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You've (Likely) Been Playing The Game of Life Wrong
You've (Likely) Been Playing The Game of Life Wrong
Veritasium
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45:13 · Nov 26, 2025
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-
Some
things
are
not
normal.
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0:00
- Some things are not normal.
0:02
By that I mean
0:03
if you go out in the world
0:05
and start measuring things like human height,
0:07
IQ, or the size of apples on a tree.
0:10
You will find that for each of these things,
0:12
most of the data clusters around some average value.
0:16
This is so common that we call it the normal distribution,
0:20
but some things in life are not like this. - Nature shows power laws
0:26
all over the place.
0:27
That seems weird.
0:28
Like, is nature tuning itself to criticality? -
0:30
If you make a crude measure of how big is the world war by
0:33
how many people it kills,
0:34
you find that it follows a power law.
0:37
The outcome will vary in size over 10 million,
0:41
100 million. - It's much more likelihood of really big events than you would
0:45
expect from a normal distribution,
0:47
and they will totally skew the average. - The system you're looking at doesn't
0:51
have any inherent physical scale.
0:54
It's really hard to know what's gonna happen next. - The more you measure,
0:57
the bigger the average is, which is really weird,
1:00
it sounds impossible. - It's very important to try to understand
1:04
which game you're playing
1:06
and what are the payoffs going to be in the long run. - In
1:10
the late 1800s,
1:11
Italian engineer Vilfredo Pareto stumbled upon something no one had seen before.
1:17
See, he suspected there might be a hidden pattern in how much money people
1:21
make.
1:21
So he gathered income tax records from Italy, England, France, and other European countries,
1:26
and for each country he plotted the distribution of income.
1:31
Each country he looked at, he saw the same pattern,
1:34
a pattern which still holds in most countries to this day,
1:38
and it's not a normal distribution.
1:41
If you think about a normal distribution like height,
1:43
there's a clearly defined average and extreme outliers basically never happen.
1:48
I mean, you are never going to find someone who is, say,
1:51
five times the average height, that would be physically impossible,
1:55
but Pareto's income distributions were different.
1:57
Take this curve for England,
1:59
it shows the number of people who earn more than a certain income.
2:03
The curve starts off declining steeply, most people earn relatively little,
2:07
but then it falls away gradually, much more slowly than a normal distribution would,
2:12
and it spans several orders of magnitude.
2:15
There were people who earned 5 times, 10 times,
2:18
even 100 times more than others.
2:21
That kind of spread just wouldn't happen if income were normally distributed.
2:25
Now to shrink this huge spread of data,
2:28
Pareto calculated the logarithms of all the values and plotted those instead.
2:32
In other words, he used a log-log plot, and when he did that,
2:36
the broad curve transformed into a straight line.
2:39
The gradient was around negative 1.5.
2:42
That means each time you double the income, say,
2:45
from 200 pounds to 400 pounds,
2:47
the number of people earning at least
2:49
that amount drops off by a factor of two to the power of 1.5,
2:53
which is around 2.8.
2:55
And this pattern holds for every doubling of income.
2:58
So Pareto could describe the distribution of incomes with one simple equation.
3:02
The number of people who earn an income greater than
3:05
or equal to X is proportional to one over X to the power of
3:10
1.5.
3:10
Now, that's what Pareto saw for England,
3:13
but he performed the same analysis on data from Italy, France, Prussia,
3:17
and a bunch of other countries,
3:18
and he saw the same thing again and again.
3:22
Each time the data transformed into a straight line
3:25
and the gradients were remarkably similar.
3:28
That meant Pareto could describe the income distribution in each country with the same
3:33
equation,
3:34
one over the income to some power,
3:37
where that power is just the absolute gradient of the logarithmic graph.
3:42
This type of relationship is called a power law.
3:45
When you move from the world of normal distributions to the world of power
3:48
laws,
3:49
things change dramatically.
3:51
So to illustrate this,
3:52
let's take a trip to the casino to play three different games.
3:57
At table number one, you get 100 tosses of a coin.
4:01
Each time you flip and it lands on heads, you win $1.
4:05
So the question is,
4:06
how much would you be prepared to pay to play this game?
4:09
Well, we need to work out how much you'd expect to win in this
4:12
game and then pay less than
4:14
that expected value.
4:15
So the probability of throwing a head is 1/2.
4:18
Multiply that by $1 and multiply that by 100 tosses,
4:22
that gives you an expected payout of $50.
4:25
So you should be willing to pay anything less than $50 to play this
4:28
game.
4:29
Sure, you might not win every time,
4:31
but if you play the game hundreds of times,
4:33
the small variations either side of the average will cancel out
4:36
and you can expect to turn a profit.
4:39
One of the first people to study this kind of problem was Abraham de
4:41
Moivre in the early 1700s.
4:44
He showed that if you plot the probability of each outcome,
4:46
you get a bell-shaped curve,
4:48
which was later coined the normal distribution. - Normal distributions,
4:52
the traditional explanation is
4:54
that when there are a lot of effects
4:55
that are random that are adding up,
4:58
that's when you expect normals.
5:00
So like how tall I am depends on a lot of random things,
5:03
about my nutrition, about my parents' genetics, all kinds of things,
5:07
but if these random effects are additive,
5:10
that is what tends to lead to normals. - At table number two,
5:15
there's a slightly different game.
5:17
You still get 100 tosses of the coin, but this time,
5:20
instead of potentially winning a dollar on each flip,
5:23
your winnings are multiplied by some factor.
