was there.
258:21 >> Okay.
258:21 Okay.
258:22 But that's not what this is.
258:23 >> No, it's another also not a stop sign,
258:25 even though it does have red and green on it.
258:26 >> Still not a stop sign.
258:28 >> This is an abstraction.
258:29 Can you tell me which way is up?
258:31 >> Does it matter?
258:32 >> So, traditionally, this would face towards you like like like so like um >> Oh,
258:37 is it a not a baseball plate?
258:39 No, it would just be like the brown thing without anything else.
258:41 >> Yeah, but >> I'm giving you another one to do when you're ready.
258:46 >> Um Oh, we're doing >> When do I When does this >> Okay.
258:49 It's It's kind of a punishment.
258:51 >> It's kind of an Well, I'll tell you.
258:53 It was something that appeared in your talk.
258:56 Not something that was said by you.
259:00 >> Is it a piece of cheese?
259:02 >> You're very close.
259:03 It involves cheese.
259:05 >> A piece of pizza.
259:06 >> Yeah, there you go.
259:06 It is a slice of pizza.
259:08 It's a slice of pizza.
259:09 >> It's a slice of pizza.
259:10 Okay.
259:10 I like that.
259:10 That was a good
259:11 That was I like
259:12 that clue because it was also a call back to the talk.
259:14 >> Exactly.
259:14 Watch the talk if you haven't already.
259:16 Okay.
259:17 Okay.
259:17 Question.
259:17 >> Am I really doing another one of these?
259:19 >> Uh you you don't have to.
259:20 You could just build something random if you want.
259:22 >> No.
259:23 All right.
259:23 I will >> I got to I got to get another one, too.
259:28 Um >> Okay.
259:28 >> Okay.
259:28 Okay.
259:28 You talk a lot about breaking rules.
259:30 >> I Oh, I thought
259:31 that you were just going to end
259:32 that sentence with you talk a lot.
259:34 >> No, no, no.
259:34 You talk the perfect amount.
259:35 >> Too much.
259:36 Maybe.
259:36 You talk a lot about breaking rules.
259:39 >> Yes.
259:39 >> Is that is that fair to say?
259:40 >> That is fair to say.
259:41 The rules break.
259:42 I have a rule book called The Rules We Break.
259:44 That's a compendium of all the ways
259:45 that I teach game design
259:47 or really teach design through games
259:48 and play.
259:49 >> Um but yeah, go ahead.
259:51 >> It's quite good.
259:52 Um okay.
259:52 You have a design exercise about modding tic-tac-toe.
259:56 >> Oh yes, I do.
259:56 Yeah, absolutely.
259:58 Have you do you feel like there is a game a a traditional game
260:01 that you've taken and made a superior version of it in the in the
260:05 course of of tinkering with rules?
260:07 >> Um well they're definitely people definitely improve on tic-tac-toe.
260:12 >> Yeah, >> people I definitely have seen people improve.
260:16 >> Kind of a low bar, right?
260:17 >> Yeah, but this is what you >> Sorry, Mr.
260:19 Tic Tac.
260:20 >> This is your qu tic tac.
260:22 Sorry, a folk folk spirit that that invented uh tic tactoe.
260:26 Um, so I um um yeah, I'll give you a couple of examples.
260:36 One one one example of an of an improvement on tic-tac-toe
260:40 that I've seen emerge out of
260:40 that exercise is just you it's tic-tac-toe,
260:43 but you play to lose instead of win.
260:45 So if your opponent gets three in a row, then you win.
260:48 And what I love about
260:49 that is it's so elegant >>
260:50 and it's probably >> force a win for them.
260:53 >> It's probably a solvable problem. like it's probably not maybe it's slightly more deep,
260:57 but I just love it
260:58 because >> you can play it
261:00 and use all of your tic-tac-toe knowledge
261:02 and it's like tic-tac-toe is all fresh
261:03 and new again and we can all appreciate the elegance of
261:06 that just little reversal of the winning conditions
261:09 that suddenly transforms the whole game.
261:11 And I'll give you one more example.
261:13 Um >> uh something else
261:15 that I've seen come up actually let's say it's medium medium com like a
261:19 lot of people expand the grid
261:20 and things like that.
261:21 Sometimes people do multiple tic-tac-toe.
261:24 So they'll do like nine tic-tac-toe grids
261:26 and then you what you do is you make a move somewhere
261:30 and then your opponent makes a move somewhere.
261:32 So then >> all of the grids.
261:33 >> Yeah.
261:33 Across all the grids
261:34 and when I win in one of the games
261:36 then I get a point.
261:37 Sometimes people play like I'm actually trying to get tic-tac-toe within the grid of
261:41 nine of nine and sometimes it's just for points.
261:43 But um you're you're playing it's like a tic-tac-toe grid of tic-tac-toe games
261:47 if that makes sense.
261:48 Yeah, it's a it's a meta tic it's a 3x3 grid of tic-tac-toe games
261:51 >> and you have to win
261:53 and you're deciding you can play in any of them >>
261:56 but you have to win a meta tic tac-toe where you have to win
261:58 three games.
261:59 Okay, that's that's cool.
262:01 I like that.
262:01 That's >> um Yeah, I agree.
262:02 Yeah, that that that does work well.
262:04 >> Can I show you a song that I learned?
262:05 I I um I we we visited the Lego headquarters
262:10 and there are a lot of >> Lord it over me.
262:12 Why don't you?
262:13 I would love to visit.
262:14 Why didn't you invite me?
262:15 I would have loved to come.
262:16 >> I would if I could next time.
262:17 Okay.
262:17 So, I saw they have a lot of Lego bricks on >> a spontaneous
262:20 response to >> they don't have Lego bricks on the table
262:23 and um and people have been building something.
262:26 I saw somebody do this um
262:28 which I didn't know you could do with Lego bricks
262:31 and it it's sort of like >> oh yeah that's like a 90 degree
262:34 like an obvious >>
262:36 that was that was all of the
262:38 that was all of the lasers on my um you know >>
262:42 so you can as a seven-year-old >> uh it blew my mind.
262:46 >> Yeah. my entire life until last year.
262:47 I knew you could do something like that.
262:49 >> Yeah, that's a I used all those skinny long pieces like that's that's
262:52 how you get the >> way to have the curve.
262:53 That's why you're a game designer.
262:54 I don't know.
262:55 >> Um >> you saw you saw the the potential.
262:57 You saw the the break of the rule.
262:59 >> Okay.
262:59 >> Okay.
262:59 Here's I got one for you.
263:01 >> Uh it sort of went a little off the rails.
263:03 >> Oh, there's a head at the end of that.
263:05 >> Yeah.
263:05 I mean, here let's I'll just stick it on here,
263:07 but you don't know where it's supposed to be.
263:09 Um again, it's a it's an abstraction.
263:15 Okay.
263:16 Is that Is the head a head or is it just a yellow?
263:18 >> The head is a head.
263:19 No, the head's a head.
263:20 >> Oh, is this like a It's a a gallows.
263:22 It's a scarecrow.
263:23 >> You're You're on the right track with scarecrow.
263:25 >> Okay.
263:26 It's like a Is it It's a Is it a crucifixion?
263:28 I don't Somehow I would think that's not
263:31 that that wasn't actually >>
263:31 that would be like sacrilegious
263:33 or you know,
263:34 it could be.
263:34 Yeah.
263:35 Not just religious religion.
263:36 >> That's the game we're playing now to see who we can.
263:39 >> All right.
263:39 But the basis seems significant to me.
263:41 The base is >> because the base is the most substantial part of this.
263:44 >> The base is probably the creation where I was constructing in a reasonable way.
263:49 >> Uh, okay.
263:49 The base.
263:50 So, what is that?
263:51 It's like a pillar or a >> podium or or uh >> Okay.
263:56 I Let's Let's do a mod
263:58 because I think that part is is becoming confusing.
264:02 >> Oh, >> okay.
264:02 Okay.
264:03 This is this is >> this is after time.
264:05 This is time passes and this is what you're left with.
264:08 >> Oh, it's like a sand timer.
264:10 >> Okay.
264:10 You're you're No, you're on the right track.
264:12 It is a it is like a a figurative thing, >> right?
264:15 >> Um but like the passage of of sand through a timer,
264:20 it has it has transformed.
264:24 >> Okay.
264:25 But it's shrunk over time.
264:26 >> Yeah.
264:27 Yeah.
264:27 Yeah.
264:27 Yeah.