5:26
So you start out with $1, and then every time you toss a head,
5:31
you multiply your winnings by 1.1.
5:34
If instead the coin lands on tails, you multiply your winnings by 0.9.
5:38
And after 100 tosses, you take home the total,
5:41
that is the dollar you started with times the string of 1.1s
5:44
and 0.9s.
5:46
So, how much should you pay to play this game?
5:49
Well, on each flip, your payout can either grow or shrink,
5:53
and each is equally likely each time you toss the coin,
5:57
so the expected factor each turn is just 1.1 plus 0.9 divided by two,
6:02
which is one.
6:03
So if you start out with $1, then your expected payout is just $1.
6:08
That means you should be willing to pay anything less than a dollar to
6:11
play this game,
6:12
right?
6:13
Well, if you look at the distribution of payouts,
6:15
you can see that you could win big.
6:17
If you tossed 100 heads, you'd win 1.1 to the power of 100.
6:21
That's almost $14,000,
6:24
although the chance of
6:25
that happening is around 1 in 10 to the power of 30.
6:28
You'd be more likely to win the lottery three times in a row.
6:30
On the other hand, the median payout is around 61 cents.
6:34
So if you're only playing the game one time
6:36
and you want even odds of turning a profit,
6:39
well, then you should pay less than 61 cents.
6:42
Though either way, if you played the game hundreds of times,
6:45
your payout would average out to $1.
6:48
Now, watch what happens
6:49
if we switch the x-axis from a linear scale to a logarithmic scale.
6:52
Well, then you see the curve transforms into a normal distribution.
6:56
That's why this type of distribution is called a log normal distribution. -
7:01
When random effects multiply,
7:02
if I have a certain wealth
7:05
and then my wealth goes up by a certain percentage next year
7:08
because of my investments,
7:10
and then the year after that, it changes by another random factor,
7:14
as opposed to adding, I'm multiplying year after year.
7:17
If you have a big product of random numbers,
7:19
when you take the log of a product, that's the sum of the logs.
7:23
So what was a product of random numbers
7:26
then gets translated into sums of logs of random numbers,
7:31
and that's what leads to this so-called log normal distribution.
7:34
And log normal distributions produce big inequalities.
7:38
You don't just see a mean,
7:40
you see a mean with a big long tail.
7:42
It's much more likelihood of really big events, in this case,
7:46
tremendous wealth being obtained,
7:48
than you would expect from a normal distribution. - The reason this curve is
7:52
so asymmetric is because the downside is capped at zero,
7:56
so at most, you could lose $1,
7:58
but the upside can keep growing up to nearly $14,000.
8:03
Now let's go on to table three.
8:05
Again, you'll be tossing a coin,
8:07
but this time you start out with a dollar
8:09
and the payout doubles each time you toss the coin
8:12
and you keep tossing until you get a heads,
8:15
then the game ends.
8:17
So if you get heads on your first toss, you get $2.
8:20
If you get a tails first
8:21
and then hit a heads on your second toss,
8:23
you get $4.
8:25
If you flipped two tails and then a head, on your third toss,
8:28
you'd get $8, and so on.
8:30
If it took you to the nth toss to get a heads,
8:32
you would get two to the n dollars.
8:35
So, how much should you pay to play this game?
8:38
Well, as in our previous example, we need to work out the expected value.
8:42
So suppose you throw a head on your first try,
8:45
the payout is $2 and the probability of that outcome is a half,
8:49
so the expected value of that toss is a dollar.
8:52
If it takes you two tosses to get a heads,
8:54
then the payout is $4
8:56
and the probability of
8:57
that happening is one over four,
8:59
so again, the expected value is $1.
9:02
We also need to add in the chance
9:03
that you flip heads on your third try,
9:05
in that case, the payout is $8
9:07
and the probability of
9:08
that happening is one over eight,
9:10
so again, the expected value is $1.
9:13
And we have to keep repeating this calculation over all possible outcomes.
9:17
We have to keep adding $1 for each of the different options for flipping
9:21
the coin,
9:21
say, 10 times until it lands on heads
9:23
or 100 times before you get heads.
9:25
I know it's extremely unlikely,
9:27
but the payout is
9:28
so huge that the expected value of
9:30
that outcome is still a dollar,
9:33
so it still increases the expected value of the whole game.
9:37
This means that, theoretically, the total expected value of this game is infinite.
9:44
This is known as the St.
9:45
Petersburg paradox.
9:47
If you look at the distribution of payouts, you can see it's uncapped,
9:51
it spans across all orders of magnitude.
9:53
You could get a payout of $1,000, $100,000,
9:56
or even a million dollars or more.
9:59
And while a million dollar payout is unlikely, it's not that unlikely,
10:03
it's around one in a million.
10:05
Now, if you transform both axes to a log scale,
10:08
you see a straight line with a gradient of negative one.
10:12
The payout of the St.
10:13
Petersburg paradox follows a power law.
10:16
The specific power law in this case is
10:18
that the probability of a payout x is equal to x to the power
10:21
of negative one or one over x.
10:24
In the previous games
10:25
when you have a normal distribution
10:26
or even a log normal distribution,
10:28
you can measure the width of that distribution, its standard deviation.
10:32
And in a normal distribution,
10:34
95% of the data fall within two standard deviations from the mean.
10:38
But with a power law, like in the St.
10:40
Petersburg paradox, there is no measurable width, the standard deviation is infinite.
10:46
This makes power laws a fundamentally different beast with some very weird properties. -
10:52
Imagine you take a bunch of random samples
10:54
and then average them
10:55
and then take more random samples
10:57
and average them,
10:58
you'll find that the average keeps going up, it doesn't converge.
11:03
And the more you measure, the bigger the average is, which is really weird,
11:07
it sounds impossible, but it's because it has such a heavy tail,
11:12
meaning the probability of really whopping big events is
11:15
so significant that if you keep measuring,
11:18
occasionally you're gonna measure one of those extreme outliers
11:21
and they will totally skew the average.
11:24
It's sort of like saying,
11:26
if you're standing in a room with Bill Gates or Elon Musk,
11:30
the average wealth in
11:31
that room is gonna be 100 billion dollars
11:35
or something (laughs) because the average is dominated by one outlier. -
11:39
And that same idea,
11:41
one outlier can dominate the average, shows up online too.
11:45
A handful of companies, servers,
11:46
and data centers hold the personal information of millions of people,
11:50
so when one of them gets hacked,
11:52
it can have ripple effects across the whole network.
11:56
We've had scammers get a hold of email addresses
11:58
and phone numbers of writers on our team
12:01
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12:53
And now, back to power laws.
12:56
So, why do you get a power law from the simple St.
12:59
Petersburg setup?
13:01
If you look at the payout x,
13:03
you can see it grows exponentially with each toss of the coin,
13:07
x equals two to the n.
13:09
But if you look at the probability of tossing the coin
13:12
that many times to get a heads,
13:14
you can see that this probability shrinks exponentially.
13:17
So the probability of flipping a coin n times is 1/2 to the power
13:21
of n.
13:22
But we're not really interested in the number of tosses,
13:24
we're interested in the payout.
13:26
Now we know that x equals two to the n,
13:28
so instead of writing two to the n in our probability equation,
13:31
we can just write x.
13:32
So we end up with this,
13:34
the probability of a payout of x dollars is equal to one over x,
13:38
or in other words,
13:39
x to the power of negative one. - You put them together,
13:44
the exponentials conspire to make a power law.
13:47
And that's a very common thing in nature,
13:49
that a lot of times when we see power laws,
13:51
there are two underlying exponentials
13:53
that are dancing together to make a power law. - One example of this
13:58
is earthquakes.
13:59
If you look at data on earthquakes,
14:01
you find that small earthquakes are very common,
14:04
but earthquakes of increasing magnitudes become exponentially rarer.
14:09
But the destruction that earthquakes cause is not proportional to their magnitude,
14:12
it's proportional to the energy they release.
14:15
And as earthquakes grow in magnitude,
14:17
that energy grows exponentially. -
14:19
So there's this exponential decay in frequency of earthquakes of a given magnitude
14:24
and an exponential increase in the amount of energy released by earthquakes of a
14:30
certain magnitude.
14:31
So when you combine those two exponentials to eliminate the magnitude,
14:36
what you find is a power law. -
14:38
But power laws also reveal something deeper about the underlying structure of a system.
14:43
To see this in action,
14:44
let's go back to the third coin game and the St.
14:46
Petersburg paradox.
14:48
Now, you can draw all the different outcomes
14:50
as a tree diagram where the length of each branch is equal to its
14:53
probability.
14:54
So starting with a single line of length one
14:56
and then 1/2 for the first two branches,
14:58
1/4 for the next four, and so on.
15:01
Now, when you zoom in,
15:03
you keep seeing the same structure repeating at smaller and smaller scales.
15:07
It's self-similar like a fractal, and that's no coincidence.
15:11
We see the same fractal-like pattern in the veins on a leaf,
15:15
river networks, the blood vessels in our lungs, even lightning,
15:19
and in all of these cases,
15:20
we can describe the pattern with a power law.
15:23
Power laws and fractals are intrinsically linked.
15:26
That's because power laws reveal something fundamental about a system's structure. -
15:31
So I've got a magnet
15:32
and I've got a screw,
15:34
and you'll notice if I bring them close together,
15:36
then the screw gets attracted to the magnet,
15:39
and that's because there's a lot of iron it, which is ferromagnetic.
15:42
But watch what happens if I start heating this up.
15:46
Trying to...
15:46
Oh!
15:48
You see that?
15:48
Ah, there it went!
15:49
There it went!
15:50
You see, you heat it up and suddenly it becomes nonmagnetic.
15:54
To find out what happened, let's zoom in on this magnet. - Inside a magnet,
15:59
each atom has its own magnetic moment,
16:01
which means you can think of it like its own little magnet or compass.
16:04
If one atom's moment points up,
16:06
its neighbors tend to point
16:07
that way too since this lowers the system's overall potential energy.
16:11
Therefore at low temperatures,
16:12
you get large regions called domains where all the moments align.
16:17
And when many of these domains also align,
16:19
their individual magnetic fields reinforce to create an overall field around the magnet.
16:24
But if you heat up the magnet, each atom starts vibrating vigorously.
16:29
The moments flip up and down and so the alignment can break down.
16:33
And when all the moments cancel out,
16:35
then there's no longer a net magnetic field.
16:38
Now, if you have the right equipment,
16:40
you can balance any magnetic material right on that transition point,
16:44
right between magnetic and nonmagnetic.
16:47
This is called the critical point
16:48
and it occurs at a specific temperature called the Curie temperature.
16:53
I asked Casper and the team to build a simulation to show what's going
16:56
on inside the magnet at this critical point. - Each pixel represents the magnetic
17:02
moment of an individual atom.