264:27 >> It's shrunk over time.
264:28 >> Exactly.
264:29 And it has a head.
264:29 >> So what what what does not grow
264:31 but has a like a a living creature riddle would grow over time.
264:35 >> It's not a cor.
264:36 >> Exactly.
264:37 So, this is something with a head that shrunk.
264:41 >> Yeah.
264:41 >> Is it like >> It isn't old, but it lives in the cold.
264:45 >> A snowman that melted.
264:48 >> That's what was on the piece of paper.
264:50 That was just my inability to find more.
264:51 >> I'm I'm going to give you one.
264:53 >> Okay.
264:53 >> But I don't know if you're going to get it.
264:55 So, this is >> that's the in Queens.
264:57 >> Yeah.
264:57 No, this is it's not architectural.
264:59 It's much smaller.
265:00 In fact, I'm gonna give you some This is for context.
265:02 >> It's the UFO from Men in Black.
265:03 This is for context.
265:04 >> Okay.
265:04 A trash can, a barbecue.
265:09 >> Uh, >> it's probably the context would be more like this.
265:12 >> A a flying tree.
265:14 >> No, no, this would be larger in context.
265:17 >> Oh, okay.
265:17 Oh, so it's small like like a like recessed lighting on a path.
265:24 >> It looks like that.
265:25 It looks too much like that.
265:27 Let me I'm going to also give you some more context.
265:30 I'm gonna I need it.
265:31 >> Um, >> you're going to keep building.
265:32 >> Okay.
265:32 No, no.
265:33 I'm going to perform the clue for you.
265:35 I'm Oh, that's interesting.
265:38 I got it.
265:44 >> Okay.
265:44 Wait.
265:44 Now, now I'm possibly more confused.
265:47 >> All right.
265:47 That's right.
265:48 There's a lot of things that one could Oh, it's a mushroom.
265:51 >> It is a mushroom.
265:52 A >> death cat mushroom.
265:53 >> It is a mushroom.
265:53 Some of which are poisonous.
265:54 >> Yeah.
265:55 Not all mushrooms.
265:55 >> Contact.
265:56 Okay.
265:56 So, mushroom is really hard because it's like how do you >> Yeah.
266:00 Yeah. the the topology.
266:03 >> What I like is
266:03 that the the premise is
266:05 that oh just the pure Lego can express like no no you
266:08 and I are having to give clues
266:09 and hints and I like your transformation of the snowman.
266:12 So I like it
266:12 that so what's interesting about this game is
266:15 that it's it's not just about Lego construction
266:18 which is what one would think
266:19 but it's really also about >>
266:22 as the as the clue giver you're having to like
266:26 and you know this
266:26 because you're a puzzle designer too.
266:28 It's like how do you give a clue
266:30 so that someone can kind of inch towards a solution
266:33 but you're not giving it away.
266:34 Exactly.
266:35 Right.
266:35 So it's this is this is a sense in
266:37 which game designers are like >> we're not performers
266:40 but we it's like we're sculpting the performance of the player.
266:43 Right.
266:43 We want to give them that satisfaction of that aha moment.
266:47 We don't want to steal
266:48 that from them by giving them a clue that's too obvious,
266:50 you know?
266:51 >> Yes.
266:51 Yeah.
266:52 Exactly.
266:52 Uh it's like a lot of other minds.
266:54 You got to sort of think not not how about you're thinking about it,
266:57 but how are not not how I'm thinking about it.
266:58 How are you going to think about it?
266:59 >> Right.
267:00 I mean it's um I mean I tried to make the snowman guessable though.
267:02 I wasn't trying to give you a challenge.
267:04 I'm just bad at building a >> No, no, no.
267:06 But that's what I'm saying.
267:07 What's interesting about this game is that the restrictions of Lego,
267:10 the abstraction of Lego
267:11 and our limited supply
267:12 and limited time forces us into this I I had to do it too.
267:16 It forces us into this clue giving world, right?
267:19 >> We might just need to get good though, right?
267:21 Like >> I don't know.
267:22 I think that we're I mean we're I think we're doing >> we went
267:25 through a lot of a lot of work.
267:26 >> This is what I'm trying to say.
267:27 I'm trying to kind of say
267:28 that even though we're not just sculpting
267:31 and just leaving it there like
267:33 that it part I'm realizing
267:35 that part of the design of this is the clue giving design.
267:37 Totally.
267:37 Totally.
267:38 It's like it's a kind of seduction.
267:40 >> And these are play objects, right?
267:41 Like they're they're not meant to be just placed and and admired.
267:45 They're meant to be >> they're meant to be Yeah. part part of a situation.
267:48 >> Yeah.
267:48 Well, speaking of puzzles, should we should we play a puzzle game?
267:51 >> Sure.
267:51 Okay.
267:52 Okay.
267:52 >> Always ready to play.
267:53 >> Always ready.
267:54 >> Something else.
267:55 And I'm gonna save you audience from having to watch us painfully.
267:58 Should I take this off the table?
268:00 >> No.
268:00 No.
268:00 You're good.
268:01 >> Oh, okay.
268:01 >> Yeah.
268:02 Yeah.
268:02 >> You're the guest here.
268:03 You don't have to do stuff like that.
268:04 >> All right.
268:04 >> Okay.
268:04 We're going to play a word game called Letter Brew.
268:07 >> Okay.
268:08 >> Okay.
268:08 So, this is a game.
268:09 It starts with word letters.
268:10 Are do you know word ladders where you change >> Believe I know what
268:13 a word ladder is.
268:13 It's a classic It's a classic >> word game type where you transform a
268:18 word by changing one letter in the word.
268:20 >> Exactly.
268:20 So, the first step of this game are word letters.
268:23 >> To bat, for example, change the first letter >> to submit.
268:27 >> Okay, good.
268:27 Can we just make
268:28 that my game so I don't have to embarrass myself doing a hard one?
268:30 >> You're not going to embarrass yourself because we're going to do it together.
268:32 Um, we might co-embarrass ourselves.
268:34 Okay.
268:35 So, like boxy and the clue is skeletal actually.
268:38 >> Okay.
268:39 Um, uh, so bony >> bony bony, right?
268:44 Okay.
268:45 >> My little blank toy franchise with ecquin characters.
268:49 >> Okay. that I like I like the obviousness of the clue.
268:52 That would be a pony.
268:53 My little pony >>
268:54 and uh >> or our little pony
268:56 if we want to share pony.
268:58 Yeah.
268:58 Okay.
268:58 I like that.
268:59 Yeah.
268:59 All right.
269:00 We'll co-parent our pony together.
269:01 >> That sounds great.
269:02 Cutie marks.
269:03 >> Wow.
269:04 Who knew?
269:05 >> Who knew what would come out of this podcast?
269:07 We're I'm I'm now a proud co-parent of a pony.
269:10 >> I know.
269:10 Yeah.
269:10 Well, you'll collect your pony when you leave.
269:12 >> Okay.
269:12 I assume Ted is paying for all costs associated with the pony race.
269:16 We >> have deep pony pockets.
269:18 >> Okay.
269:18 Okay.
269:19 Possible home for a duck.
269:20 >> That's that that is a phrase that sticks in the memory pockets.
269:23 Pony pockets.
269:24 Yeah, that sounds like a new Yeah,
269:27 a new like a new form of song.
269:30 Okay, >> we go to different places.
269:31 >> We have to finish the pond.
269:32 >> What?
269:33 Oh, >> I'm so sorry.
269:34 I thought we were playing together.
269:36 >> You It was Home for a Duck, I think.
269:38 >> Yeah, I distracted myself.
269:39 >> Trusted you to get that.
269:40 Okay.
269:41 Punic where you see that.
269:42 >> So, P just to explain to the viewers.
269:44 So >> the way
269:45 that I know I know
269:46 but the way that this game works is
269:48 that you actually do three of these separately
269:50 and then there's this sort of final moment of >> Yeah.
269:52 It all comes together.
269:53 It's all >> that's what I'm terrified of.
269:55 I feel like the word ladders I'm okay with.
269:57 >> I'll take a clue on that part if we need it.
269:58 Okay.
269:58 Punic to lose your cool.
270:00 >> Um panic.
270:01 >> Panic.
270:03 Okay.
270:03 Thank you for steering us.
270:05 Um >> my pleasure.
270:06 In a frenzy frenzy.
270:08 >> I mean panic already is in a frenzy.
270:09 >> I know.
270:10 Yeah.