17:04
Let's say red is up and blue is down.
17:06
Now, when the temperature is low,
17:08
we get these big domains where the magnetic moments are all aligned
17:12
and you get an overall magnetic field.
17:15
But if we really crank up the temperature,
17:17
then all of these moments start flipping up
17:19
and down and so they cancel out
17:21
and the magnet loses its magnetism,
17:23
so that's exactly what happened in our demo.
17:26
But if we tune the temperature just right, right to that Curie temperature,
17:31
then the pattern becomes way more interesting. - This looks like a map. -
17:36
Like a map? - Yeah,
17:38
it almost looks like the Mediterranean or something.
17:40
It's almost stable, like atoms
17:44
that are pointing one way tend to point
17:46
that way for a
17:48
while,
17:49
but there is clearly fluctuations as well, so domains are constantly coming and going.
17:56
It's both got some elements of stability and some persistence over time,
18:02
some features which are consistent,
18:04
but it's also not locked in place
18:08
because you notice changes over time. -
18:12
If you zoom in,
18:12
you find that the same kinds of patterns repeat at all scales.
18:16
You've got domains of tens of atoms, hundreds, thousands, even millions.
18:20
There's just no inherent scale to the system, that is, it's scale-free,
18:24
it's just like a fractal.
18:26
And if you plot the size distribution of the domains,
18:28
you get a power law. - The underlying geometry suddenly shows a fractal character
18:34
that it doesn't have on either side of the phase transition.
18:38
Right at the phase transition,
18:39
you get fractal behavior and that pops out as a power law. - In fact,
18:44
whenever you find a power law,
18:45
that indicates you're dealing with a system that has no intrinsic scale,
18:50
and that is a signature of a system in a critical state,
18:53
which turns out has huge consequences. - See,
18:57
normally in a magnet below the Curie temperature, each atom influences only its neighbors.
19:01
If one atom's magnetic moment flips up,
19:04
then that means that its neighbors are slightly more likely to point up too.
19:07
But that influence is local, it dies out just a few atoms away.
19:11
But as the magnet approaches its critical temperature,
19:13
those local influences start to chain together.
19:16
One spin nudges its neighbor and that neighbor nudges the next and so on,
19:20
like a rumor spreading through a crowd.
19:22
And the result is that the effective range of influence keeps expanding,
19:26
and right at the critical point, it becomes effectively infinite.
19:30
A flip on one side can cascade throughout the entire material.
19:35
So you get these small causes, just a single flip,
19:38
to reverberate throughout the entire system. -
19:41
And it gets right into
19:42
that point where the system is maximally unstable,
19:47
anything can happen.
19:48
It's also maximally interesting in a way.
19:51
It means the system is most unpredictable, most uncertain,
19:56
it's really hard to know what's gonna happen next,
19:58
and that seems to be a natural procedure
20:00
that happens in many different systems in the world. - One such system is
20:04
forest fires.
20:06
In June, 1988, a lightning strike started a small fire near Yellowstone National Park.
20:12
This was nothing out of the ordinary.
20:14
Each year, Yellowstone experiences thousands of lightning strikes.
20:17
Most don't cause fires and those that do tend to burn a few trees,
20:21
maybe even a few acres before they fizzle out. 3/4 of fires burn less
20:26
than 1/4 of an acre.
20:28
The largest fire in the park's recent history occurred in 1931.
20:32
That burned through 18,000 acres, an area slightly larger than Manhattan.
20:37
But the 1988 fire was different,
20:39
that initial spark spread slowly at first covering several thousand acres.
20:44
Then over the next couple of months,
20:46
it merged with other small fires to create an enormous complex of megafires
20:50
that blazed across 1.4 million acres of land.
20:54
That's around the size of the entire state of Delaware.
20:58
That's 70 times bigger than the previous record,
21:01
and 50 times the area of all the fires over the previous 15 years
21:05
combined.
21:07
So, what was so special about the 1988 fires?
21:10
Well, to find out,
21:11
we made a forest fire simulator. - We've got a grid of squares,
21:16
and on each square, either a tree could be there, it could grow,
21:20
or it could not be there.
21:21
There's gonna be some probability for lightning strikes.
21:24
So the higher that probability, the more fires we're gonna have.
21:27
We can run this. - So trees are growing. - Trees are growing,
21:32
- Forest is filling in.
21:35
Nice.
21:36
Getting pretty dense. - What do you expect is gonna happen? - I expect
21:40
to see some fires.
21:43
Probably, you know, now that...
21:45
Oh!
21:46
That was good, that was a good little fire.
21:54
Whoa!
21:54
Whoa!
21:54
No way!
21:57
Well, that's crazy.
21:59
You haven't adjusted the parameters, right?
22:00
It's just like- - Not yet,
22:02
not yet. - This seems like a very critical situation just by itself.
22:07
I say that because of how big
22:08
that fire was. - This sort of system will tune itself to criticality,
22:14
and you can see it start to happen.
22:16
So right now, I think it's a good moment where you have basically domains
22:19
of a lot of different sizes.
22:21
And then one way to think about it is
22:23
if some of these domains become too big,
22:26
then you get a single fire like that one,
22:28
perfectly timed. - Burns them all out. - It's just gonna propagate throughout the
22:32
whole thing and burn it back down a little.
22:34
But then if it goes too hard,
22:36
then now you've got all these domains where there are no trees
22:38
and so it's gonna grow again to bring it back to
22:41
that critical state. - I can see how it's the feedback mechanism,
22:45
right, that the fire gets rid of all the trees
22:47
and there's nothing left to burn,
22:49
and then that has to fill in again. - Yeah. - Yeah.
22:52
But if there hasn't been a fire,
22:54
then the forest gets too thick
22:55
and then it's ripe for this sort of massive fire. - For a magnet,
23:01
you have to painstakingly tune it to the critical point,
23:03
but the forest naturally drives itself there.
23:06
This phenomenon is called self-organized criticality.
23:09
Yeah, and if you let it run, what you get is, again,
23:13
a power law distribution.
23:15
So this is log-log,
23:16
so it should be a straight line. -
23:18
That kind of stuff seems
23:20
so totally random and unpredictable,
23:23
and it is in one way, and yet it follows a pattern.
23:26
There's a consistent mathematical pattern to all these kind of disasters.
23:31
It's shocking. - Is there something fractal about this? - Mostly in terms of the,
23:37
I guess, domains of the trees when you're at that critical state.
23:42
So you get very dense areas, you get non-dense areas.
23:45
And as a result, when a single lightning bolt strikes,
23:48
you can get fires of all sizes.
23:50
Most often you get small fires of 10 or fewer trees burning.
23:54
A little less frequently, you get fires of less than 100 trees.
23:57
And then every once in a while,
23:59
you get these massive fires that reverberate throughout the entire system.
24:04
Now, you might expect that because the fire is so large,
24:06
there has to be a significant event causing it,
24:09
but that's not the case
24:11
because the cause for each fire is the exact same,
24:13
it's a single lightning strike.
24:16
The only difference is where it strikes
24:18
and the exact makeup of the forest at
24:20
that time.
24:21
So in some very real way,
24:23
the large fires are nothing more than magnified versions of the small ones,
24:27
and even worse, they're inevitable.
24:29
So what we've learned is that for systems in a critical state,
24:32
there are no special events causing the massive fires.
24:35
There was nothing special about the Yellowstone fire. - In 1935,
24:39
the US Forest Service established the so-called 10:00 AM policy.
24:44
The plan was to suppress every single fire by 10:00 AM on the day
24:47
following its initial report.
24:49
Now, naively, this strategy makes sense.
24:52
I mean, if you keep all fires under strict control,
24:54
then none can ever get out of hand.
24:57
But it turns out this strategy is extremely risky. -
25:01
So let's say we're gonna bring down the lightning probability,
25:05
so it's very small, only one in a million right now,
25:08
and we're also gonna crank up the tree growth a little bit.
25:12
Now what do you think is gonna happen? - We're gonna get some big fires,
25:16
I would imagine, like a lot of not fire and then some huge fires.
25:21
Yeah.
25:25
(Derek laughs) - Yep. - Oh boy. - So nowadays,
25:27
the fire service has a very different approach.
25:30
They acknowledge that some fires are essential to make the megafires less likely.
25:34
So they let most small fires burn and only intervene when necessary.
25:39
In some cases, they even intentionally create small fires to burn through some of
25:43
the buildup,
25:44
though it could take years to return the forest to its natural state after
25:47
a century of fire suppression.
25:49
But it's more than just the Earth's forests
25:51
that are balanced in this critical state.
25:54
Every day, the Earth's crust is moving and rearranging itself.
25:58
Stresses build up slowly as tectonic plates rub against each other.
26:02
Most of the time, you get a few rocks crumbling,
26:04
the ground might move just a fraction of a millimeter,
26:07
but the stresses dissipate in many earthquakes
26:09
that you wouldn't even feel. - There are really tiny earthquakes
26:13
that are happening right now beneath your feet,
26:16
you just can't feel 'em because they're very small.
26:19
But they are earthquakes,
26:20
they're driven by small slipping movements in the Earth's crust. -
26:25
But sometimes those random movements can trigger a powerful chain reaction. - In Kobe,
26:31
Japan, the morning of January 17, 1995 seemed just like any other.
26:35
This was a peaceful city,
26:36
and although Japan as a country is no stranger to earthquakes,
26:39
Kobe hadn't suffered a major quake for centuries.
26:42
Generations grew up believing the ground beneath them was stable, but that morning,
26:47
deep underground, a stress released nearby the Nojima fault line.
26:51
The stress propagated to the next section of the fault and the next.
26:55
Within seconds, the ruptured cascaded along 40 kilometers of crust,
26:59
shifting the ground by up to two meters
27:01
and releasing the energy equivalent of numerous atomic bombs.
27:05
The resulting quake destroyed thousands of homes along with most major roads
27:08
and railways leading into the city.
27:10
It killed over 6,000 people
27:12
and forced 300,000 from their homes. - How far it goes depends a lot
27:18
on chance and the organization of all
27:20
that stress field in the Earth's crust.
27:23
And it just seems to be organized in such a way
27:26
that it is possible oftentimes for the earthquake to trickle along an avalanche along
27:31
a long way and produce a very large unusual earthquake.
27:35
But if you look at the process behind that earthquake,
27:38
it is exactly the same physical process.
27:40
It's just that the earthquake-generating process naturally produces events
27:44
that range over an enormous range of scale,
27:47
and we're not really used to thinking about
27:49
that. - We have this ingrained assumption
27:51
that we can use the past to predict the future,
27:54
but when it comes to earthquakes or any system that's in a critical state,
27:58
that assumption can be catastrophic because they're famously unpredictable.
28:02
So, how can you even begin to model something like the behavior of earthquakes?