270:10 Even more so.
270:12 >> Um >> manic.
270:13 Oh, manic.
270:14 All right.
270:14 I like that.
270:14 Okay.
270:15 You don't know the answer.
270:17 >> I don't believe you, bud.
270:18 I believe >> No, I truly don't play this level.
270:20 >> Jocular answer to how did you do that?
270:29 >> Um, >> uh, >> how did post your answer in the comments?
270:32 >> How did you do that?
270:33 Um, >> maybe no.
270:39 >> How did you do that?
270:41 Here, let's take a clue of uh which letter name to change.
270:49 >> Um, >> magic.
270:49 >> Magic.
270:49 Ah, >> magic.
270:51 >> I like that.
270:52 How did you How did you do that?
270:53 >> This is ostensibly the easy part of the game.
270:55 Okay.
270:55 Okay.
270:56 Uh, pair to what?
270:57 Aspirin release pain.
270:59 >> Aspirin release pain.
271:00 I'm going to say it quickly
271:01 so that they don't think
271:01 that you're going to get them all.
271:04 >> Chest piece that on.
271:06 Yep.
271:07 >> All right.
271:08 I I feel like a chess piece that needs to be promoted after this.
271:11 >> No, you just gave a TED talk.
271:13 You're promoted.
271:13 >> Oh, okay.
271:14 Good.
271:14 All right.
271:15 Well, I like I said, as long as Ted is covering my pony expenses,
271:18 I'll be all right.
271:19 >> Deep pony pockets >> on on set.
271:22 Um >> I think it's dawn.
271:26 >> Dawn.
271:26 >> On set as in beginning.
271:27 Yeah.
271:28 >> I still was thinking like on stage multiple meanings.
271:30 >> Okay.
271:30 Now, okay.
271:31 So, this is where we've we've made three potions down here, right?
271:35 And we have to transform all three of those words into the same final
271:40 answer,
271:40 right?
271:40 >> And we're gonna do that.
271:41 One of them we're gonna anagram, change the letter order.
271:44 Um, one we're g it's going to be a rhyme
271:46 and the other is the other half of a common phrase.
271:48 It'll be blank this or this blank, right?
271:50 >> So, for example, um, >> okay,
271:52 so one thing that I already know is
271:53 that magic can't be the rhyme
271:56 because it seems like >> pond
271:59 and dawn maybe could rhyme.
272:01 Yeah, >> that those seem like the the I mean one of them could
272:04 be an anagram which
272:05 then >> so I bet it's going to be
272:07 so so I think we can place magic there.
272:09 >> Um because >> Oh, right.
272:11 Because logical deduction, right?
272:13 So >> logical deduction.
272:14 >> Can we anagram other half of a common phrase?
272:20 >> Magic.
272:20 >> Magic.
272:21 Okay.
272:21 >> Wand.
272:22 Magic wand.
272:22 >> Magic wand rhymes with pond, >> right?
272:24 >> And is an anagram of dawn.
272:26 >> All right.
272:27 Wow.
272:27 Magic wand.
272:29 And so then we type in >> magic >> wand.
272:31 Wand wand.
272:32 Yes.
272:32 Thank you, >> wand.
272:34 >> All right.
272:34 Hey, we did it.
272:35 All right.
272:35 >> We did it.
272:36 >> All right.
272:36 Yeah.
272:37 Yeah.
272:37 Team work.
272:38 >> All right.
272:38 Nice.
272:38 >> Okay.
272:38 You want to play a different game?
272:39 >> Nice job.
272:39 >> Yeah.
272:40 Okay.
272:41 >> Excellent.
272:41 >> I I'm always ready to play more games.
272:43 >> Excellent.
272:43 Okay.
272:43 We're going to play a game called the purring test.
272:46 >> Okay.
272:46 >> Um this is a game about trying to wrap your head around like
272:50 AI generated stuff.
272:52 It's it's a game about basically how weird AI is.
272:55 Um and like much is made of the fact
272:56 that AI is a black box,
272:58 right?
272:58 And but um you know it's it's impossible to trace the the path from
273:02 input to output.
273:03 But what one thing you can do is you can learn about things by
273:06 playing with them,
273:06 right?
273:06 That's what this game about is about.
273:08 It's also about teaching.
273:09 >> And what I like about this about this game
273:10 as a vibe is
273:11 that it is it's it's using AI,
273:14 but it's also kind of ridiculing AI all at the same time.
273:17 >> Yeah.
273:17 And this is not how great AI is.
273:19 This is like how freaking weird.
273:20 And should we should we assume everyone knows what the title refers to the
273:24 the purring test?
273:25 >> No.
273:25 No, not necessarily.
273:25 Do you want to build out out of Lego as the explanation?
273:29 >> No.
273:29 >> But I will tell you the explanation.
273:31 All right.
273:32 So, yeah.
273:32 How long do we have?
273:33 Um the touring test, >> not purring test,
273:38 but the Turing test is from from the famous mathematician.
273:41 >> Um and this actually originally it was a test of gender.
273:45 It was a It was um can you actually fool uh an audience into
273:51 thinking that you're a different gender?
273:52 And then it came to be used.
273:54 Yeah.
273:54 That the the original version of the touring test was actually based on a
273:58 party game about guessing gender,
274:00 which is super interesting
274:01 if you think about the kind of cultural politics of computers
274:04 and but now it's it in in its most common usage,
274:07 it's about trying to guess
274:09 which of these is a computer
274:11 and which is a human.
274:12 And so before the advent of modern large language model AI,
274:16 um this was actually a big challenge
274:18 and you could basically
274:19 and the original game was slipping notes under a door
274:22 and in this case it's typing text to a computer.
274:24 Um so the the turning test for many years was like an AI test.
274:27 I think MIT used to run um versions of it where you people would
274:32 try and guess okay
274:33 which of these two people is a computer versus >> Yeah,
274:35 exactly.
274:35 There's a there's a great book called The Most Human Human by Brian Christian
274:38 where he enters the competition um with the goal of being
274:43 so so in in the test you're you're typing with someone,
274:46 right?
274:46 >> And and the goal of the AI the programmers was try to get
274:50 your your chatbot to be passed off
274:52 as you know people to think it's human.
274:54 He entered as a human
274:56 and like wanted the most people to think
274:58 that he's human.
274:59 So So it's all about like sort of figuring out like what are the
275:01 signifiers of human being.
275:03 Now, this is already like 10 epochs ago in terms of where AI is
275:08 now.
275:08 >> Where AI is now, right?
275:09 Okay.
275:10 Which brings us to the purring test.
275:11 >> The purring test, right?
275:12 So, this is a game uh obviously playing off of that.
275:15 Um, every level has a cat and there's Professor Purring as your guide.
275:19 So, he's thinking of a food.
275:20 We have to figure out what that food is.
275:22 And there are three there are three clues.
275:24 So, we can and we'll go in order.
275:25 Write some title ideas for a TED talk given by this food.
275:29 >> Okay.
275:29 Iron Will, how I became a superfood. again.
275:32 Um, please type your guesses in the comments.
275:34 >> Confessions of a former salad bar star >> and resilience.
275:37 >> Resilience is green.
275:38 Okay.
275:38 So, we're we're definitely talking about a salad element.
275:41 >> Yeah.
275:41 Yeah.
275:42 >> Right.
275:42 It could be kale.
275:43 Kale, broccoli, uh, >> spinach because of the iron.
275:47 Should we take another another clue or you want to guess?
275:50 >> Let's take another clue
275:51 so that I think
275:51 that the audience can join us on this adventure.
275:54 >> Confidence.
275:55 That looks like spinach to me.
275:56 >> That looks like spinach to me.
275:58 >> Okay.
275:58 To see the food as a cat.
276:00 >> Yeah.
276:00 Of course, we have to see that.
276:04 >> That's spinach.
276:05 It's just weird.
276:08 >> Okay.
276:08 >> Um creepy cat.
276:09 >> Oh, wait.
276:09 We did it.
276:10 Yeah.
276:10 Nice.
276:10 Yes.
276:11 Excellent.
276:11 >> So, there three three levels every day.
276:13 >> Okay.
276:13 >> Increasing difficulty.
276:14 I'm thinking of a thing.
276:16 >> A thing.
276:16 Okay.
276:16 I like how that's a little more ambiguous than food.
276:18 >> I'm writing a dating profile for this.
276:20 Okay.
276:21 This thing.
276:21 Um Okay.
276:23 Do you want to do a dramatic reading of the dating profile?
276:25 Okay.
276:26 I've been standing in the same place for what feels like forever.
276:29 And I've learned that patience brings the best light.
276:34 I thrive outdoors, basking in warm days and clear skies.
276:39 I appreciate a good sense of direction
276:41 and people who know how to cast a little light on life's mysteries.
276:48 >> Beautifully delivered.
276:49 >> So, we're we're talking about something that involves light.
276:52 Could be a flashlight,
276:53 a lamp standing in the same >> in the same like I mean it
276:56 could be like a like a street light
276:58 or something.
276:59 >> Street light.
276:59 >> I'm also thinking of some of our Lego Lego models
277:01 that we made are sticking.
277:03 >> Yeah.
277:03 Okay.
277:03 I'm going to I'm keep >> a culinary dish.
277:07 >> Uh >> I would not I would not want to sit on that.
277:10 Oh, >> I think it's a sund dial.
277:12 >> Um >> why would you sit on the culinary dish?
277:13 >> Well, I because it looks
277:15 because it would poke you
277:16 and that would be funny.
277:18 >> Um hold on that.
277:19 I'm just wanna I want to double check the now.
277:22 I'm I'm trying to play your game.
277:23 Okay.
277:24 Yeah.
277:24 Yeah.
277:24 Sorry.
277:25 Sorry.
277:25 Rushing me through the process.
277:27 I'm trying to like I mean this is what's interesting about this game is
277:30 that it's this it's this sort of cognitive you know doing like trying to
277:34 connect this sort of syncopated >> versions of this.
277:37 >> Exactly.
277:37 It's it's bringing the two minds together.
277:40 >> Different prompt different different outcome.
277:42 Um >> now I'm between two things.
277:45 I again I don't know the answer to these.
277:47 >> Yeah.
277:47 I I it could be I think I think we're leaning toward compass.
277:51 >> I could also see compass.
277:52 >> Let's look at the cat.
277:54 Yeah, let's look at the cat.
277:58 >> Okay.
277:58 >> Sundial.
277:58 >> Sundial.
277:58 >> Is that that that's one word or two words?
278:01 >> The game will accept either, but it's one.
278:03 >> Okay.
278:03 Very nice.
278:04 >> Okay, cool.
278:05 Um, this has been so much fun.
278:07 Thank you for coming and play.
278:07 I wish we could play all day.
278:10 >> No, I wanted to stop earlier, but now I want to continue.
278:12 >> You wanted to stop earlier.
278:13 >> It's called Lutus Interruptus.
278:15 I'm like I'm not sorry.
278:17 It's about the suspended cord.
278:20 Um, but uh, so congratulations again on your TED talk.
278:23 >> Please collect your pony at the door.
278:26 >> Okay.
278:26 >> And uh, >> our pony.
278:28 Sorry.
278:28 Sorry.
278:28 >> I'm such a I got to take responsibility as a parent.
278:31 Coarent.
278:32 Yeah.
278:33 And >> I look forward to to reaching in those deep pony pockets of 10.
278:39 >> You heard it here first, folks.
278:40 >> All right, Alex.
278:41 This was so much fun.
278:41 Thanks, Eric.
278:42 >> Thank you so much.
278:51 All right.
278:52 Um, hello everyone.
278:53 Good things come in threes
278:54 and we are here at our third
278:56 and final session.
278:57 Play is an adventure.
278:58 In our last session,
278:59 we traveled from the bright lights of the London stage to the world of
279:03 sneakers and then the philosophy behind gameplay.
279:06 And now somehow we have yet another incredible adventure planned.
279:09 I I genuinely feel like I have experienced more mind-blowing moments in the past
279:15 few hours than I normally would experience in a decade.
279:17 And somehow there are still more to come.
279:20 We have a session chock full of them.
279:22 Um, also before I introduce our our next speaker,
279:25 I just want to give a really big thank you to the staff
279:28 and the crew who are making today happen.
279:30 Um, incredible.
279:36 Uh I was I was talking with some of the crew members at at
279:38 at lunch and and something they said stuck with me
279:40 that I just wanted to share
279:41 which is they I was saying,
279:42 "Oh, this is such a fun interesting event and they were like, "Yeah,
279:44 and everyone is so nice
279:46 and kind and to be at an event where people are able to put
279:50 things on at such a huge professional level
279:52 and also treat people with
279:53 so much uh respect
279:54 and care,
279:54 I think, is really exceptional.
279:56 It shouldn't be, but it it truly is."
279:58 Um, okay.
280:00 Who here met Popbot during one of the breaks?
280:04 Okay, several people have met our robot friend.
280:07 Um, well, we're gonna learn about Popbot's backstory right now.
280:10 Our first speaker of the session is an artificial intelligence researcher who worked at
280:15 MIT's Media Lab and
280:17 as a professor at Carnegie Melon University's Human Computer Interaction Institute.
280:22 Please welcome to the TED stage the phenomenal Dr.
280:25 Randy Williams.
280:38 In the 1940s, the radio was a transformative technology,
280:44 but it wasn't an immediate hit.
280:46 That's because the radios of the early 1900s looked like this. unwieldy contraptions of
280:53 exposed wires and glowing vacuum tubes like a science fair project gone wrong.
280:58 And it wasn't until 1929
281:00 when radio started to look like this with its sleek bake light,
281:05 that's a kind of plastic shell, that they became insanely popular,
281:10 but at a critical cost, transparency.
281:16 What happens when technology becomes a black box
281:20 and we stop being able to see what's going on inside?
281:25 Fast forward 100 years.
281:27 Today, the sci-fi artificial intelligence devices of our dreams have been woven into the
281:33 very fabric of modern life.
281:35 But like the radio, these systems are bake lighted.
281:39 We've hidden the machine behind frictionless interfaces, beneath friendly voices, and inside children's toys.
281:48 Over the past decade,
281:49 I've had a lot of conversations with kids about AI
281:52 as an MIT researcher
281:54 and founding member of Day of AI,
281:56 a nonprofit creating opportunities for millions of children around the world to learn about
282:01 how AI works.
282:03 And here's what I've been seeing.
282:06 These devices mimic intelligence
282:08 and friendliness so well
282:10 that children learn to trust them sometimes more than they trust themselves.
282:15 And there is real danger of children becoming overly reliant on
282:18 or inappropriately attached to their smart toys.
282:22 That said, with some intentional choices on the parts of adults,
282:26 we can help children see the technology for what it really is. objects
282:30 that they can play with
282:31 or even program rather than entities
282:34 that they should look to for all the answers.
282:37 My journey exploring kids
282:39 and their relationships with AI began early in my days at MIT working on
282:43 this fluffy,
282:44 adorable social robot, Tega.
282:48 So, Tega being a social robot means
282:50 that its goal is to help people with their goals.
282:54 Social robots are used throughout healthcare, customer service, and education.
282:58 In Tega's case, we were building it to see
283:00 if a robot could help young children
283:03 as they were learning how to read.
283:05 Let me show you a quick clip of Tega in action.
283:10 >> I'm lavender.
283:14 >> Oh, >> what are we trying to find?
283:16 >> We are trying to find lavender color stuff.
283:24 >> Okay.
283:24 >> The word was lavender.
283:29 >> Yes.
283:29 What is lavender though?
283:34 >> Lavender is purple.
283:39 >> Yes, just like my friend loves lavender.
283:47 >> So, as you saw,
283:48 it's Tega's job to keep the child engaged in the story.
283:52 Tega will ask questions, add funny commentary,
283:55 and of course weave in that target vocabulary for the week.
283:59 And it was my job to introduce Tega
284:01 and get children oriented to how to use it.
284:04 So one day I come into the study room and I say, "Hi,
284:07 my name is Randy.
284:08 This is Tega.
284:09 You're going to read some stories with Tega today.
284:11 Let me show you how it works."
284:13 And the girl I was working with, a kindergarter, stops me.
284:16 No thanks, she says.
284:19 I know all about robots.
284:20 I have an Alexa at home and she's my best friend.
284:23 Watch this.
284:24 And then she proceeded to show me how my robot worked.
284:29 What do we make of a response like that?
284:31 Well, first I thought it was kind of impressive
284:34 that this girl who again was learning how to read could effortlessly navigate the
284:39 internet thanks to voice technology.
284:41 And for context, I had to know how to read, write,
284:45 and type before I could ask Jesus a question.
284:48 But for her, not so much.