28:07
- In 1987,
28:08
Danish physicist Per Bak and his colleagues considered a simple thought experiment.
28:12
Take a grain of sand and drop it on a grid,
28:15
then keep dropping grains on top until at some point the sandpile gets
28:19
so steep that the grains tumble down onto different squares. - What they looked
28:24
at was the size of these,
28:27
what they were calling avalanches, these reorganizations of numbers of grains of sand.
28:32
They asked for how often do you see avalanches of a certain size. -
28:36
This is the most simple version of a sandpile simulator
28:40
that you could almost imagine.
28:41
We're gonna drop a little grain of sand at first always in the center,
28:45
and then it's just gonna keep going up.
28:47
For one grain, it'll be fine.
28:49
For two grains, it'll be fine.
28:50
Three grains, it'll be fine, but it's on the edge of toppling.
28:53
And then when it reaches four or more, it's gonna basically go.
28:58
It feels a bit like a, I don't know, pulsing thing,
29:01
like something's trying to escape or something, very video game-like.
29:05
That seemed pretty crazy.
29:06
And it is symmetrical. - Yeah,
29:09
nice geometric features. -
29:11
So this might be interesting
29:12
because right now we passed it at a point where this middle one is
29:16
gonna go,
29:17
and then you look around it and you see,
29:19
essentially you can think of these brown
29:24
or these three tall grain stacks
29:29
as being maximally unstable.
29:30
They're about to go,
29:31
and so you could think of them as these fingers of instability.
29:35
If anything touches them, like,
29:38
they're just gonna go. (lively music) - I see it propagating out. - It's
29:45
cool seeing it slower.
29:46
I feel like you can see several waves propagating at the same time. -
29:52
Some people have reasoned
29:53
that the Earth's crust becomes riddled with similar fingers of instability where you get
29:58
stresses building up,
29:59
and then when one rock crumbles, it can propagate along these fingers,
30:03
potentially triggering massive earthquakes.
30:06
If you look at the data,
30:07
there's some even more compelling evidence
30:09
that links the sandpile simulation to earthquakes. - Let's say instead of dropping it
30:14
at the center,
30:15
pretty unrealistic to have it drop in the center,
30:18
I'm gonna drop at random. - Hah!
30:25
That's crazy. - You can actually see it tune itself to the critical state.
30:30
Like at the start,
30:31
you only see these super tiny avalanches
30:35
and then now it's everything. - It has to build up. - We can
30:38
slow down a little.
30:42
Oh, and that's a super clean power law.
30:45
There are events of all sizes.
30:47
One grain of sand might knock over just a few others
30:50
or it could trigger an avalanche of millions of grains
30:53
that cascade throughout the entire system.
30:56
And if you look at the power law you get from the sandpile simulation,
31:00
it closely resembles the power law of the energy released by real earthquakes.
31:05
But if you look at the sandpile experiment more closely,
31:08
it doesn't just resemble earthquakes.
31:10
What does it remind you of? - Forest fires. - Right?
31:14
It feels like it's the exact same behavior. - That's the really surprising thing,
31:18
and that's why this little paper with a sandpile was published in the world's
31:22
top journal because it did something
31:24
that people just didn't really think was possible. - Now,
31:27
what's ironic is if you look at real sandpiles,
31:31
they don't behave like this. - Okay, you said sand,
31:35
I'm gonna do an experiment on a real sandpile.
31:37
And of course, it doesn't follow a power law distribution of avalanches at all.
31:41
It's totally wrong.
31:44
(Steven and Derek laugh) Per Bak, naturally,
31:45
gets a chance to reply to the criticism, and he says,
31:50
I'm pretty close to quoting, he says,
31:52
"Self-organized criticality only applies to the systems it applies to."
31:58
(Steven laughs) So he doesn't care,
32:00
the fact that his theory is not relevant to real sandpiles.
32:03
So what?
32:04
Get out of my face.
32:05
He's interested in bigger fish to fry than sandpiles.
32:08
It's like, you're taking me too literally.
32:08
I'm talking about a universal mechanism for generating power laws.
32:08
And the fact that it doesn't work in real sand is uninteresting to him.
32:09
I thought that took some real nerve. - You could think about the Earth
32:09
and the Earth going around the Sun.
32:09
That's a very complex system.
32:09
You've got the molten core, everything sloshing around, and you've got oceans,
32:09
and you've even got the moon going around the Earth, which in theory,
32:09
you know, all should affect the exact motion of the Earth around the Sun.
32:09
But Newton ignored all of that,
32:09
all he looked at was just a single parameter, essentially,
32:09
the mass of the Earth.
32:09
And with that, he could correctly, for the most part,
32:09
predict how the Earth was gonna go around the Sun.
32:09
Similarly here, there are people
32:09
that have looked at these phenomena
32:09
that go to the critical state,
32:09
in this case it's self-organized criticality, is it brings itself there,
32:10
and what they find is
32:10
that there's this universal behavior where it doesn't even really matter what the subparts
32:10
are,
32:10
you just get the behavior that's the exact same. - At
32:10
that critical point when all the forces are poised
32:10
and the system is right on
32:10
that delicate balance between being organized,
32:10
highly organized, or being totally disorganized,
32:10
it turns out that almost none of the physical details about
32:10
that system matter to how it behaves.
32:10
There's just a universal behavior
32:10
that is irrespective of what physical system you're talking about.