284:51 But secondly, I was a little bit disappointed
284:53 that this girl didn't think
284:54 that my super cool robot was
284:56 so super cool.
284:57 And when I took a step back, I realized it wasn't just her.
285:02 We are raising a generation of children who are growing up with AI
285:06 and smart toys.
285:07 And they tend to see these devices not as virtual assistants or technology,
285:12 but as friends, distinct beings with a mind, a will, and a soul.
285:17 And that made me really curious about what children make of this technology.
285:22 How much do they understand about what's going on?
285:26 So to investigate that question,
285:27 I ran a study
285:29 and I had 30 children between the ages of three
285:32 and 11 come together to interact with a whole bunch of different smart toys
285:36 all at once.
285:37 We had toy robots, talking dolls, textbased chat bots, and of course,
285:42 plenty of virtual assistants like Alexa and Google Home.
285:46 One of the girls in the study, her favorite animal, they were slots.
285:50 She loved slots.
285:51 She'd been telling us all day how much she loves sloths.
285:55 And so naturally, when she got hold of an Alexa,
285:58 she wanted to learn more about slots from Alexa.
286:00 So she picks up Alexa and says, "Alexa, what do sloths eat?"
286:05 And then Alexa very helpfully replied, "I'm sorry.
286:08 I don't know how to help you with that."
286:11 The girl looked disappointed for a second
286:13 and then all of a sudden perked right back up.
286:16 "Oh, I know," she says.
286:17 And she picked up a second Alexa.
286:19 "I'll see if this one knows."
286:23 The limitations of AI are not only frustrating and confusing for children,
286:28 but research in child robot interaction shows
286:30 that it can make them vulnerable to even more serious risks like manipulation
286:35 or accidental exposure to inappropriate content
286:38 or security breaches.
286:40 And for me personally,
286:42 even the devices that are marketed
286:44 as educational or screenfree are still corrupt
286:49 because they're consumer products.
286:51 And they seem to be designed
286:52 as something that can be endlessly engaging
286:56 or addictive.
286:57 They want to become your child's best friend
286:59 and gain their trust
287:00 so that they can advertise to them
287:03 or better yet sell
287:05 that trust back to you for $20 a month.
287:09 The bottom line is that smart toys open a digital door into children's playtime,
287:15 bedroom, and hearts.
287:17 And if you're thinking about opening that door,
287:19 my advice to you would be to take a very careful look at what's
287:23 on the other side.
287:26 The good news is
287:28 that we can mitigate the risks of AI to children by leaning into something
287:32 they already do.
287:34 Kids are natural reverse engineers.
287:37 Over and over again, I've watched children playing with AI devices,
287:41 trying to break it, just asking seemingly absurd questions like, "Alexa,
287:47 how old are you?"
287:49 Or, "Cosmo, which is a toy robot car, can you jump?"
287:53 Or, "Hey Google, is it okay if I eat you?"
287:58 And these questions, while silly,
288:01 also are an example of children probing the machine about its very nature. plays
288:06 inherent to how children understand the world,
288:09 which means that maybe we can use it to help them understand what's happening
288:13 with the technologies they're interacting with.
288:16 What if children could take apart
288:19 and reconstruct their smart toys the same ways
288:22 that they take apart
288:22 and reconstruct physical blocks?
288:25 That was the idea behind another social robot that I worked on, Popot.
288:32 As you can see, Popot's body is made completely out of Lego bricks.
288:36 And it's kind of like a typical smart toy,
288:39 except I built it to make the most complex ideas of modern AI,
288:43 logical reasoning, machine learning, generative AI, easy to understand through hands-on,
288:48 child-driven play.
288:52 The idea was if a four-year-old could understand AI, then anyone can.
288:58 So, for example, to learn about machine learning,
289:01 what children would do is they would play rock paper scissors against the robot.
289:05 Let me show you a quick clip of what
289:06 that looks like with pop bots.
289:11 >> Okay, go ahead. the beauties of a real life classroom study.
289:30 So before children could start playing against their potbot,
289:34 first they had to teach their popot the rules of rock paper scissors.
289:38 And then as they played the game rounds like that over and over again,
289:42 what Popout would try to do is pick up on their pattern
289:45 so that it could predict what move it could play to beat them.
289:49 And if you're between the ages of four and six,
289:51 pretty soon it gets hard, if not impossible, to beat your pop bot.
289:55 There was one boy who was very frustrated by this.
289:59 And so I planted a mischievous idea in his head.
290:02 I said, "Well, what
290:03 if you taught your pop bot the wrong rules of rock,
290:06 paper, scissors?
290:07 That way, as you played it, you would win every single time.
290:12 And he really liked that idea.
290:15 Our little act of AI sabotage created a unique opportunity to talk about who
290:20 teaches AI the rules.
290:21 Well, people do.
290:23 And so I asked them, well,
290:24 if you can teach your popot the wrong rules of rock, paper, scissors,
290:28 how do you know Alexa was taught the right ones?
290:32 which led to a very insightful conversation where he discussed how much we can
290:37 trust AI and the importance of verifying what it says with an adult's help
290:41 just to make sure
290:42 that Alexa has been taught all the right rules.
290:47 The big idea that I want children to understand is
290:51 that AI is not magic.
290:53 It's a set of rules written by people.
290:56 And it's up to us,
290:57 those of us who have been around for a bit longer,
291:00 to make sure that children aren't being programmed by their toys,
291:03 but rather things work the other way around.
291:06 We need to raise a generation of children who know
291:09 that they are the ones who get to write
291:12 and even rewrite the rules of AI.
291:15 And this work, you know, starts at the dinner table.
291:19 So, you're all sitting down
291:20 and a question gets asked to the nearest AI chatbot
291:23 or smart toy. when it responds rather than just accepting
291:28 that answer.
291:29 Wonder I wonder why it answered the way it did or ask aloud,
291:35 do we agree or disagree with that answer?
291:39 Who do we think wrote the rules to make it work the way
291:42 that it does?
291:44 And the thing is,
291:45 you don't need to know the answers to all these questions
291:47 or become some sort of AI expert.
291:49 That's not the point.
291:52 What children need is a model of what it means to be a curious
291:55 user of AI.
291:57 They need someone who will sit down with them, explore the machine,
292:00 poke at its limits, challenge its responses, and most importantly,
292:05 dare to rewrite its rules.
292:08 And I've been thinking about this a lot in the context of what's happening
292:11 in children's toy boxes.
292:13 But the bigger picture is
292:14 that we should all be treating the everyday AI systems
292:16 that we interact with the same way.
292:19 I 100% believe that we can help children build safer relationships with their smart
292:25 toys and we all need to build better relationships between ourselves
292:30 and the technologies we interact with every day.
292:33 I believe in a world where no one is left in the dark by
292:36 technology and where everyone has the inherent right to play a part in shaping
292:42 the systems that shape our lives.
292:45 Thank you.
292:53 Amy, >> how's it going?
292:54 >> Fantastic talk.
292:55 Um, I'd love to ask you just uh one question here,
292:58 which is um before I was a parent,
293:00 I had some very u black and white thinking around like screens.
293:04 I I had this pristine vision of I would never use screens with my
293:08 child at all.
293:08 And then, as I think many parents have experienced,
293:10 that crashed into the reality of needing to put sunscreen on him
293:13 or needing to clip his nails.
293:15 Um, I I'm wondering AI as a a new technology and these smart toys,
293:21 how do you see parents balancing the, you know,
293:23 the ideals and the best case with what we want versus the like practical
293:28 realities of kids being exposed to these things in ways
293:30 that are sometimes out of our control even
293:32 as a parent.
293:33 >> Yeah.
293:33 No, I I really love that question.
293:36 I think first because it gives
293:38 so much grace to the fact
293:41 that parenting is hard
293:42 and there are a lot of challenges.
293:43 Um, I think in the world of artificial intelligence,
293:46 something I think a lot about is human wisdom, right?
293:50 And we've actually been kind of struggling with this problem for a long time.
293:53 There were books and
293:55 then the radio and
293:56 then TV and then the internet
293:58 and now it's artificial intelligence.
294:00 And I think the advice from then still rings true now,
294:04 which is don't leave children on their own to figure it out.
294:07 Rules are great, but better is to help your child learn how to interact
294:11 with them in a way
294:12 that works with your family's values
294:14 and the ways that you want to engage in the world.
294:17 So, if you're willing to take that journey with your child,
294:20 I think that could do a lot of good.
294:22 >> Thank you.
294:22 That's a great answer.
294:23 Thank you.
294:24 Another big round of applause for Andy.
294:25 >> Thank you.
294:26 >> Great job.
294:32 Okay, so earlier today uh we talked about how play at TED was shaped
294:36 by young people from around the world through our play themed connect week.
294:39 And what you're about to see is what that looks like in action.
294:43 At TED, we create pathways for young people to take ideas from conversation to
294:48 the stage through our student talks program,
294:50 which has reached over 2.7 million students globally,
294:53 thanks to an incredible community of educators leading those groups,
294:56 many of whom are here today.
294:58 Um, big round of applausees educators who are here.
295:03 And earlier this year,
295:04 we partnered with the LEGO Group
295:06 and the LEGO Foundation to host play themed virtual meetups,
295:09 bringing together more than 300 students from over 27 countries to discuss how play
295:13 has helped them build real world skills.
295:15 So, let's take a look at what some of those interactive virtual calls look
295:19 like.
295:20 >> The message I want to share is that play isn't the opposite of discipline.
295:24 It's how discipline becomes enjoyable.
295:26 When learning feels like a game, you stop fearing mistakes and start improving faster.
295:30 So when we think about learning,
295:32 we shouldn't always ask how do I work harder.
295:35 We should ask how do I make this more playful?
295:37 >> In video games, failure feels different.
295:40 When you lose, the game simply gives you another chance
295:43 and it doesn't judge you.
295:44 It just restarts.
295:46 And that's what games secretly teach us that failure is not the end.
295:51 It is a part of the process.
295:53 Play turns learning into an adventure.
295:55 It shows you how to solve problems, stay curious,
295:58 and be creative in a way worksheets or lectures could never.
296:01 When you're having fun exploring freely, and not afraid to make mistakes,
296:05 you discover things you didn't even know you could.
296:08 Play isn't just fun.
296:09 It's how we grow, learn, and find the confidence to keep trying.
296:18 >> I hope you enjoyed that video.
296:19 And uh now we're going to hear from one of those youth speakers in
296:22 person.
296:23 She is currently a fifth grade student.
296:25 And Mila is part of this global community,
296:27 a student talks participant guided by her educator, Lisa Winer, who is here.
296:32 Um and she is a part of this group of students who helped shape
296:36 play a TED.
296:37 This moment right now is a continuation of what we stated earlier.
296:40 What happens when young people aren't just included, but given the platform to lead?
296:45 Sometimes what they say is not just for other young people,
296:49 but it is for all of us, especially the grown-ups in the room.
296:52 And so Mila is here to offer a perspective about the role
296:54 that we can all play in these everyday moments.
296:57 Please join me in welcoming Mila Rohas.
297:08 A year ago, I was at a water park with my dad
297:11 and we were waiting in line on a huge green water slide
297:15 that swirled like soft serve ice cream.
297:18 It was a hot summer day and his face was beaming.
297:22 Even while we were waiting in the long lines,
297:25 he kept turning everything into a game like who could slide down the fastest
297:30 and we were laughing the whole time.
297:33 He was relaxed and completely himself in that moment,
297:36 just like a lot of kids are when they play.
297:39 When he facetimed us from work later that week,
297:42 I could sense that his mood was different.
297:45 He was less happy and more tired.
297:48 Probably like most adults at work.
297:50 That contrast stuck with me.
297:53 It made me realize that play isn't just a childish activity,
297:57 but something adults need to do to connect more deeply to their families
298:02 and live life more fully.
298:04 Adults must add more play to their daily lives.
298:08 We've all felt that sense of wonder as kids.
298:11 Finding a new playground, going to Disney or for Thanksgiving,
298:15 making the big dinner with pumpkin pie and jello salad,
298:19 and decorating the table with a fresh linen tablecloth, fancy plates,
298:23 and silverware that we don't put out any other time of year.
298:28 But sometimes adults forget how rewarding play is
298:31 because they are too busy
298:32 or feel like they have too many responsibilities.
298:35 They rush to unpack.
298:37 They ask us to sit still for pictures.
298:40 They miss the magic because they're focused on planning instead of playing.
298:44 I've seen this in my own family.
298:47 One Christmas morning, I came downstairs filled with excitement.
298:50 The house smelled like gingerbread cookies and everything felt special.
298:54 But when I was opening presents, I was told, "Don't open the next one.
298:58 Call grandma to thank her and smile for the camera."
299:02 Wouldn't it be better if parents were fully engaged with their families?
299:06 present, curious, and willing to explore without worrying about checking something off a list.
299:11 What if instead parents did all the really special presents in a scavenger hunt?
299:16 Parents should enjoy play not because it's productive or efficient, but because it's fun.
299:22 For kids, this happens naturally.
299:24 When kids play, they explore without worrying about being right, imagining new games,
299:29 and inventing rules.
299:30 Play isn't an escape from real life.
299:33 It's a way into it.
299:36 Adults often tell kids to go play, but for adults,
299:40 their own play gets buried under schedules, expectations, and pressure to be serious.
299:44 According to the American Jour of Play,
299:47 adults often have play guilt
299:49 because their inner voice tells them
299:50 that play isn't productive
299:52 and that they should be doing something more beneficial.
299:56 As responsibilities grow, play is often viewed as immature, unnecessary,
300:01 or distraction from getting things done.
300:04 Over time, that belief becomes automatic.
300:07 Play starts to feel like a waste,
300:09 even though it's actually one of the most effective ways humans learn, connect,
300:14 and re regulate stress.
300:16 UNICEF holds an international day of play to remind us of the importance of
300:20 play for all ages.
300:22 But it doesn't need to be so big.
300:24 Adults don't need to add more things to their to-do list just to benefit
300:28 from play.
300:29 They just need to bring a play mindset of curiosity
300:33 and exploration into responsibilities they already have.
300:37 Take parenting for example.
300:40 Instead of just managing schedules and routines,
300:43 what if parents modeled exploring
300:45 and curiosity by racing who could pick up the most toys
300:49 or clothes?
300:50 Or while washing their car, starting a water fight, or after work,
300:55 having a 30-second dance break to your favorite songs?
300:59 What if before dinner,
301:01 everyone looks through your pantry
301:02 or fridge to make a work of art with anything they can find,
301:06 and you serve it as a fun appetizer for dinner?
301:10 What if families just take one night a week to play, relax,
301:14 and have fun together,
301:15 doing things like setting up a pickle ball court right in the middle of
301:18 the living room?
301:20 Tonight, ask a parent to start a themed game night.
301:23 Ask to plan a family trip
301:25 so that it has fun activities
301:27 that both kids and parents will enjoy.
301:30 Anything to stay connected.
301:32 In my own family,
301:34 I've seen a play can have a real impact on adults.
301:38 I go on walks with my dad and my little sister.
301:41 We talk, laugh, and breathe for a moment instead of rushing through the day,
301:45 giving him a chance to unwind after work.
301:48 On Friday nights, my mom and I make pizza together.
301:51 It's messy and creative,
301:53 and it reminds her of something she loved as a kid.
301:56 These moments don't take much time, but they change how we feel afterward.
302:00 Connected and happier.
302:02 Kids, we need to remind adults to play again.
302:06 Parents, what did you love to do when you were 11?
302:09 Playing doesn't have to be big or perfect.
302:12 In fact, the more creative it is, the better.
302:16 It just has to be shared
302:18 because play isn't something we need to grow out of.
302:22 It's something we need to grow with.
302:25 It helps us stay curious, connected, and human at every age.
302:30 Thank you.
302:37 Mila Rojas.
302:42 Wow.
302:42 >> How h how great is Mila?
302:45 It's uh I you know this is such a great example of she's
302:49 so much to teach us.
302:50 And also, you know, I was like nervous.
302:53 Oh, you're a fifth grader giving a talk.
302:55 Is this intimidating?
302:56 Are you going to be nervous?
302:56 And then last session, she was like, "Hey,
302:58 I'll get up on stage
302:59 and be the one who does the Shirley Temple game." like she's she's got
303:03 it under control.
303:03 She's perfect.
303:05 Um, you know, before I was a comedian
303:08 and before I hosted anything for Ted,
303:09 I was a fifth grade teacher.
303:10 And Mila just reminds me of like all the the best students
303:14 that I ever worked with.
303:15 One of the things
303:15 that I thought was
303:16 so fun about being a fifth grade teacher.
303:19 Um, and all the teachers in the room know this is
303:21 that you could never predict what was going to happen,
303:23 right?