32:10
The term that was used is called universality, and it's kind of a miracle,
32:10
it means you can make extremely powerful theories without involving any technical details,
32:10
any real details of the material. - What this means is
32:10
that you could have these systems
32:10
that on the surface seem totally different,
32:10
but when you get to the critical point,
32:10
they all behave in the exact same way.
32:10
The other thing you could do is instead of this being trees,
32:10
you could imagine it being people
32:10
and the thing that's spreading- - Is disease. - Is disease,
32:10
yeah. - You almost get something for nothing at these critical points. - See,
32:10
many of these systems fall into what's known as universality classes.
32:10
Some of them you need to tune to get there,
32:10
like magnets at their Curie temperature
32:10
or fluids like water
32:10
or carbon dioxide at their critical point,
32:10
but some other systems seem to organize themselves to criticality,
32:10
like the forest fires or sandpiles or earthquakes.
32:10
But what's crazy is
32:10
that if you succeed in understanding just one system from a class,
32:10
then you know how all the systems in that class behave,
32:10
and that includes even the crudest simplest toy models,
32:10
like the simulations we've looked at.
32:10
So you can model incredibly complex systems with the most basic of models.
32:10
And some people think this critical thinking applies even further.
32:10
When we look around the world,
32:10
there are lots of systems
32:10
that show the same power law behavior
32:10
that we see in this critical systems.
32:10
It's in everything from DNA sequencing to the distribution of species in an ecosystem
32:10
to the size of mass extinctions throughout history.
32:10
We even see the same behavior in human systems, like the populations of cities,
32:10
fluctuations in stock prices, citations of scientific papers,
32:10
and even the number of deaths in wars.
32:10
So some people argue
32:10
that these systems and perhaps many parts of our world also organize themselves to
32:10
this critical point. -
32:10
So the fact that all these natural hazards,
32:10
as they call them, floods, wildfires, and earthquakes,
32:10
they all follow power law distributions means
32:10
that these extreme events are much more common than you would think based on
32:10
normal distribution thinking. -
32:10
If you find yourself in a situation
32:10
or an environment that is sort of governed by a power law,
32:10
how should you change your behavior? -
32:10
If you have events with one of these power distributions,
32:10
what you're seeing most of the time is small events.
32:10
And this can lull you into a false sense of security,
32:10
you think you understand how things are going.
32:10
You know, floods for example, there are a lot of small floods,
32:10
and then every once in a while, there's a huge one.
32:10
One response to this is insurance,
32:10
that insurance is designed precisely to protect you against the large rare events
32:10
that would otherwise be very bad.
32:10
But then there's the other side of that picture,
32:10
which is you are the insurance company
32:10
that needs to insure people
32:10
and they have a particularly difficult job
32:10
because they have to be able to say how much to charge
32:10
so that they have enough money to pay out
32:10
when the big bad thing comes along. - In 2018,
32:10
a forest fire tore through Paradise, California,
32:10
it became the deadliest and most destructive fire in the state's history,
32:10
but the insurance company, Merced Property & Casualty, hadn't planned for something that huge,
32:10
and when the claims came in,
32:10
they just didn't have the reserves to pay out.
32:10
So just like that,
32:10
the company went bust. - But while extreme events can cripple some companies,
32:10
there are entire industries that are built on power law distributions.
32:10
Between 1985 and 2014,
32:10
private equity firm Horsley Bridge invested in 7,000 different startups
32:10
and over half of their investments actually lost money,
32:10
but the top 6% more than 10xed in value
32:10
and generated 60% of the firm's overall profit.
32:10
In fact, the best venture capital firms often have more investments that lose money,
32:10
they just have a few crazy outliers that show extraordinary growth,
32:10
a few outliers that carry the entire performance.
32:10
In 2012, Y Combinator calculated
32:10
that 75% of their returns came from just two out of the 280 startups
32:10
they invested in.
32:10
So venture capital is a world
32:10
that depends on taking risks in the hope
32:11
that you'll get a few of these extreme outliers
32:11
which outperform all of the rest of the investments combined. - Book publishers operate
32:11
in a similar fashion,
32:11
most titles flop, but in 1997,
32:11
a small independent UK publisher called Bloomsbury took a chance on a story about
32:11
a boy wizard.
32:11
The boy's name, of course, was Harry Potter,
32:11
and now Bloomsbury is a globally recognized brand.
32:11
We see a similar pattern play out on streaming platforms.
32:11
On Netflix, the top 6% of shows account for over half of all viewing
32:11
hours on the platform.
32:11
On YouTube, less than 4% of videos ever reach 10,000 views,
32:11
but those videos account for over 93% of all views. - All these domains
32:11
follow the same principle
32:11
that Pareto identified over 100 years ago where the majority of the wealth goes
32:11
to the richest few.
32:11
The entire game is defined by the rare runaway hits. -
32:11
But not every industry can play this game.
32:11
Like if you're running a restaurant, you need to fill tables night after night.
32:11
You can't have one particularly busy summer evening
32:11
that brings in millions of customers to make up for a bunch of quiet
32:11
nights.
32:11
Over a year, the busy nights
32:11
and quiet ones balance out
32:11
and you're left with the average.
32:11
Airlines are similar, an airline needs to fill seats on each flight.
32:11
You can't squeeze a million passengers onto one plane,
32:11
so it's the average number of passengers over the year
32:11
that defines an airline's success. - We're used to living in this world of
32:11
normal distributions and you act a certain way,
32:11
but as soon as you switch to this realm
32:11
that is governed by a power law,
32:11
you need to start acting vastly different.