303:23 Like sometimes I would give out a worksheet and I would just be like,
303:26 "This is just a regular old geometry worksheet.
303:28 Name the following shapes."
303:29 I was expecting like, you know, hexagon, something like that.
303:32 And instead, and look, that's indisputably correct.
303:39 That is Gabriella.
303:40 We can all agree.
303:41 Or another time, uh,
303:42 I gave out a a homework assignment and got this back.
303:45 I am sorry, my pencil is not working.
303:48 Written in pencil.
303:51 Really clever.
303:52 I love the audacity of trying to pass that one off.
303:56 Okay.
303:57 Um, our next speaker is one of the leading international scholars on children's agency
304:03 in education.
304:04 Her work focuses on how adults
304:06 and children can play together to strengthen creativity
304:09 and problem solving in diverse classrooms
304:11 and in early learning settings.
304:13 She is the co-founder of the international playworld network
304:16 and a leader of the child research group at the University of Helsinki.
304:20 Please welcome Anna Rano.
304:33 I'd love for you to think about a classroom full of let's say 20
304:38 sevenyear-old children.
304:40 They are all different.
304:42 There's a child who loves school and can easily concentrate through noise.
304:47 Another child needs a lot of physical comfort
304:52 and happily climbs to his teacher's lap
304:54 if it's free.
304:56 One student has to fit it to concentrate.
305:00 The one at the back learned early on
305:03 that adults and their promises cannot be trusted.
305:07 She tried to keep her distance.
305:10 Next to her is a boy who loves drawing dragons.
305:14 and he drew this
305:15 when the task was to craft holiday decorations.
305:24 Now imagine you're a teacher in this classroom
305:27 and it is your task to include all these different children in one activity.
305:32 It's easy to see what happens.
305:35 One or two children do not fit in and become excluded.
305:42 Why is that?
305:44 In most other phases of our lives,
305:46 it would be odd to think
305:48 that everybody was able to do the same activity,
305:51 enjoy sim similar things or develop at the same pace.
305:57 Schools, however, are historically places where sameness is expected from all.
306:04 This makes many children and adults alike suffer in these institutions.
306:14 I am a researcher
306:16 and teacher educator in Finland
306:19 and I believe that this does not need to be the case.
306:23 Radical inclusion is possible in any early learning classroom through something called play worlds.
306:35 Play worlds are adult child joint play often structured around a piece of literature
306:41 or a work of art like Mrol's play world
306:45 or Alice in Wonderland play world.
306:48 They were originally developed by a Swedish scholar Gunila Lingquist
306:52 and they are now studied worldwide by our research teams.
306:57 The adults and children create the world of a chosen story in the classroom.
307:04 And then the class plays, interacts,
307:06 and undertakes adventures together with both adults
307:10 and children in roles like you see here in this illustration of a play
307:14 world.
307:15 The teacher as a wits.
307:19 The children take initiative and the adults listen carefully.
307:28 I've had the privilege to of learning from more than dozens of play worlds
307:33 and together with my colleagues
307:35 and I want to mention here especially Beth Farhold we have seen how play
307:40 worlds can change the way schools are just a moment.
307:56 Okay, let me give you an example of a how a play world might
308:00 look like uh in a kindergarten class.
308:04 And just to note
308:05 that these are fictional examples to protect the privacy of the participants kind of
308:10 composite stories of all the things we've seen in the many plays we've studied.
308:16 So the teacher Johanna create u studied by reading aloud the first half of
308:22 a famous uh Slavic folktale Babayaka to the children
308:27 but instead of reading aloud the second half of the story the class collectively
308:32 wrote and directed their own resolution to the story's central conflicts.
308:40 These are the set pieces
308:41 and props that the class created over the course of a year.
308:45 This is uh for example Baba Yaga's tower
308:52 and these are magical creators caves
308:54 that the children created.
309:00 And that over there is Baba Yaga's traps trap in
309:04 which he loved to captivate everybody she could.
309:09 And these are the trees and a lampost in the forest of the story.
309:16 And this is a drawing by a child of a hut on chicken thicken
309:20 legs.
309:21 It's very important in the story of Babayaga.
309:24 And it was created in the classroom.
309:27 And this is the wardrobe inside the hut
309:30 that became a portal from the everyday life of the classroom to the magical
309:34 reality of the play world.
309:36 Even the adults used it to keep the magic alive.
309:39 You know, one night um the teacher Johanna even returned to the class after
309:45 the children had gone home just to exit the play world.
309:51 We had this wardrobe in case she had forgotten to do it earlier during
309:54 the day.
310:03 But in this classroom, like in many others,
310:05 there were some children who had hard time participating in classroom activities, uh,
310:11 Viola was often uh inattentive and disruptive.
310:17 And when the class was discussing how to bring everyone safety from the evil
310:20 Baba Yaga,
310:21 Viola suggested blowing up the whole school to save the magical creatures from Babayaga's
310:27 trap.
310:29 It's easy to see how Viola
310:30 and her plan would be excluded from a normal classroom.
310:34 But this is a play world and in play world the children,
310:38 not the adults are the experts.
310:42 So the children negotiated with Viola
310:44 and asked whether she could consider blowing up some props instead of an entire
310:49 school.
310:51 And Viola agreed and said it's this is a good plan
310:55 because everybody gets to do their own plan.
310:59 But the following week, Viola was again inattentive, disruptive.
311:06 So the teacher had to speak directly to her.
311:08 And the teacher said,
311:09 "Viola cannot be part of the plan unless she commits to go through with
311:13 it because everybody is dependent on her to save the magical creatures from the
311:18 Babayaga and her disruptive behavior might alert Baba Yaga."
311:24 So something extraordinary happened.
311:26 Viola agreed to participate
311:29 and when it was her time to carry out her part of the plan,
311:33 she first carefully checked that everyone is protected,
311:36 then drew the bomb to Babayaga's trap
311:39 and engaged everyone in a dramatic countdown due the explosion.
311:48 Now, here's why I find this example so powerful.
311:52 In most other classroom settings,
311:55 wheelless behavior would be considered problematic
311:58 or something that we should be preventing from happening.
312:02 But inside a play world,
312:04 it made sense and it even helped to sell solve some problems.
312:11 Va's story is also a great example of a phrase I believe teachers, mentors,
312:18 parents should be saying as much as possible.
312:23 Why not?
312:26 If a child turns to you to ask for something or suggest something,
312:32 it's often cognitively difficult for us adults because it means changing our plans, right?
312:38 or going into different direction or as we perceive it wasting our precious time.
312:45 So our first intuition is to say no or maybe later.
312:51 But before you rush to respond, try asking yourself why not?
312:57 And sometimes there's a clear reason to say no.
313:01 But often there isn't.
313:03 And when there isn't,
313:04 you can go along with your children in
313:05 that unpredictable direction. and doors will open.
313:12 Here is um another example I love.
313:15 And this time, let's say from a first grade classroom,
313:19 the teacher Tom wanted to develop a play world based on a children's book
313:23 of Reuben,
313:24 a bird who accidentally flies in through a child's bedroom window
313:28 and needs that child's help to get back home.
313:33 So the children read the story and imagine how Reuben might look.
313:38 But then COVID hits, but the children continue thinking and talking about Reuben.
313:45 And then after several months of distance learning,
313:48 the children return to class that one morning to find Reuben,
313:52 an actual puppet on a window sill of the classroom.
313:57 Tom, the teacher, plays Reuben, and the children just love it.
314:01 They want to include it in all activities.
314:03 They sing their favorite songs to it.
314:05 They feed it.
314:07 They uh build a nest for it during the art classes.
314:10 And they even teach some math to it.
314:16 But at this semester also in this classroom,
314:19 some children were seriously on the edge of disengagement.
314:23 There was Alma for whom it was difficult to sit still,
314:27 follow orders or do school tasks.
314:30 And there was Luca who was
314:31 so disruptive that the teachers had made special arrangements for him to leave school
314:36 early early.
314:37 You can imagine how this made him feel even more excluded until these children
314:44 started to develop a special bond with Reuben.
314:47 For example, the puppet sent private email to Alma
314:51 as saying that it felt really lonely in the class during the night
314:55 and Alma responded asking whether Reuben needed a friend,
314:59 her own soft toy, Sunny from home.
315:02 And Reuben said, "Yes, please."
315:06 Slowly, these children became really close to Reuben.