32:11
It really pays to know what kind of world
32:11
or what kind of game you're playing. -
32:11
That is good.
32:11
That's good, yes.
32:11
You should come on camera and just say that just like that.
32:11
You were on camera, you just did do it.
32:11
(Steven laughs) - If you are in a world where random additive variations cancel
32:11
out over time,
32:11
then you get a normal distribution.
32:11
And in this case, it's the average performance, so consistency, which is important.
32:11
But if you are in a world that's governed by a power law where
32:11
your returns can multiply
32:11
and they can grow over many orders of magnitude,
32:11
then it might make sense to take some riskier bets in the hope
32:11
that one of them pays off huge.
32:11
In other words, it becomes more important to be persistent than consistent. -
32:11
Though as we saw in the second coin game,
32:11
totally random multiplicative returns give you a log normal distribution, not a power law.
32:11
To get a power law, there must be some other mechanism at play.
32:11
In the early 2000s, Albert-László Barabási was studying the internet,
32:11
and to his surprise,
32:11
he found that there was no normal webpage with some average number of links.
32:11
Instead, the distribution followed a power law.
32:11
A few sites like Yahoo had thousands of times more connections than most of
32:11
the others.
32:11
Barabasi wondered what could be causing this power law of the internet,
32:11
so he made a simple prediction.
32:11
As new sites were added to the internet,
32:11
they were more likely to link to well-known pages.
32:11
To test this prediction, he and his colleague Réka Albert ran a simulation.
32:11
They started with a network of just a few nodes
32:11
and gradually they added new nodes to the network with each new node more
32:11
likely to connect to those with the most links.
32:11
As the network grew, a power law emerged.
32:11
The power was around negative two,
32:11
which almost exactly matched the real data of the internet. - Look at
32:11
that. - That's fun. - It's still
32:11
so satisfying.
32:11
This will basically also distribute a power law.
32:11
One of the ideas here is that this could be individuals or even companies,
32:11
and so if you're more likely to become more successful
32:11
or more well known
32:11
or successful you already are,
32:11
you're gonna get this sort of runaway effect where you get a few
32:11
that sort of dominate the distributions.
32:11
I wonder if part of the takeaway is like
32:11
if you're playing some sort of game
32:11
that is dominated by a power law,
32:11
then you better do the work
32:11
as much of it
32:11
as early as possible
32:11
so you get to benefit from the snowball effect,
32:11
essentially. - Yeah, I guess that's a good idea.
32:12
I'm not sure whether you can control it, though.
32:12
Human beings like to think of ourselves as being a bit special,
32:13
and that maybe somehow because we're intelligent and have free will.
32:13
We will escape the provenance of the laws of physics in order and organization,
32:13
but I think that's probably not the case.
32:13
So if you look at the number of world wars,
32:13
and if you make a crude measure of how big is the world war
32:13
by how many people it kills,
32:13
which is a bit macabre, but still, you find that, again,
32:13
it follows a power law virtually identical to the power law you find in
32:13
stock market crashes. -
32:13
So if the world is shaped by power laws,
32:13
then it feels like we're poised in this kind of critical state where two
32:13
identical grains of sand,
32:13
two identical actions can have wildly different effects.
32:13
Most things barely move the needle,
32:13
but a few rare events totally dwarf the rest, and that, I think,
32:13
is the most important lesson.
32:13
If you choose to pursue areas governed by the normal distribution,
32:13
you can pretty much guarantee average results.
32:13
But if you select pursuits ruled by power laws,
32:13
the goal isn't to avoid risk, it's to make repeated intelligent bets.
32:13
Most of them will fail,
32:13
but you only need one wild success to pay for all the rest. -
32:15
And the thing is
32:16
that beforehand you cannot know
32:16
which bet is going to be
32:16
because the system is maximally unpredictable.
32:16
It could be that your next bet does nothing,
32:17
it could do a little bit, or it could change your entire life.
32:18
In fact, around three years ago, I was reading this little book,
32:18
and in the book there was this little line saying something like,
32:18
"One idea could transform your entire life."
32:18
So right underneath that, I wrote, "Send an email to Veritasium."
32:18
A couple days later, I wrote an email to Derek, saying, "Hey, Derek,
32:18
I'm Casper.
32:18
I study physics and I can help you research videos."
32:18
I didn't hear back for four weeks,
32:18
so I was getting pretty sad
32:18
and just wanted to forget about it
32:18
and move on,
32:18
but then a couple days later I got an email back saying, "Hey, Casper,
32:18
we can't do an internship right now, but how would you like to research,
32:18
write, and produce a video as a freelancer?"
32:18
So I did, and that's how I get started at Veritasium.
32:18
Hey, just a few quick final things.
32:18
All the simulations that we used in this video we'll make available for free
32:18
for you to use in the link in the description.
32:18
And the other thing is that we just launched the official Veritasium game.
32:19
It's called Elements of Truth and it's a tabletop game with over 800 questions.
32:19
It's the perfect way to challenge your friends
32:19
and see who comes out on top.
32:19
Now, at Veritasium, we're all quite competitive, so every time we play,
32:19
things get a little bit heated,
32:19
but that's honestly a big part of the fun.
32:19
Now, when we launched on Kickstarter,
32:19
we got a lot of questions asking if we could ship to specific countries.
32:19
And originally we didn't enable this, and this is our mistake,
32:19
this is on us and we totally hear you,
32:19
but I'm glad to say that right now we have enabled worldwide shipping.
32:20
So no matter where you are in the world,
32:20
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