315:09 It often uh it often sat in Alma's lap in activities
315:13 that were difficult for her
315:14 and that made her calmer
315:16 and more attentive.
315:19 Uh on a school field trip,
315:21 Tom the teacher put Luca in charge of Reuben
315:27 and that was a huge win.
315:31 Luca often couldn't join these trips because of his behavior,
315:35 but Reuben made it possible for him to go.
315:41 Perhaps you can see best how Reuben helped these children through this drawing.
315:49 It's an illustration of Luca on a on a classroom whiteboard.
315:56 It's Reuben and Luca together.
316:01 It looks kind of like Reuben is lifting Luca up,
316:04 perhaps making him feel happier, lighter.
316:08 And for me as a researcher,
316:11 I really love this picture
316:12 because I think it is the seven-year-old who was able through this drawing to
316:18 best crystallize for us what development is
316:21 and what imagination can do
316:23 if adults take it seriously.
316:32 Now, it would have been easy to write off children like Luca Viola
316:36 or Alma and say
316:37 that the classroom just isn't a place for them.
316:41 But these stories show us how adult child play can start changing these systems
316:48 from the inside.
316:51 But and this is my strongest message for you today.
316:55 The value of adult child joint play needs to be better recognized in early
316:59 learning and teachers who play need to be supported
317:03 and trusted by their school systems.
317:11 If if this happens
317:12 then play worlds can start say change say start start
317:16 then play worlds can help us imagine
317:20 and build better futures with our children futures where everyone could have an important
317:26 role to play.
317:28 It is through these roles
317:29 and those relationships that our most excluded students can find their rightful place
317:35 and we all benefit.
317:37 And this can happen again
317:42 and again and again
317:43 if imaginative play is given the place it deserves.
317:47 Thank you.
317:55 >> Thank you so much Anna.
317:57 Our final speaker is a 14-year-old origami innovator
318:03 and a student right here in New York City.
318:05 He recently earned the top prize at the 2025 Thermoffisher Scientific Junior Innovators Challenge
318:11 and he is here today to tell us all about it.
318:14 Please give a huge round of applause to Miles Woo.
318:28 I love origami.
318:30 I love the way I can transform a simple piece of paper into almost
318:34 anything like a wheelbug,
318:39 my grandparents, or even a neuron cell.
318:45 I'm 14 years old.
318:46 I live in New York City and I'm in nth grade,
318:48 so I'm usually busy with homework or after school activities,
318:52 but in my free time, I really enjoy doing origami.
318:56 Origami is fun, but playing with paper has also shown me
318:59 that origami has the power to stretch my creativity,
319:03 help others, and even lead to new discoveries.
319:05 And today, I'd like to share one small discovery
319:08 that I made and how I got there.
319:11 So, I started folding origami over seven years ago,
319:14 making ornaments for my family's tiny Christmas tree,
319:17 and getting in trouble in class for turning my for turning my worksheets into
319:22 ninja stars and paper claws.
319:25 As you can imagine, my teachers were less than overjoyed,
319:28 but I told them I was making academic weapons.
319:36 Over time, I began folding more complex origami and even designing my own models.
319:41 But no matter what, I'm always folding.
319:44 Give me any scrap of paper
319:46 and I'll challenge myself to turn it into something.
319:49 For example, if I'm waiting in line at Trader Joe's,
319:53 I might turn a sample cup into a crane.
319:57 or even a super long CVS receipt into a centipede
320:06 or even the New York Times into a lizard.
320:10 And it's this process of turning nothing into something
320:13 that sparks my imagination
320:15 and draws me to origami.
320:18 I've also found that origami has the power to help others.
320:22 During the pandemic, 8-year-old me wrote cards
320:24 and mailed origami birds to seniors at my local nursing home to cheer them
320:28 up during quarantine.
320:30 And more recently, I've been folding even more origami birds.
320:33 Two years ago, I folded some origami pigeons.
320:37 By some, I mean 200 of them.
320:41 If you couldn't tell, pigeons are my favorite birds.
320:44 And then the following year, I folded sparrows.
320:46 Another bird that's overlooked,
320:48 but that I personally love.
320:50 and I folded a hundred of them
320:52 and sold them alongside the pigeons uh to raise over $4,000 to donate to
320:57 my local soup kitchen
320:59 as well as a nonprofit
321:01 that rehabilitates injured and orphaned birds in New York City.
321:10 And so through this project,
321:11 I was able to see the power of the most humble material,
321:14 a simple piece of paper to really help my community.
321:19 More recently, I've been interested in the intersection of origami and science and engineering.
321:25 I think it started in middle school
321:27 when I began going down rabbit holes to see how
321:30 or scientists and researchers
321:33 and engineers were using origami folds,
321:36 for example, in space or even to help sick people.
321:41 But one fold interested me in particular, and this was the mirror or fold.
321:45 It was invented in the 1970s by Corome, a Japanese astrophysicist.
321:50 It's a tessillation, which means it's a repeating pattern of parallelograms.
321:54 And the way these parallelograms are arranged,
321:56 they're able to fold down to an extremely compact size in one smooth motion.
322:01 And this makes mirror
322:02 or an efficient deployable structure that's even been used to fold a solar array
322:06 that was sent into space.
322:09 And last year I was also reading the news about natural disasters like Hurricane
322:14 Helen and I saw
322:16 so many people displaced
322:17 and it made me wonder
322:18 if Mirror Ori could be used to improve emergency deployable shelters by making them
322:23 stronger and lighter.
322:25 And so for my eighth grade science fair project,
322:27 I decided to study Mirror Ori
322:29 and how I could optimize it strength to weight ratio.
322:33 I started out by designing 18 different folding patterns.
322:36 These had different heights, widths, and angles of the parallelograms in the pattern.
322:42 I tested each of these patterns across three different paper weights.
322:45 And each of those variations twice for a total of 108 mirror ori
322:49 that I folded and tested.
322:51 And for each of these mirror ori,
322:53 I wanted to see not only how much weight they could hold,
322:56 but also how many times their own weight they could hold.
323:00 And so for two months,
323:02 I transformed my family's small New York City apartment into my into my testing
323:07 lab with Mirror AI all over the place.
323:11 When I was first starting out,
323:12 I grabbed basically every heavy book
323:14 and item and I stacked them on top of the mirror
323:16 or I quickly quickly realized I didn't actually have enough weights to accurately test
323:22 the models.
323:24 And so I asked my parents to buy some really heavy exercise weights. 250
323:29 hours later and after a lot of heavy lifting,
323:32 I found that the mirror A
323:33 or with the smallest
323:34 and least acutely angled panels made out of the lightest paper had the greatest
323:39 strength to weight ratio.
323:42 The strongest pattern held almost 200 lb
323:45 and another lighter version held more than 10,000 times its own weight.
323:50 I found that the stronger patterns were more compact
323:52 and they also created trustlike structures
323:55 that were able to distribute pressure evenly.
323:58 It's amazing that something can be
324:00 so strong and yet
324:01 so lightweight at the same time.
324:03 And it's exciting to think about what potential applications a fold like this could
324:08 have,
324:08 maybe even helping to imagine a better emergency shelter one day.
324:13 And so this work that I did by myself at home,
324:16 it led to me receiving the top prize at National STEM competition last year.
324:21 And As you can see,
324:28 I was really shocked to receive such a big prize for simply playing with
324:37 paper.
324:38 And so, in the future, I definitely want to keep exploring and learning,
324:43 but most of all to keep playing with origami
324:46 so I can continue to discover all the possibilities a single piece of paper
324:50 can hold.
324:51 THANK YOU.
324:58 GREAT JOB.
325:00 Give another big round of applause for Miles Rules.
325:03 >> What an inspiration.
325:05 Oh my gosh.
325:07 Wow.
325:08 Um, can you believe it?
325:09 We have come to the end of this day.
325:11 Thank you all so much.
325:13 Everyone who is watching on the live stream,
325:14 all of you incredible people here in person.
325:17 Thank you to the incredible TED team, everyone who you can see,
325:20 and everyone who is hiding behind the curtains making this run so smoothly.
325:23 Thank you to the LEGO Group and the LEGO Foundation for this partnership.
325:27 And thank you to the concept of play, which makes everything more fun.
325:31 Thank you.
325:31 Thank you.
325:32 Thank you.
325:32 Let's give them all a big round of applause.
325:41 >> Okay, if you are watching on the live stream, thank you for watching.
325:45 Thank you for joining us.
325:46 I love you.
325:47 Goodbye.